Searched refs:GEOMETRYSHADERINPUTTYPE_POINTS (Results 1 – 5 of 5) sorted by relevance
144 GEOMETRYSHADERINPUTTYPE_POINTS = 0, enumerator
1615 …if (command.program.geometryShader->getInputType() == rr::GEOMETRYSHADERINPUTTYPE_POINTS && comman… in isValidCommand()
198 case GL_POINTS: return rr::GEOMETRYSHADERINPUTTYPE_POINTS; in mapGLGeometryShaderInputType()
4228 …rogram->m_program->rr::GeometryShader::getInputType() == rr::GEOMETRYSHADERINPUTTYPE_POINTS && mod… in predrawErrorChecks()
119 case rr::GEOMETRYSHADERINPUTTYPE_POINTS: return "points"; in inputTypeToGLString()257 case rr::GEOMETRYSHADERINPUTTYPE_POINTS: return 1 * 3; in calcOutputVertices()309 …<< sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, outputType, emitCount… in VertexEmitterShader()795 …<< sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, rr::GEOMETRYSHADEROUT… in OutputCountShader()930 << sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, in BuiltinVariableShader()1221 << sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, in VaryingOutputCountShader()1494 << sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, in InvocationCountShader()1675 << sglr::pdec::GeometryShaderDeclaration(rr::GEOMETRYSHADERINPUTTYPE_POINTS, in InstancedExpansionShader()