Searched refs:FloatingObjects (Results 1 – 18 of 18) sorted by relevance
163 FloatingObjects::~FloatingObjects() in ~FloatingObjects()166 void FloatingObjects::clearLineBoxTreePointers() in clearLineBoxTreePointers()176 FloatingObjects::FloatingObjects(const RenderBlockFlow* renderer, bool horizontalWritingMode) in FloatingObjects() function in blink::FloatingObjects186 void FloatingObjects::clear() in clear()195 LayoutUnit FloatingObjects::lowestFloatLogicalBottom(FloatingObject::Type floatType) in lowestFloatLogicalBottom()240 bool FloatingObjects::hasLowestFloatLogicalBottomCached(bool isHorizontal, FloatingObject::Type typ… in hasLowestFloatLogicalBottomCached()248 LayoutUnit FloatingObjects::getCachedlowestFloatLogicalBottom(FloatingObject::Type type) const in getCachedlowestFloatLogicalBottom()256 void FloatingObjects::setCachedLowestFloatLogicalBottom(bool isHorizontal, FloatingObject::Type typ… in setCachedLowestFloatLogicalBottom()266 void FloatingObjects::markLowestFloatLogicalBottomCacheAsDirty() in markLowestFloatLogicalBottomCacheAsDirty()272 void FloatingObjects::moveAllToFloatInfoMap(RendererToFloatInfoMap& map) in moveAllToFloatInfoMap()[all …]
136 class FloatingObjects {137 WTF_MAKE_NONCOPYABLE(FloatingObjects); WTF_MAKE_FAST_ALLOCATED;139 FloatingObjects(const RenderBlockFlow*, bool horizontalWritingMode);140 ~FloatingObjects();
396 FloatingObjects* floatingObjects() { return m_floatingObjects.get(); } in floatingObjects()464 OwnPtr<FloatingObjects> m_floatingObjects;
1935 m_floatingObjects = adoptPtr(new FloatingObjects(this, isHorizontalWritingMode())); in createFloatingObjects()
1 …iod),WebCore::PODRedBlackTree::Node*) (period),WebCore::RenderBlock::FloatingObjects::computePlace…
35 third_party/WebKit/Source/core/rendering/FloatingObjects.cpp \
1568 'rendering/FloatingObjects.cpp',1569 'rendering/FloatingObjects.h',