Searched refs:FXSYS_MulDiv (Results 1 – 6 of 6) sorted by relevance
/external/pdfium/core/src/fxge/agg/agg23/ |
D | agg_math.h | 47 return FXSYS_MulDiv(x - x2, dy, d) - FXSYS_MulDiv(y - y2, dx, d); in calc_line_point_distance() 58 *x = ax + FXSYS_MulDiv(bx - ax, num, den); in calc_intersection() 59 *y = ay + FXSYS_MulDiv(by - ay, num, den); in calc_intersection()
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D | agg_math_stroke.h | 200 dx1 = FXSYS_MulDiv(width, v1.y - v0.y, len1); in stroke_calc_join() 201 dy1 = FXSYS_MulDiv(width, v1.x - v0.x, len1); in stroke_calc_join() 202 dx2 = FXSYS_MulDiv(width, v2.y - v1.y, len2); in stroke_calc_join() 203 dy2 = FXSYS_MulDiv(width, v2.x - v1.x, len2); in stroke_calc_join()
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D | fx_agg_vcgen_stroke.cpp | 71 FX_FLOAT dx = FXSYS_MulDiv(v1.y - v0.y, width, len); in calc_butt_cap() 72 FX_FLOAT dy = FXSYS_MulDiv(v1.x - v0.x, width, len); in calc_butt_cap()
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/external/pdfium/core/include/fxcrt/ |
D | fx_system.h | 274 #define FXSYS_MulDiv(a, b, c) ((a) * (b) / (c)) macro
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/external/pdfium/core/src/fpdfapi/fpdf_render/ |
D | fpdf_render_pattern.cpp | 301 x = x1 + FXSYS_MulDiv(x2 - x1, y - y1, y2 - y1); in _GetScanlineIntersect() 336 …r[nIntersects] = vertex1.r + FXSYS_MulDiv(vertex2.r - vertex1.r, y - vertex1.y, vertex2.y - vertex… in _DrawGouraud() 337 …g[nIntersects] = vertex1.g + FXSYS_MulDiv(vertex2.g - vertex1.g, y - vertex1.y, vertex2.y - vertex… in _DrawGouraud() 338 …b[nIntersects] = vertex1.b + FXSYS_MulDiv(vertex2.b - vertex1.b, y - vertex1.y, vertex2.y - vertex… in _DrawGouraud()
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/external/pdfium/core/src/fxge/ge/ |
D | fx_ge_path.cpp | 289 start_dc = (FX_FLOAT)FXSYS_fabs(FXSYS_MulDiv(half_width, start_len, start_x - middle_x)); in _UpdateLineJoinPoints() 295 end_dc = (FX_FLOAT)FXSYS_fabs(FXSYS_MulDiv(half_width, end_len, end_x - middle_x)); in _UpdateLineJoinPoints()
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