Searched refs:GetUniformFakeLocation (Results 1 – 4 of 4) sorted by relevance
574 TEST_F(ProgramManagerWithShaderTest, GetUniformFakeLocation) { in TEST_F() argument585 program->GetUniformFakeLocation(kUniform1Name)); in TEST_F()587 program->GetUniformFakeLocation(kUniform2Name)); in TEST_F()589 program->GetUniformFakeLocation(kUniform3BadName)); in TEST_F()593 program->GetUniformFakeLocation("uniform2")); in TEST_F()597 program->GetUniformFakeLocation(kUniform3GoodName)); in TEST_F()600 program->GetUniformFakeLocation("uniform2[1]")); in TEST_F()602 program->GetUniformFakeLocation("uniform2[2]")); in TEST_F()603 EXPECT_EQ(-1, program->GetUniformFakeLocation("uniform2[3]")); in TEST_F()604 EXPECT_EQ(-1, program->GetUniformFakeLocation("uniform3[1]")); in TEST_F()[all …]
141 GLint GetUniformFakeLocation(const std::string& name) const;
644 GLint Program::GetUniformFakeLocation( in GetUniformFakeLocation() function in gpu::gles2::Program
7924 *location = program->GetUniformFakeLocation(name_str); in GetUniformLocationHelper()