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Searched refs:GetShader (Results 1 – 11 of 11) sorted by relevance

/external/chromium_org/gpu/command_buffer/service/
Dshader_manager_unittest.cc43 Shader* shader1 = manager_.GetShader(kClient1Id); in TEST_F()
46 EXPECT_TRUE(manager_.GetShader(kClient2Id) == NULL); in TEST_F()
49 EXPECT_TRUE(manager_.GetShader(kClient1Id) == NULL); in TEST_F()
66 shader1 = manager_.GetShader(kClient1Id); in TEST_F()
245 Shader* shader2 = manager_.GetShader(kClient1Id); in TEST_F()
250 shader2 = manager_.GetShader(kClient1Id); in TEST_F()
264 shader2 = manager_.GetShader(kClient1Id); in TEST_F()
267 shader2 = manager_.GetShader(kClient1Id); in TEST_F()
Dgles2_cmd_decoder_unittest_1.cc200 gl_.get(), GetShader(kClientVertexShaderId), true); in SpecializedSetup()
202 gl_.get(), GetShader(kClientFragmentShaderId), true); in SpecializedSetup()
Dshader_manager.h188 Shader* GetShader(GLuint client_id);
Dgles2_cmd_decoder_unittest_2.cc294 gl_.get(), GetShader(kClientVertexShaderId), true); in SpecializedSetup()
296 gl_.get(), GetShader(kClientFragmentShaderId), true); in SpecializedSetup()
Dshader_manager.cc166 Shader* ShaderManager::GetShader(GLuint client_id) { in GetShader() function in gpu::gles2::ShaderManager
Dgles2_cmd_decoder_unittest_base.h121 Shader* GetShader(GLuint client_id) { in GetShader() function
122 return group_->shader_manager()->GetShader(client_id); in GetShader()
Dgles2_cmd_decoder_unittest_base.cc1465 gl_.get(), GetShader(vertex_shader_client_id), true); in SetupShader()
1467 gl_.get(), GetShader(fragment_shader_client_id), true); in SetupShader()
Dgles2_cmd_decoder.cc1022 if (GetShader(client_id)) { in GetProgramInfoNotShader()
1044 Shader* GetShader(GLuint client_id) { in GetShader() function in gpu::gles2::GLES2DecoderImpl
1045 return shader_manager()->GetShader(client_id); in GetShader()
1052 Shader* shader = GetShader(client_id); in GetShaderInfoNotProgram()
3908 if (GetShader(client_id)) { in CreateShaderHelper()
4970 Shader* shader = GetShader(client_id); in HandleDeleteShader()
7056 const Shader* shader = GetShader(client_id); in DoIsShader()
9400 Shader* shader = GetShader(shaders[ii]); in HandleShaderBinary()
Dgles2_cmd_decoder_unittest_1_autogen.h411 EXPECT_TRUE(GetShader(kNewClientId) != NULL); in TEST_P()
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_context.h400 virtual void STDMETHODCALLTYPE XS##GetShader(\
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
Dd3d11_context.h400 virtual void STDMETHODCALLTYPE XS##GetShader(\