Home
last modified time | relevance | path

Searched refs:GL_DRAW_FRAMEBUFFER (Results 1 – 25 of 38) sorted by relevance

12

/external/deqp/modules/gles31/functional/
Des31fFboNoAttachmentTests.cpp100 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in checkFramebufferSize()
107 TCU_CHECK(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE); in checkFramebufferSize()
202 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in checkFramebufferRenderable()
205 TCU_CHECK(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE); in checkFramebufferRenderable()
294 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); in iterate()
296 …m_results.check(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE, "Frameb… in iterate()
298 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_WIDTH, 16); in iterate()
299 …m_results.check(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE, "Frameb… in iterate()
301 gl.framebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_HEIGHT, 16); in iterate()
302 …m_results.check(gl.checkFramebufferStatus(GL_DRAW_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE, "Frameb… in iterate()
[all …]
Des31fNegativeBufferApiTests.cpp1136 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]); in blit_framebuffer()
1140 …ctx.glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], … in blit_framebuffer()
1141 …ctx.glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, r… in blit_framebuffer()
1142 ctx.glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in blit_framebuffer()
1173 …ctx.glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], … in blit_framebuffer()
1184 …ctx.glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], … in blit_framebuffer()
1221 ctx.glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]); in blit_framebuffer_multisample()
1227 …ctx.glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]… in blit_framebuffer_multisample()
1234 …ctx.glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]… in blit_framebuffer_multisample()
1241 …ctx.glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]… in blit_framebuffer_multisample()
Des31fGeometryShaderTests.cpp4768 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, *fbo); in iterate()
4769 …gl.glGetFramebufferParameteriv(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_LAYERS, &defaultLayers); in iterate()
4786 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, *fbo); in iterate()
4787 gl.glFramebufferParameteri(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_LAYERS, 12); in iterate()
4788 …gl.glGetFramebufferParameteriv(GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER_DEFAULT_LAYERS, &defaultLayers); in iterate()
4855 gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, *fbo); in iterate()
4865 gl.glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, *texture, 0); in iterate()
4867 gl.glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, *texture, 0, 2); in iterate()
4877 gl.glFramebufferTexture(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, *texture, 0); in iterate()
4879 gl.glFramebufferTextureLayer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, *texture, 0, 3); in iterate()
[all …]
Des31fAdvancedBlendTests.cpp477 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_resolveFbo); in iterate()
Des31fShaderHelperInvocationTests.cpp242 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, *m_resolveFramebuffer); in readPixels()
Des31fMultisampleShaderRenderCase.cpp530 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_resolveFbo); in drawOneIteration()
/external/chromium_org/gpu/command_buffer/tests/
Dgl_chromium_framebuffer_multisample_unittest.cc37 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in TEST_F()
137 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolve_fbo); in TEST_F()
/external/chromium_org/third_party/angle/tests/angle_tests/
DBlendMinMaxTest.cpp112 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebuffer); in SetUpFramebuffer()
118 …glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, mColorRender… in SetUpFramebuffer()
DBlitFramebufferANGLETest.cpp864 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mRGBAFBO); in TEST_F()
/external/deqp/modules/glshared/
DglsScissorTests.cpp503 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, **m_fbo); in init()
507 gl.framebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, *colorbuf); in init()
510 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_renderCtx.getDefaultFramebuffer()); in init()
530 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, defaultFramebuffer); in render()
634 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, *fbo); in iterate()
640 gl.framebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, *colorbuf); in iterate()
645 …gl.framebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, *dep… in iterate()
/external/deqp/modules/gles3/functional/
Des3fFboInvalidateTests.cpp761 glBindFramebuffer (GL_DRAW_FRAMEBUFFER, 0); in render()
1148 glBindFramebuffer (GL_DRAW_FRAMEBUFFER, 0); in render()
1215 (m_invalidateTarget == GL_FRAMEBUFFER && m_boundTarget == GL_DRAW_FRAMEBUFFER) || in render()
1260 …st deUint32 dummyTarget = m_boundTarget == GL_DRAW_FRAMEBUFFER ? GL_READ_FRAMEBUFFER : GL_DRAW_F… in render()
1361 …lidating GL_COLOR in GL_DRAW_FRAMEBUFFER", GL_COLOR_BUFFER_BIT, GL_DRAW_FRAMEBUFFER)); in init()
1362 …EBUFFER", GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT, GL_DRAW_FRAMEBUFFER)); in init()
1513 { "framebuffer_draw_framebuffer", GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER }, in init()
1516 { "read_framebuffer_draw_framebuffer", GL_READ_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER }, in init()
1517 { "draw_framebuffer_framebuffer", GL_DRAW_FRAMEBUFFER, GL_FRAMEBUFFER }, in init()
1518 { "draw_framebuffer_read_framebuffer", GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER }, in init()
[all …]
Des3fNegativeBufferApiTests.cpp1110 glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]); in init()
1114 glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], 0); in init()
1115 …glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[1… in init()
1116 glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER); in init()
1147 glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], 0); in init()
1158 glFramebufferTexture2D (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture[1], 0); in init()
1194 glBindFramebuffer (GL_DRAW_FRAMEBUFFER, fbo[1]); in init()
1200 glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]); in init()
1207 glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]); in init()
1214 glFramebufferRenderbuffer (GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo[1]); in init()
Des3fFramebufferBlitTests.cpp138 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dstFbo); in render()
416 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dstFbo); in render()
572 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dstFbo); in render()
667 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo); in render()
671 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); in render()
827 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, targetFbo); in render()
Des3fFboMultisampleTests.cpp172 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolveFbo); in render()
Des3fIntegerStateQueryTests.cpp2447 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebufferId); in test()
2644 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebufferId); in test()
2647 …glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer… in test()
2649 …glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_RENDERBUFFER, renderbuffer… in test()
Des3fShaderDerivateTests.cpp787 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, *resFbo); in iterate()
788 gl.framebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, *resRbo); in iterate()
Des3fFboStateQueryTests.cpp1005 { "draw_framebuffer_", GL_DRAW_FRAMEBUFFER }, in init()
/external/chromium_org/ppapi/tests/
Dtest_graphics_3d.cc192 GL_DRAW_FRAMEBUFFER)); in TestBadResource()
201 ASSERT_EQ(0, glCheckFramebufferStatus(GL_DRAW_FRAMEBUFFER)); in TestBadResource()
/external/chromium_org/gpu/GLES2/
Dgl2extchromium.h315 #ifndef GL_DRAW_FRAMEBUFFER
316 #define GL_DRAW_FRAMEBUFFER 0x8CA9 macro
324 #define GL_DRAW_FRAMEBUFFER_EXT GL_DRAW_FRAMEBUFFER
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp200 …bool isValidTarget = target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER || target == GL_REA… in bindFramebuffer()
209 if (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) in bindFramebuffer()
218 if (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) in bindFramebuffer()
DsglrReferenceContext.cpp736 target != GL_DRAW_FRAMEBUFFER && in bindFramebuffer()
752 deUint32 bindingTarget = ndx ? GL_DRAW_FRAMEBUFFER : GL_READ_FRAMEBUFFER; in bindFramebuffer()
790 if (m_drawFramebufferBinding == framebuffer) bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); in deleteFramebuffer()
1963 target != GL_DRAW_FRAMEBUFFER && in framebufferTexture2D()
1968 …rc::Framebuffer* framebufferBinding = (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) … in framebufferTexture2D()
2024 target != GL_DRAW_FRAMEBUFFER && in framebufferTextureLayer()
2029 …rc::Framebuffer* framebufferBinding = (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) … in framebufferTextureLayer()
2094 target != GL_DRAW_FRAMEBUFFER && in framebufferRenderbuffer()
2099 …rc::Framebuffer* framebufferBinding = (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER) … in framebufferRenderbuffer()
2133 target != GL_DRAW_FRAMEBUFFER && in checkFramebufferStatus()
[all …]
/external/chromium_org/gpu/command_buffer/service/
Dgles2_cmd_decoder_unittest_1_autogen.h82 cmd.Init(GL_DRAW_FRAMEBUFFER, client_framebuffer_id_); in TEST_P()
281 cmd.Init(GL_DRAW_FRAMEBUFFER, shared_memory_id_, shared_memory_offset_); in TEST_P()
684 cmd.Init(GL_DRAW_FRAMEBUFFER, in TEST_P()
735 cmd.Init(GL_DRAW_FRAMEBUFFER, in TEST_P()
1141 cmd.Init(GL_DRAW_FRAMEBUFFER, in TEST_P()
/external/deqp/framework/opengl/
DgluES3PlusWrapperContext.cpp380 if (target == GL_FRAMEBUFFER || target == GL_DRAW_FRAMEBUFFER || target == GL_READ_FRAMEBUFFER) in bindFramebuffer()
/external/chromium_org/ppapi/lib/gl/include/GLES2/
Dgl2ext.h1665 #ifndef GL_DRAW_FRAMEBUFFER
1666 #define GL_DRAW_FRAMEBUFFER 0x8CA9 macro
1669 #define GL_DRAW_FRAMEBUFFER_EXT GL_DRAW_FRAMEBUFFER
/external/chromium_org/third_party/angle/src/libGLESv2/
DvalidationES.cpp95 …META_ASSERT(GL_DRAW_FRAMEBUFFER_ANGLE == GL_DRAW_FRAMEBUFFER && GL_READ_FRAMEBUFFER_ANGLE == GL_RE… in ValidFramebufferTarget()
101 case GL_DRAW_FRAMEBUFFER: return true; in ValidFramebufferTarget()

12