/external/chromium_org/ui/gl/ |
D | gl_context.cc | 22 base::LazyInstance<base::ThreadLocalPointer<GLContext> >::Leaky 25 base::LazyInstance<base::ThreadLocalPointer<GLContext> >::Leaky 29 GLContext::ScopedReleaseCurrent::ScopedReleaseCurrent() : canceled_(false) {} in ScopedReleaseCurrent() 31 GLContext::ScopedReleaseCurrent::~ScopedReleaseCurrent() { in ~ScopedReleaseCurrent() 37 void GLContext::ScopedReleaseCurrent::Cancel() { in Cancel() 41 GLContext::FlushEvent::FlushEvent() { in FlushEvent() 44 GLContext::FlushEvent::~FlushEvent() { in ~FlushEvent() 47 void GLContext::FlushEvent::Signal() { in Signal() 51 bool GLContext::FlushEvent::IsSignaled() { in IsSignaled() 55 GLContext::GLContext(GLShareGroup* share_group) : share_group_(share_group) { in GLContext() function in gfx::GLContext [all …]
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D | gl_context.h | 26 class GL_EXPORT GLContext : public base::RefCounted<GLContext> { 28 explicit GLContext(GLShareGroup* share_group); 43 friend class GLContext; variable 110 static scoped_refptr<GLContext> CreateGLContext( 118 static GLContext* GetCurrent(); 126 bool MakeVirtuallyCurrent(GLContext* virtual_context, GLSurface* surface); 130 void OnReleaseVirtuallyCurrent(GLContext* virtual_context); 142 virtual ~GLContext(); 166 static GLContext* GetRealCurrent(); 169 friend class base::RefCounted<GLContext>; [all …]
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D | gl_share_group.h | 16 class GLContext; variable 25 void AddContext(GLContext* context); 26 void RemoveContext(GLContext* context); 34 GLContext* GetContext(); 38 void SetSharedContext(GLContext* context); 39 GLContext* GetSharedContext(); 55 typedef std::set<GLContext*> ContextSet; 58 GLContext* shared_context_;
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D | scoped_binders.cc | 13 : state_restorer_(!GLContext::GetCurrent() in ScopedFrameBufferBinder() 15 : GLContext::GetCurrent()->GetGLStateRestorer()), in ScopedFrameBufferBinder() 24 DCHECK(!!GLContext::GetCurrent()); in ~ScopedFrameBufferBinder() 25 DCHECK_EQ(state_restorer_, GLContext::GetCurrent()->GetGLStateRestorer()); in ~ScopedFrameBufferBinder() 33 : state_restorer_(!GLContext::GetCurrent() in ScopedTextureBinder() 35 : GLContext::GetCurrent()->GetGLStateRestorer()), in ScopedTextureBinder() 60 DCHECK(!!GLContext::GetCurrent()); in ~ScopedTextureBinder() 61 DCHECK_EQ(state_restorer_, GLContext::GetCurrent()->GetGLStateRestorer()); in ~ScopedTextureBinder()
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D | gl_share_group.cc | 20 void GLShareGroup::AddContext(GLContext* context) { in AddContext() 24 void GLShareGroup::RemoveContext(GLContext* context) { in RemoveContext() 31 GLContext* context = GetContext(); in GetHandle() 38 GLContext* GLShareGroup::GetContext() { in GetContext() 49 void GLShareGroup::SetSharedContext(GLContext* context) { in SetSharedContext() 54 GLContext* GLShareGroup::GetSharedContext() { in GetSharedContext()
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D | gl_gl_api_implementation.h | 19 class GLContext; variable 24 void InitializeDynamicGLBindingsGL(GLContext* context); 98 void Initialize(DriverGL* driver, GLContext* real_context); 101 bool MakeCurrent(GLContext* virtual_context, GLSurface* surface); 103 void OnReleaseVirtuallyCurrent(GLContext* virtual_context); 112 GLContext* real_context_; 115 GLContext* current_context_;
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D | gl_context_ozone.cc | 20 scoped_refptr<GLContext> GLContext::CreateGLContext( in CreateGLContext() 27 return scoped_refptr<GLContext>(new GLContextStub()); in CreateGLContext() 29 scoped_refptr<GLContext> context(new GLContextOSMesa(share_group)); in CreateGLContext() 35 scoped_refptr<GLContext> context(new GLContextEGL(share_group)); in CreateGLContext()
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D | gl_context_win.cc | 23 scoped_refptr<GLContext> GLContext::CreateGLContext( in CreateGLContext() 30 scoped_refptr<GLContext> context(new GLContextOSMesa(share_group)); in CreateGLContext() 37 scoped_refptr<GLContext> context(new GLContextEGL(share_group)); in CreateGLContext() 44 scoped_refptr<GLContext> context(new GLContextWGL(share_group)); in CreateGLContext()
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D | gl_context_x11.cc | 25 scoped_refptr<GLContext> GLContext::CreateGLContext( in CreateGLContext() 32 scoped_refptr<GLContext> context(new GLContextOSMesa(share_group)); in CreateGLContext() 39 scoped_refptr<GLContext> context(new GLContextGLX(share_group)); in CreateGLContext() 46 scoped_refptr<GLContext> context(new GLContextEGL(share_group)); in CreateGLContext()
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D | gl_context_android.cc | 66 return GLContext::GetExtensions(); in GetExtensions() 68 return GLContext::GetExtensions() + " " + extensions; in GetExtensions() 74 scoped_refptr<GLContext> GLContext::CreateGLContext( in CreateGLContext() 78 scoped_refptr<GLContext> context; in CreateGLContext() 81 return scoped_refptr<GLContext>(new GLContextStub()); in CreateGLContext()
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D | scoped_make_current.h | 13 class GLContext; variable 21 ScopedMakeCurrent(gfx::GLContext* context, gfx::GLSurface* surface); 27 scoped_refptr<gfx::GLContext> previous_context_; 29 scoped_refptr<gfx::GLContext> context_;
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D | gl_context_mac.mm | 20 scoped_refptr<GLContext> GLContext::CreateGLContext( 24 TRACE_EVENT0("gpu", "GLContext::CreateGLContext"); 28 scoped_refptr<GLContext> context; 40 scoped_refptr<GLContext> context(new GLContextOSMesa(share_group));
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D | gl_bindings.h | 274 void InitializeCustomDynamicBindings(GLContext* context); 289 void InitializeDynamicBindings(GLContext* context); 294 void InitializeDynamicBindings(GLContext* context); 306 void InitializeDynamicBindings(GLContext* context); 319 void InitializeDynamicBindings(GLContext* context); 332 void InitializeDynamicBindings(GLContext* context);
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D | gl_surface.h | 22 class GLContext; variable 81 static void InitializeDynamicMockBindingsForTests(GLContext* context); 85 virtual bool OnMakeCurrent(GLContext* context); 150 friend class GLContext; variable 173 virtual bool OnMakeCurrent(GLContext* context) OVERRIDE;
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D | gl_gl_api_implementation.cc | 176 void DriverGL::InitializeCustomDynamicBindings(GLContext* context) { in InitializeCustomDynamicBindings() 295 void InitializeDynamicGLBindingsGL(GLContext* context) { in InitializeDynamicGLBindingsGL() 363 DCHECK(GLContext::GetCurrent()); in SignalFlush() 364 GLContext::GetCurrent()->OnFlush(); in SignalFlush() 404 void VirtualGLApi::Initialize(DriverGL* driver, GLContext* real_context) { in Initialize() 425 bool VirtualGLApi::MakeCurrent(GLContext* virtual_context, GLSurface* surface) { in MakeCurrent() 440 DCHECK_EQ(real_context_, GLContext::GetRealCurrent()); in MakeCurrent() 471 void VirtualGLApi::OnReleaseVirtuallyCurrent(GLContext* virtual_context) { in OnReleaseVirtuallyCurrent()
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D | scoped_make_current.cc | 13 ScopedMakeCurrent::ScopedMakeCurrent(gfx::GLContext* context, in ScopedMakeCurrent() 15 : previous_context_(gfx::GLContext::GetCurrent()), in ScopedMakeCurrent()
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D | gl_osmesa_api_implementation.h | 14 class GLContext; variable 17 void InitializeDynamicGLBindingsOSMESA(GLContext* context);
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D | gl_glx_api_implementation.h | 14 class GLContext; variable 18 void InitializeDynamicGLBindingsGLX(GLContext* context);
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D | gl_egl_api_implementation.h | 14 class GLContext; variable 18 void InitializeDynamicGLBindingsEGL(GLContext* context);
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D | gl_wgl_api_implementation.h | 14 class GLContext; variable 18 void InitializeDynamicGLBindingsWGL(GLContext* context);
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.cpp | 42 GLContext::GLContext (const glu::RenderContext& context, tcu::TestLog& log, deUint32 logFlags, cons… in GLContext() function in sglr::GLContext 65 GLContext::~GLContext (void) in ~GLContext() 116 void GLContext::enableLogging (deUint32 logFlags) in enableLogging() 122 tcu::IVec2 GLContext::getDrawOffset (void) const in getDrawOffset() 130 tcu::IVec2 GLContext::getReadOffset (void) const in getReadOffset() 138 int GLContext::getWidth (void) const in getWidth() 143 int GLContext::getHeight (void) const in getHeight() 148 void GLContext::activeTexture (deUint32 texture) in activeTexture() 153 void GLContext::texParameteri (deUint32 target, deUint32 pname, int value) in texParameteri() 158 deUint32 GLContext::checkFramebufferStatus(deUint32 target) in checkFramebufferStatus() [all …]
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/external/chromium_org/gpu/command_buffer/tests/ |
D | gl_manager.h | 17 class GLContext; variable 86 gfx::GLContext* context() { in context() 122 scoped_refptr<gfx::GLContext> context_; 135 static scoped_refptr<gfx::GLContext>* base_context_;
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D | gl_manager.cc | 85 scoped_refptr<gfx::GLContext>* GLManager::base_context_; 149 gfx::GLContext* real_gl_context = NULL; in Initialize() 195 context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual( in Initialize() 201 context_ = scoped_refptr<gfx::GLContext>(new gpu::GLContextVirtual( in Initialize() 206 context_ = gfx::GLContext::CreateGLContext(share_group_.get(), in Initialize() 263 base_context_ = new scoped_refptr<gfx::GLContext>( in SetupBaseContext() 264 gfx::GLContext::CreateGLContext(base_share_group_->get(), in SetupBaseContext()
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/external/chromium_org/gpu/command_buffer/service/ |
D | gl_context_virtual.h | 27 class GPU_EXPORT GLContextVirtual : public gfx::GLContext { 31 gfx::GLContext* shared_context, 56 scoped_refptr<gfx::GLContext> shared_context_;
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/external/chromium_org/gpu/config/ |
D | gpu_info_collector.cc | 34 scoped_refptr<gfx::GLContext> InitializeGLContext(gfx::GLSurface* surface) { in InitializeGLContext() 36 scoped_refptr<gfx::GLContext> context( in InitializeGLContext() 37 gfx::GLContext::CreateGLContext(NULL, in InitializeGLContext() 93 scoped_refptr<gfx::GLContext> context(InitializeGLContext(surface.get())); in CollectGraphicsInfoGL()
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