Searched refs:GetGLStateRestorer (Results 1 – 5 of 5) sorted by relevance
15 : GLContext::GetCurrent()->GetGLStateRestorer()), in ScopedFrameBufferBinder()25 DCHECK_EQ(state_restorer_, GLContext::GetCurrent()->GetGLStateRestorer()); in ~ScopedFrameBufferBinder()35 : GLContext::GetCurrent()->GetGLStateRestorer()), in ScopedTextureBinder()61 DCHECK_EQ(state_restorer_, GLContext::GetCurrent()->GetGLStateRestorer()); in ~ScopedTextureBinder()
452 if (virtual_context->GetGLStateRestorer()->IsInitialized()) { in MakeCurrent()453 virtual_context->GetGLStateRestorer()->RestoreState( in MakeCurrent()455 ? current_context_->GetGLStateRestorer() in MakeCurrent()
73 GLStateRestorer* GetGLStateRestorer();
169 GLStateRestorer* GLContext::GetGLStateRestorer() { in GetGLStateRestorer() function in gfx::GLContext
551 if (!context->GetGLStateRestorer()) { in OnInitialize()