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Searched refs:GrGpu (Results 1 – 25 of 120) sorted by relevance

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/external/skia/src/gpu/
DGrGpu.cpp30 GrGpu::GrGpu(GrContext* context) in GrGpu() function in GrGpu
52 GrGpu::~GrGpu() { in ~GrGpu()
56 void GrGpu::abandonResources() { in abandonResources()
72 void GrGpu::releaseResources() { in releaseResources()
88 void GrGpu::insertObject(GrGpuObject* object) { in insertObject()
95 void GrGpu::removeObject(GrGpuObject* object) { in removeObject()
103 void GrGpu::unimpl(const char msg[]) { in unimpl()
111 GrTexture* GrGpu::createTexture(const GrTextureDesc& desc, in createTexture()
151 bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) { in attachStencilBufferToRenderTarget()
183 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc) { in wrapBackendTexture()
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DGrAARectRenderer.h16 class GrGpu; variable
42 void fillAARect(GrGpu* gpu, in fillAARect()
63 void strokeAARect(GrGpu* gpu,
72 void fillAANestedRects(GrGpu* gpu,
83 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu);
86 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu, bool miterStroke);
90 void geometryFillAARect(GrGpu* gpu,
97 void shaderFillAARect(GrGpu* gpu,
102 void shaderFillAlignedAARect(GrGpu* gpu,
107 void geometryStrokeAARect(GrGpu* gpu,
DGrBufferAllocPool.h16 class GrGpu; variable
61 GrGpu* getGpu() { return fGpu; } in getGpu()
90 GrBufferAllocPool(GrGpu* gpu,
148 friend class GrGpu;
165 GrGpu* fGpu;
202 GrVertexBufferAllocPool(GrGpu* gpu,
290 GrIndexBufferAllocPool(GrGpu* gpu,
DGrStencilAndCoverPathRenderer.h15 class GrGpu; variable
48 GrStencilAndCoverPathRenderer(GrGpu*);
50 GrGpu* fGpu;
DGrLayerCache.h17 class GrGpu; variable
100 GrLayerCache(GrGpu*);
108 SkAutoTUnref<GrGpu> fGpu;
DGrAtlas.h17 class GrGpu; variable
73 GrAtlasMgr(GrGpu*, GrPixelConfig, const SkISize& backingTextureSize,
97 GrGpu* fGpu;
DGrTextStrike.h22 class GrGpu; variable
75 GrFontCache(GrGpu*);
126 GrGpu* fGpu;
DGrClipMaskManager.h25 class GrGpu; variable
75 void setGpu(GrGpu* gpu);
93 GrGpu* fGpu;
DGrGpuFactory.cpp17 GrGpu* GrGpu::Create(GrBackend backend, GrBackendContext backendContext, GrContext* context) { in Create()
/external/chromium_org/third_party/skia/src/gpu/
DGrGpu.cpp30 GrGpu::GrGpu(GrContext* context) in GrGpu() function in GrGpu
52 GrGpu::~GrGpu() { in ~GrGpu()
60 void GrGpu::contextAbandoned() {} in contextAbandoned()
64 GrTexture* GrGpu::createTexture(const GrTextureDesc& desc, in createTexture()
104 bool GrGpu::attachStencilBufferToRenderTarget(GrRenderTarget* rt) { in attachStencilBufferToRenderTarget()
135 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc) { in wrapBackendTexture()
152 GrRenderTarget* GrGpu::wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc) { in wrapBackendRenderTarget()
157 GrVertexBuffer* GrGpu::createVertexBuffer(size_t size, bool dynamic) { in createVertexBuffer()
162 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) { in createIndexBuffer()
167 void GrGpu::clear(const SkIRect* rect, in clear()
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DGrAARectRenderer.h16 class GrGpu; variable
42 void fillAARect(GrGpu* gpu, in fillAARect()
60 void strokeAARect(GrGpu* gpu,
68 void fillAANestedRects(GrGpu* gpu,
78 GrIndexBuffer* aaFillRectIndexBuffer(GrGpu* gpu);
81 GrIndexBuffer* aaStrokeRectIndexBuffer(GrGpu* gpu, bool miterStroke);
83 void geometryFillAARect(GrGpu* gpu,
89 void shaderFillAARect(GrGpu* gpu,
94 void shaderFillAlignedAARect(GrGpu* gpu,
99 void geometryStrokeAARect(GrGpu* gpu,
DGrBufferAllocPool.h16 class GrGpu; variable
61 GrGpu* getGpu() { return fGpu; } in getGpu()
90 GrBufferAllocPool(GrGpu* gpu,
148 friend class GrGpu;
165 GrGpu* fGpu;
202 GrVertexBufferAllocPool(GrGpu* gpu,
290 GrIndexBufferAllocPool(GrGpu* gpu,
DGrStencilAndCoverPathRenderer.h15 class GrGpu; variable
48 GrStencilAndCoverPathRenderer(GrGpu*);
50 GrGpu* fGpu;
DGrPathRange.h55 GrPathRange(GrGpu*, PathGenerator*, const SkStrokeRec& stroke);
61 GrPathRange(GrGpu*, int numPaths, const SkStrokeRec& stroke);
79 friend class GrGpu;
DGrTextStrike.h22 class GrGpu; variable
83 GrFontCache(GrGpu*);
130 GrGpu* fGpu;
DGrAtlas.h18 class GrGpu; variable
96 GrAtlas(GrGpu*, GrPixelConfig, GrTextureFlags flags,
136 GrGpu* fGpu;
DGrClipMaskManager.h25 class GrGpu; variable
79 void setGpu(GrGpu* gpu);
97 GrGpu* fGpu;
DGrGpuFactory.cpp17 GrGpu* GrGpu::Create(GrBackend backend, GrBackendContext backendContext, GrContext* context) { in Create()
/external/skia/include/gpu/
DGrGpuObject.h14 class GrGpu; variable
83 GrGpuObject(GrGpu* gpu, bool isWrapped);
86 GrGpu* getGpu() const { return fGpu; } in getGpu()
98 friend class GrGpu; // for assert in GrGpu to access getGpu
104 GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there
/external/chromium_org/third_party/skia/src/gpu/gl/
DGrGLProgramEffects.h45 GrGpu::DrawType, in setData()
52 GrGpu::DrawType,
98 GrGpu::DrawType,
103 GrGpu::DrawType,
138 GrGpu::DrawType drawType,
166 GrGpu::DrawType,
DGrGLTexture.h81 const TexParams& getCachedTexParams(GrGpu::ResetTimestamp* timestamp) const { in getCachedTexParams()
87 GrGpu::ResetTimestamp timestamp) { in setCachedTexParams()
101 GrGpu::ResetTimestamp fTexParamsTimestamp;
/external/chromium_org/third_party/skia/include/gpu/
DGrGpuResource.h17 class GrGpu; variable
198 GrGpuResource(GrGpu*, bool isWrapped);
203 GrGpu* getGpu() const { return fGpu; } in getGpu()
228 friend class GrGpu; // for assert in GrGpu to access getGpu
238 GrGpu* fGpu;
/external/chromium_org/third_party/skia/bench/
DGrResourceCacheBench.cpp27 StencilResource(GrGpu* gpu, int id) in StencilResource()
52 TextureResource(GrGpu* gpu, int id) in TextureResource()
89 static void populate_cache(GrResourceCache* cache, GrGpu* gpu, int resourceCount) { in populate_cache()
184 GrGpu* gpu = canvas->getGrContext()->getGpu(); in onDraw()
220 GrGpu* gpu = canvas->getGrContext()->getGpu(); in onDraw()
/external/skia/src/gpu/gl/
DGrGLTexture.h81 const TexParams& getCachedTexParams(GrGpu::ResetTimestamp* timestamp) const { in getCachedTexParams()
87 GrGpu::ResetTimestamp timestamp) { in setCachedTexParams()
101 GrGpu::ResetTimestamp fTexParamsTimestamp;
/external/skia/src/gpu/effects/
DGrDashingEffect.h15 class GrGpu; variable
25 GrGpu* gpu, GrDrawTarget* target, const SkMatrix& vm);

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