/external/deqp/modules/gles3/functional/ |
D | es3fRboStateQueryTests.cpp | 69 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, paramNames[ndx], &state); in checkRenderbufferComponentSize() 110 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, pname, &state); in checkRenderbufferParam() 119 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, pname, &state); in checkRenderbufferParamGreaterOrEqual() 139 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 152 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, w, h); in test() 158 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in test() 175 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 191 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 128, 128); in test() 213 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 257 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorFormats[ndx].internalFormat, 128, 128); in test() [all …]
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D | es3fFboStencilbufferTests.cpp | 81 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 82 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_size.x(), m_size.y()); in render() 86 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); in render() 87 glRenderbufferStorage(GL_RENDERBUFFER, m_format, m_size.x(), m_size.y()); in render() 92 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); in render() 93 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render() 95 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render() 175 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 176 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height); in render() 180 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); in render() [all …]
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D | es3fFboStateQueryTests.cpp | 257 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 258 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128); in test() 261 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); in test() 264 …entParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER); in test() 267 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in test() 431 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 432 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB8, 128, 128); in test() 435 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); in test() 440 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in test() 448 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() [all …]
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D | es3fNegativeBufferApiTests.cpp | 277 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 278 glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); in init() 279 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); in init() 302 glBindRenderbuffer (GL_RENDERBUFFER, 0); in init() 897 glBindFramebuffer(GL_RENDERBUFFER, 0); in init() 915 glCheckFramebufferStatus(GL_RENDERBUFFER); in init() 956 glFramebufferRenderbuffer(-1, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in init() 961 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 964 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init() 968 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, -1); in init() [all …]
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D | es3fFboDepthbufferTests.cpp | 88 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 89 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_width, m_height); in render() 91 glBindRenderbuffer(GL_RENDERBUFFER, depthRbo); in render() 92 glRenderbufferStorage(GL_RENDERBUFFER, m_format, m_width, m_height); in render() 95 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); in render() 96 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthRbo); in render() 178 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 179 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_width, m_height); in render() 187 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); in render() 264 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() [all …]
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D | es3fFboApiTests.cpp | 97 case GL_RENDERBUFFER: return "GL_RENDERBUFFER"; in getAttachmentParameterValueName() 225 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in validRboAttachmentsTest() 228 context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo); in validRboAttachmentsTest() 245 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest() 246 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest() 289 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest() 295 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest() 319 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, reservedRbo… in attachNamesTest() 391 ctx.bindRenderbuffer(GL_RENDERBUFFER, 3); in attachmentQueryRboTest() 392 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 3); in attachmentQueryRboTest() [all …]
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D | es3fFboInvalidateTests.cpp | 478 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo); in render() 479 glRenderbufferStorage (GL_RENDERBUFFER, m_colorFmt, getWidth(), getHeight()); in render() 484 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo); in render() 485 glRenderbufferStorage (GL_RENDERBUFFER, m_depthStencilFmt, getWidth(), getHeight()); in render() 490 glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); in render() 493 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render() 496 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render() 726 glBindRenderbuffer (GL_RENDERBUFFER, colorRbo); in render() 727 …glRenderbufferStorageMultisample (GL_RENDERBUFFER, m_numSamples, m_colorFmt, quadSizePixels.x(), q… in render() 732 glBindRenderbuffer (GL_RENDERBUFFER, depthStencilRbo); in render() [all …]
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D | es3fFboMultisampleTests.cpp | 106 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render() 107 … glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, m_colorFormat, m_size.x(), m_size.y()); in render() 112 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); in render() 113 …glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, m_depthStencilFormat, m_size.x(), m_siz… in render() 118 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); in render() 120 … glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render() 122 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render()
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/external/deqp/modules/gles2/functional/ |
D | es2fRboStateQueryTests.cpp | 69 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, paramNames[ndx], &state); in checkRenderbufferComponentSize() 98 gl.glGetRenderbufferParameteriv(GL_RENDERBUFFER, pname, &state); in checkRenderbufferParam() 118 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 135 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, w, h); in test() 142 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in test() 159 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 172 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorformats[ndx], 1, 1); in test() 194 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 213 glRenderbufferStorage(GL_RENDERBUFFER, requiredColorFormats[ndx].internalFormat, 1, 1); in test() 237 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() [all …]
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D | es2fNegativeBufferApiTests.cpp | 225 glBindFramebuffer(GL_RENDERBUFFER, 0); in init() 243 glCheckFramebufferStatus(GL_RENDERBUFFER); in init() 284 glFramebufferRenderbuffer(-1, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in init() 289 glFramebufferRenderbuffer(GL_FRAMEBUFFER, -1, GL_RENDERBUFFER, 0); in init() 294 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 297 glBindRenderbuffer(GL_RENDERBUFFER, 0); in init() 301 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, -1); in init() 307 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in init() 378 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in init() 388 glRenderbufferStorage(GL_RENDERBUFFER, -1, 1, 1); in init() [all …]
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D | es2fFboApiTest.cpp | 101 case GL_RENDERBUFFER: return "GL_RENDERBUFFER"; in getAttachmentParameterValueName() 249 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in validRboAttachmentsTest() 252 context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo); in validRboAttachmentsTest() 269 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest() 270 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest() 313 context.bindRenderbuffer(GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest() 319 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest() 343 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, reservedRbo… in attachNamesTest() 415 ctx.bindRenderbuffer(GL_RENDERBUFFER, 3); in attachmentQueryRboTest() 416 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 3); in attachmentQueryRboTest() [all …]
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D | es2fFboRenderTest.cpp | 294 case GL_RENDERBUFFER: name += "rbo_"; break; in getName() 302 DE_ASSERT(depthbufferType == GL_RENDERBUFFER); in getName() 310 DE_ASSERT(stencilbufferType == GL_RENDERBUFFER); in getName() 447 case GL_RENDERBUFFER: in Framebuffer() 449 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorbuff… in Framebuffer() 457 if (m_config.depthbufferType == GL_RENDERBUFFER) in Framebuffer() 460 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthbuffe… in Framebuffer() 465 if (m_config.stencilbufferType == GL_RENDERBUFFER) in Framebuffer() 468 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_stencilb… in Framebuffer() 497 m_context.bindRenderbuffer(GL_RENDERBUFFER, name); in createRbo() [all …]
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D | es2fFboStateQueryTests.cpp | 109 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test() 110 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, 128, 128); in test() 113 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); in test() 116 …entParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, GL_RENDERBUFFER); in test() 119 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in test()
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/external/deqp/framework/platform/ios/ |
D | tcuIOSPlatform.mm | 237 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_colorBuffer); 238 if (![getEAGLContext() renderbufferStorage:GL_RENDERBUFFER fromDrawable:(CAEAGLLayer *)m_layer]) 242 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &width); 243 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &height); 244 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, &pixelFormat.redBits); 245 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_GREEN_SIZE, &pixelFormat.greenBits); 246 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_BLUE_SIZE, &pixelFormat.blueBits); 247 gl.getRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, &pixelFormat.alphaBits); 252 gl.bindRenderbuffer(GL_RENDERBUFFER, *m_depthStencilBuffer); 253 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height); [all …]
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/external/deqp/framework/opengl/ |
D | gluFboRenderContext.cpp | 208 gl.bindRenderbuffer(GL_RENDERBUFFER, m_colorBuffer); in createFramebuffer() 211 … gl.renderbufferStorageMultisample(GL_RENDERBUFFER, config.numSamples, colorFormat, width, height); in createFramebuffer() 213 gl.renderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height); in createFramebuffer() 215 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in createFramebuffer() 224 gl.bindRenderbuffer(GL_RENDERBUFFER, m_depthStencilBuffer); in createFramebuffer() 227 …gl.renderbufferStorageMultisample(GL_RENDERBUFFER, config.numSamples, depthStencilFormat, width, h… in createFramebuffer() 229 gl.renderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height); in createFramebuffer() 231 gl.bindRenderbuffer(GL_RENDERBUFFER, 0); in createFramebuffer() 239 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_colorBuffer); in createFramebuffer() 244 …gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthStencilBuf… in createFramebuffer() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 277 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo); in read_pixels_fbo_format_mismatch() 278 ctx.glRenderbufferStorageMultisample(GL_RENDERBUFFER, 4, GL_RGBA8, 32, 32); in read_pixels_fbo_format_mismatch() 279 ctx.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); in read_pixels_fbo_format_mismatch() 301 ctx.glBindRenderbuffer (GL_RENDERBUFFER, 0); in read_pixels_fbo_format_mismatch() 908 ctx.glBindFramebuffer(GL_RENDERBUFFER, 0); in bind_framebuffer() 928 ctx.glCheckFramebufferStatus(GL_RENDERBUFFER); in check_framebuffer_status() 974 ctx.glFramebufferRenderbuffer(-1, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0); in framebuffer_renderbuffer() 979 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo); in framebuffer_renderbuffer() 982 ctx.glBindRenderbuffer(GL_RENDERBUFFER, 0); in framebuffer_renderbuffer() 986 ctx.glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, -1); in framebuffer_renderbuffer() [all …]
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D | es31fStencilTexturingTests.cpp | 544 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() 545 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate() 548 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, *colorBuf); in iterate() 606 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() 607 gl.renderbufferStorage(GL_RENDERBUFFER, GL_R32UI, width, height); in iterate() 610 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, *colorBuf); in iterate() 697 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() 698 gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, renderWidth, renderHeight); in iterate() 701 gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, *colorBuf); in iterate() 765 gl.bindRenderbuffer(GL_RENDERBUFFER, *colorBuf); in iterate() [all …]
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/external/chromium_org/gpu/command_buffer/service/ |
D | gles2_cmd_decoder_unittest_framebuffers.cc | 113 GL_RENDERBUFFER, in TEST_P() 156 GL_RENDERBUFFER, in TEST_P() 176 GL_RENDERBUFFER, in TEST_P() 236 GL_RENDERBUFFER, client_renderbuffer_id_, kServiceRenderbufferId); in TEST_P() 237 DoRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, GL_RGBA, 1, 1, GL_NO_ERROR); in TEST_P() 240 cmd.Init(GL_RENDERBUFFER, in TEST_P() 254 GL_RENDERBUFFER, GL_RENDERBUFFER_RED_SIZE, _)); in TEST_P() 266 cmd.Init(GL_RENDERBUFFER, in TEST_P() 277 GL_RENDERBUFFER, client_renderbuffer_id_, kServiceRenderbufferId); in TEST_P() 280 DoRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA4, GL_RGBA, 1, 1, GL_NO_ERROR); in TEST_P() [all …]
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/external/chromium_org/third_party/angle/tests/angle_tests/ |
D | SRGBTextureTest.cpp | 96 glBindRenderbuffer(GL_RENDERBUFFER, rbo); in TEST_F() 98 glRenderbufferStorage(GL_RENDERBUFFER, GL_SRGB8_ALPHA8_EXT, 1, 1); in TEST_F() 108 glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8_OES, 1, 1); in TEST_F() 115 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo); in TEST_F()
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/external/skia/experimental/iOSSampleApp/ |
D | SkSampleUIView.mm | 302 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer); 303 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, fGL.fRenderbuffer… 305 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fStencilbuffer); 306 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fGL.fStencilbuff… 358 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer); 359 [fGL.fContext renderbufferStorage:GL_RENDERBUFFER fromDrawable:fGLLayer]; 361 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &fGL.fWidth); 362 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &fGL.fHeight); 364 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fStencilbuffer); 365 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, fGL.fWidth, fGL.fHeight); [all …]
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/external/chromium_org/third_party/skia/experimental/iOSSampleApp/ |
D | SkSampleUIView.mm | 302 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer); 303 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, fGL.fRenderbuffer… 305 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fStencilbuffer); 306 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, fGL.fStencilbuff… 358 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fRenderbuffer); 359 [fGL.fContext renderbufferStorage:GL_RENDERBUFFER fromDrawable:fGLLayer]; 361 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &fGL.fWidth); 362 glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &fGL.fHeight); 364 glBindRenderbuffer(GL_RENDERBUFFER, fGL.fStencilbuffer); 365 glRenderbufferStorage(GL_RENDERBUFFER, GL_STENCIL_INDEX8, fGL.fWidth, fGL.fHeight); [all …]
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/external/chromium_org/third_party/webrtc/modules/video_render/ios/ |
D | video_render_ios_view.mm | 108 glBindRenderbuffer(GL_RENDERBUFFER, _colorRenderBuffer); 109 [_context renderbufferStorage:GL_RENDERBUFFER 112 GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &_frameBufferWidth); 114 GL_RENDERBUFFER, GL_RENDERBUFFER_HEIGHT, &_frameBufferHeight); 117 GL_RENDERBUFFER, 133 if (![_context presentRenderbuffer:GL_RENDERBUFFER]) {
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/external/deqp/modules/egl/ |
D | teglImageFormatTests.cpp | 569 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderBuffer)); in createRenderBuffer() 570 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, format, 64, 64)); in createRenderBuffer() 578 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, r… in createRenderBuffer() 582 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0… in createRenderBuffer() 596 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, ren… in createRenderBuffer() 600 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0)); in createRenderBuffer() 614 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, re… in createRenderBuffer() 618 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0)… in createRenderBuffer() 632 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, re… in createRenderBuffer() 636 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, 0)… in createRenderBuffer() [all …]
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/ |
D | DrawingBuffer.cpp | 675 m_context->bindRenderbuffer(GL_RENDERBUFFER, m_multisampleColorBuffer); in resizeMultisampleFramebuffer() 676 …m_context->renderbufferStorageMultisampleCHROMIUM(GL_RENDERBUFFER, m_sampleCount, m_internalRender… in resizeMultisampleFramebuffer() 681 …m_context->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_multis… in resizeMultisampleFramebuffer() 698 m_context->bindRenderbuffer(GL_RENDERBUFFER, m_depthStencilBuffer); in resizeDepthStencil() 700 …m_context->renderbufferStorageMultisampleEXT(GL_RENDERBUFFER, m_sampleCount, GL_DEPTH24_STENCIL8_O… in resizeDepthStencil() 702 …m_context->renderbufferStorageMultisampleCHROMIUM(GL_RENDERBUFFER, m_sampleCount, GL_DEPTH24_STENC… in resizeDepthStencil() 704 …m_context->renderbufferStorage(GL_RENDERBUFFER, GL_DEPTH24_STENCIL8_OES, size.width(), size.height… in resizeDepthStencil() 705 …m_context->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, m_depth… in resizeDepthStencil() 706 …m_context->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, m_depthSt… in resizeDepthStencil() 711 m_context->bindRenderbuffer(GL_RENDERBUFFER, m_depthBuffer); in resizeDepthStencil() [all …]
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/external/chromium_org/gpu/command_buffer/tests/ |
D | gl_chromium_framebuffer_multisample_unittest.cc | 84 glBindRenderbuffer(GL_RENDERBUFFER, sample_rb); in TEST_F() 86 GL_RENDERBUFFER, num_samples, GL_RGBA8_OES, width, height); in TEST_F() 89 GL_RENDERBUFFER, GL_RENDERBUFFER_SAMPLES, ¶m); in TEST_F() 96 GL_RENDERBUFFER, in TEST_F()
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