Searched refs:GetShader (Results 1 – 11 of 11) sorted by relevance
/external/chromium_org/gpu/command_buffer/service/ |
D | shader_manager_unittest.cc | 43 Shader* shader1 = manager_.GetShader(kClient1Id); in TEST_F() 46 EXPECT_TRUE(manager_.GetShader(kClient2Id) == NULL); in TEST_F() 49 EXPECT_TRUE(manager_.GetShader(kClient1Id) == NULL); in TEST_F() 66 shader1 = manager_.GetShader(kClient1Id); in TEST_F() 245 Shader* shader2 = manager_.GetShader(kClient1Id); in TEST_F() 250 shader2 = manager_.GetShader(kClient1Id); in TEST_F() 264 shader2 = manager_.GetShader(kClient1Id); in TEST_F() 267 shader2 = manager_.GetShader(kClient1Id); in TEST_F()
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D | gles2_cmd_decoder_unittest_1.cc | 200 gl_.get(), GetShader(kClientVertexShaderId), true); in SpecializedSetup() 202 gl_.get(), GetShader(kClientFragmentShaderId), true); in SpecializedSetup()
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D | shader_manager.h | 188 Shader* GetShader(GLuint client_id);
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D | gles2_cmd_decoder_unittest_2.cc | 294 gl_.get(), GetShader(kClientVertexShaderId), true); in SpecializedSetup() 296 gl_.get(), GetShader(kClientFragmentShaderId), true); in SpecializedSetup()
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D | shader_manager.cc | 166 Shader* ShaderManager::GetShader(GLuint client_id) { in GetShader() function in gpu::gles2::ShaderManager
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D | gles2_cmd_decoder_unittest_base.h | 121 Shader* GetShader(GLuint client_id) { in GetShader() function 122 return group_->shader_manager()->GetShader(client_id); in GetShader()
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D | gles2_cmd_decoder_unittest_base.cc | 1465 gl_.get(), GetShader(vertex_shader_client_id), true); in SetupShader() 1467 gl_.get(), GetShader(fragment_shader_client_id), true); in SetupShader()
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D | gles2_cmd_decoder.cc | 1022 if (GetShader(client_id)) { in GetProgramInfoNotShader() 1044 Shader* GetShader(GLuint client_id) { in GetShader() function in gpu::gles2::GLES2DecoderImpl 1045 return shader_manager()->GetShader(client_id); in GetShader() 1052 Shader* shader = GetShader(client_id); in GetShaderInfoNotProgram() 3908 if (GetShader(client_id)) { in CreateShaderHelper() 4970 Shader* shader = GetShader(client_id); in HandleDeleteShader() 7056 const Shader* shader = GetShader(client_id); in DoIsShader() 9400 Shader* shader = GetShader(shaders[ii]); in HandleShaderBinary()
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D | gles2_cmd_decoder_unittest_1_autogen.h | 411 EXPECT_TRUE(GetShader(kNewClientId) != NULL); in TEST_P()
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/ |
D | d3d11_context.h | 400 virtual void STDMETHODCALLTYPE XS##GetShader(\
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/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/ |
D | d3d11_context.h | 400 virtual void STDMETHODCALLTYPE XS##GetShader(\
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