Searched refs:EXT_shader_texture_lod (Results 1 – 7 of 7) sorted by relevance
247 int EXT_shader_texture_lod; member
355 if (resources.EXT_shader_texture_lod) in InsertBuiltInFunctions()391 if (resources.EXT_shader_texture_lod) in InsertBuiltInFunctions()711 if (resources.EXT_shader_texture_lod) in IdentifyBuiltIns()725 if (resources.EXT_shader_texture_lod) in IdentifyBuiltIns()759 if (resources.EXT_shader_texture_lod) in InitExtensionBehavior()
202 resources->EXT_shader_texture_lod = 0; in ShInitBuiltInResources()
359 << ":EXT_shader_texture_lod:" << compileResources.EXT_shader_texture_lod in setResourceString()
129 case 'l': resources.EXT_shader_texture_lod = 1; break; in main()
100 resources.EXT_shader_texture_lod = 1; in initializeCompiler()
2806 resources.EXT_shader_texture_lod = shader_texture_lod_explicitly_enabled_; in InitializeShaderTranslator()2818 resources.EXT_shader_texture_lod = in InitializeShaderTranslator()