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Searched refs:GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL (Results 1 – 3 of 3) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
DWebGLFramebuffer.cpp126 …if (attachment == GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL && m_renderbuffer->emulatedStencilBuffer()) { in attach()
136 if (attachment == GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL) { in unattach()
237 if (attachment == GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL) { in unattach()
371 } else if (attachment == GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL) { in isAttachmentComplete()
443 case GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL: in removeAttachmentFromBoundFramebuffer()
448 attach(GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL, GL_DEPTH_ATTACHMENT); in removeAttachmentFromBoundFramebuffer()
451 attach(GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL, GL_STENCIL_ATTACHMENT); in removeAttachmentFromBoundFramebuffer()
517 case GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL: in checkStatus()
559 attachment = getAttachment(GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL); in hasStencilBuffer()
DWebGLRenderingContextBase.cpp1946 case GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL: in framebufferRenderbuffer()
1988 case GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL: in framebufferTexture2D()
5138 case GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL: in validateFramebufferFuncParameters()
/external/chromium_org/third_party/WebKit/Source/platform/graphics/
DGraphicsTypes3D.h37 const unsigned GC3D_DEPTH_STENCIL_ATTACHMENT_WEBGL = 0x821A; variable