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Searched refs:GL_RENDERBUFFER (Results 1 – 25 of 110) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fRboStateQueryTests.cpp69 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, paramNames[ndx], &state); in checkRenderbufferComponentSize()
110 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, pname, &state); in checkRenderbufferParam()
119 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, pname, &state); in checkRenderbufferParamGreaterOrEqual()
139 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
152 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, w, h); in test()
158 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in test()
175 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
191 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 128, 128); in test()
213 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
257 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorFormats[ndx].internalFormat, 128, 128); in test()
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Des3fFboStencilbufferTests.cpp81 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render()
82 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_size.x(), m_size.y()); in render()
86 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); in render()
87 glRenderbufferStorage(GL_RENDERBUFFER, m_format, m_size.x(), m_size.y()); in render()
92 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); in render()
93 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render()
95 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render()
175 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render()
176 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height); in render()
180 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); in render()
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Des3fFboStateQueryTests.cpp257 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
258 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128); in test()
261 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); in test()
264 …entParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER); in test()
267 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in test()
431 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
432 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128); in test()
435 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); in test()
440 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in test()
448 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
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Des3fNegativeBufferApiTests.cpp277 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init()
278 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); in init()
279 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); in init()
302 glBindRenderbuffer (GL_RENDERBUFFER, 0); in init()
897 glBindFramebuffer(GL_RENDERBUFFER, 0); in init()
915 glCheckFramebufferStatus(GL_RENDERBUFFER); in init()
956 glFramebufferRenderbuffer(-1, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in init()
961 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init()
964 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init()
968 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, -1); in init()
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Des3fFboDepthbufferTests.cpp88 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render()
89 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_width, m_height); in render()
91 glBindRenderbuffer(GL_RENDERBUFFER, depthRbo); in render()
92 glRenderbufferStorage(GL_RENDERBUFFER, m_format, m_width, m_height); in render()
95 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); in render()
96 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthRbo); in render()
178 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render()
179 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_width, m_height); in render()
187 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); in render()
264 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render()
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Des3fFboApiTests.cpp97 case GL_RENDERBUFFER: return "GL_RENDERBUFFER"; in getAttachmentParameterValueName()
225 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in validRboAttachmentsTest()
228 context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo); in validRboAttachmentsTest()
245 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest()
246 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest()
289 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest()
295 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest()
319 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, reservedRbo… in attachNamesTest()
391 ctx.bindRenderbuffer(GL_RENDERBUFFER, 3); in attachmentQueryRboTest()
392 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 3); in attachmentQueryRboTest()
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Des3fFboInvalidateTests.cpp478 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo); in render()
479 glRenderbufferStorage (GL_RENDERBUFFER, m_colorFmt, getWidth(), getHeight()); in render()
484 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo); in render()
485 glRenderbufferStorage (GL_RENDERBUFFER, m_depthStencilFmt, getWidth(), getHeight()); in render()
490 glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); in render()
493 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render()
496 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render()
726 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo); in render()
727 …glRenderbufferStorageMultisample (GL_RENDERBUFFER, m_numSamples, m_colorFmt, quadSizePixels.x(), q… in render()
732 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo); in render()
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Des3fFboMultisampleTests.cpp106 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render()
107 … glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, m_colorFormat, m_size.x(), m_size.y()); in render()
112 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); in render()
113 …glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, m_depthStencilFormat, m_size.x(), m_siz… in render()
118 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); in render()
120 … glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render()
122 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render()
/external/deqp/modules/gles2/functional/
Des2fRboStateQueryTests.cpp69 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, paramNames[ndx], &state); in checkRenderbufferComponentSize()
98 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, pname, &state); in checkRenderbufferParam()
118 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
135 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, w, h); in test()
142 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in test()
159 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
172 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 1, 1); in test()
194 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
213 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorFormats[ndx].internalFormat, 1, 1); in test()
237 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
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Des2fNegativeBufferApiTests.cpp225 glBindFramebuffer(GL_RENDERBUFFER, 0); in init()
243 glCheckFramebufferStatus(GL_RENDERBUFFER); in init()
284 glFramebufferRenderbuffer(-1, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in init()
289 glFramebufferRenderbuffer(GL_FRAMEBUFFER, -1, GL_RENDERBUFFER, 0); in init()
294 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init()
297 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init()
301 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, -1); in init()
307 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in init()
378 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init()
388 glRenderbufferStorage(GL_RENDERBUFFER, -1, 1, 1); in init()
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Des2fFboApiTest.cpp101 case GL_RENDERBUFFER: return "GL_RENDERBUFFER"; in getAttachmentParameterValueName()
249 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in validRboAttachmentsTest()
252 context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo); in validRboAttachmentsTest()
269 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest()
270 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest()
313 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest()
319 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest()
343 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, reservedRbo… in attachNamesTest()
415 ctx.bindRenderbuffer(GL_RENDERBUFFER, 3); in attachmentQueryRboTest()
416 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 3); in attachmentQueryRboTest()
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Des2fFboRenderTest.cpp294 case GL_RENDERBUFFER: name += "rbo_"; break; in getName()
302 DE_ASSERT(depthbufferType == GL_RENDERBUFFER); in getName()
310 DE_ASSERT(stencilbufferType == GL_RENDERBUFFER); in getName()
447 case GL_RENDERBUFFER: in Framebuffer()
449 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorbuff… in Framebuffer()
457 if (m_config.depthbufferType == GL_RENDERBUFFER) in Framebuffer()
460 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthbuffe… in Framebuffer()
465 if (m_config.stencilbufferType == GL_RENDERBUFFER) in Framebuffer()
468 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_stencilb… in Framebuffer()
497 m_context.bindRenderbuffer(GL_RENDERBUFFER, name); in createRbo()
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Des2fFboStateQueryTests.cpp109 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
110 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 128, 128); in test()
113 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); in test()
116 …entParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER); in test()
119 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in test()
/external/deqp/framework/platform/ios/
DtcuIOSPlatform.mm237 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer);
238 if (![getEAGLContext() renderbufferStorage:GL_RENDERBUFFER fromDrawable:(CAEAGLLayer *)m_layer])
242 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &width);
243 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &height);
244 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, &pixelFormat.redBits);
245 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_GREEN_SIZE, &pixelFormat.greenBits);
246 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_BLUE_SIZE, &pixelFormat.blueBits);
247 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, &pixelFormat.alphaBits);
252 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_depthStencilBuffer);
253 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height);
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/external/deqp/framework/opengl/
DgluFboRenderContext.cpp208 gl.bindRenderbuffer(GL_RENDERBUFFER, m_colorBuffer); in createFramebuffer()
211 … gl.renderbufferStorageMultisample(GL_RENDERBUFFER, config.numSamples, colorFormat, width, height); in createFramebuffer()
213 gl.renderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height); in createFramebuffer()
215 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in createFramebuffer()
224 gl.bindRenderbuffer(GL_RENDERBUFFER, m_depthStencilBuffer); in createFramebuffer()
227 …gl.renderbufferStorageMultisample(GL_RENDERBUFFER, config.numSamples, depthStencilFormat, width, h… in createFramebuffer()
229 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height); in createFramebuffer()
231 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in createFramebuffer()
239 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorBuffer); in createFramebuffer()
244 …gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilBuf… in createFramebuffer()
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/external/deqp/modules/gles31/functional/
Des31fNegativeBufferApiTests.cpp277 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo); in read_pixels_fbo_format_mismatch()
278 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); in read_pixels_fbo_format_mismatch()
279 ctx.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); in read_pixels_fbo_format_mismatch()
301 ctx.glBindRenderbuffer (GL_RENDERBUFFER, 0); in read_pixels_fbo_format_mismatch()
908 ctx.glBindFramebuffer(GL_RENDERBUFFER, 0); in bind_framebuffer()
928 ctx.glCheckFramebufferStatus(GL_RENDERBUFFER); in check_framebuffer_status()
974 ctx.glFramebufferRenderbuffer(-1, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in framebuffer_renderbuffer()
979 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo); in framebuffer_renderbuffer()
982 ctx.glBindRenderbuffer(GL_RENDERBUFFER, 0); in framebuffer_renderbuffer()
986 ctx.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, -1); in framebuffer_renderbuffer()
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Des31fStencilTexturingTests.cpp544 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
545 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate()
548 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, *colorBuf); in iterate()
606 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
607 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate()
610 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, *colorBuf); in iterate()
697 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
698 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, renderWidth, renderHeight); in iterate()
701 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, *colorBuf); in iterate()
765 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate()
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/external/chromium_org/gpu/command_buffer/service/
Dgles2_cmd_decoder_unittest_framebuffers.cc113 GL_RENDERBUFFER, in TEST_P()
156 GL_RENDERBUFFER, in TEST_P()
176 GL_RENDERBUFFER, in TEST_P()
236 GL_RENDERBUFFER, client_renderbuffer_id_, kServiceRenderbufferId); in TEST_P()
237 DoRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, GL_RGBA, 1, 1, GL_NO_ERROR); in TEST_P()
240 cmd.Init(GL_RENDERBUFFER, in TEST_P()
254 GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, _)); in TEST_P()
266 cmd.Init(GL_RENDERBUFFER, in TEST_P()
277 GL_RENDERBUFFER, client_renderbuffer_id_, kServiceRenderbufferId); in TEST_P()
280 DoRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, GL_RGBA, 1, 1, GL_NO_ERROR); in TEST_P()
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/external/chromium_org/third_party/angle/tests/angle_tests/
DSRGBTextureTest.cpp96 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in TEST_F()
98 glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8_ALPHA8_EXT, 1, 1); in TEST_F()
108 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8_OES, 1, 1); in TEST_F()
115 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); in TEST_F()
/external/skia/experimental/iOSSampleApp/
DSkSampleUIView.mm302 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer);
303 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, fGL.fRenderbuffer…
305 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fStencilbuffer);
306 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fGL.fStencilbuff…
358 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer);
359 [fGL.fContext renderbufferStorage:GL_RENDERBUFFER fromDrawable:fGLLayer];
361 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &fGL.fWidth);
362 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &fGL.fHeight);
364 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fStencilbuffer);
365 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, fGL.fWidth, fGL.fHeight);
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/external/chromium_org/third_party/skia/experimental/iOSSampleApp/
DSkSampleUIView.mm302 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer);
303 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, fGL.fRenderbuffer…
305 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fStencilbuffer);
306 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fGL.fStencilbuff…
358 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer);
359 [fGL.fContext renderbufferStorage:GL_RENDERBUFFER fromDrawable:fGLLayer];
361 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &fGL.fWidth);
362 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &fGL.fHeight);
364 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fStencilbuffer);
365 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, fGL.fWidth, fGL.fHeight);
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/external/chromium_org/third_party/webrtc/modules/video_render/ios/
Dvideo_render_ios_view.mm108 glBindRenderbuffer(GL_RENDERBUFFER, _colorRenderBuffer);
109 [_context renderbufferStorage:GL_RENDERBUFFER
112 GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &_frameBufferWidth);
114 GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &_frameBufferHeight);
117 GL_RENDERBUFFER,
133 if (![_context presentRenderbuffer:GL_RENDERBUFFER]) {
/external/deqp/modules/egl/
DteglImageFormatTests.cpp569 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderBuffer)); in createRenderBuffer()
570 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, format, 64, 64)); in createRenderBuffer()
578 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, r… in createRenderBuffer()
582 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0… in createRenderBuffer()
596 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, ren… in createRenderBuffer()
600 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0)); in createRenderBuffer()
614 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, re… in createRenderBuffer()
618 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0)… in createRenderBuffer()
632 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, re… in createRenderBuffer()
636 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0)… in createRenderBuffer()
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DDrawingBuffer.cpp675 m_context->bindRenderbuffer(GL_RENDERBUFFER, m_multisampleColorBuffer); in resizeMultisampleFramebuffer()
676 …m_context->renderbufferStorageMultisampleCHROMIUM(GL_RENDERBUFFER, m_sampleCount, m_internalRender… in resizeMultisampleFramebuffer()
681 …m_context->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_multis… in resizeMultisampleFramebuffer()
698 m_context->bindRenderbuffer(GL_RENDERBUFFER, m_depthStencilBuffer); in resizeDepthStencil()
700 …m_context->renderbufferStorageMultisampleEXT(GL_RENDERBUFFER, m_sampleCount, GL_DEPTH24_STENCIL8_O… in resizeDepthStencil()
702 …m_context->renderbufferStorageMultisampleCHROMIUM(GL_RENDERBUFFER, m_sampleCount, GL_DEPTH24_STENC… in resizeDepthStencil()
704 …m_context->renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, size.width(), size.height… in resizeDepthStencil()
705 …m_context->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_depth… in resizeDepthStencil()
706 …m_context->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthSt… in resizeDepthStencil()
711 m_context->bindRenderbuffer(GL_RENDERBUFFER, m_depthBuffer); in resizeDepthStencil()
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/external/chromium_org/gpu/command_buffer/tests/
Dgl_chromium_framebuffer_multisample_unittest.cc84 glBindRenderbuffer(GL_RENDERBUFFER, sample_rb); in TEST_F()
86 GL_RENDERBUFFER, num_samples, GL_RGBA8_OES, width, height); in TEST_F()
89 GL_RENDERBUFFER, GL_RENDERBUFFER_SAMPLES, &param); in TEST_F()
96 GL_RENDERBUFFER, in TEST_F()

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