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Searched refs:HIDP_STATUS_SUCCESS (Results 1 – 4 of 4) sorted by relevance

/external/chromium_org/device/hid/
Dhid_service_win.cc163 preparsed_data) == HIDP_STATUS_SUCCESS) { in CollectInfoFromButtonCaps()
184 HIDP_STATUS_SUCCESS) { in CollectInfoFromValueCaps()
242 if (HidP_GetCaps(preparsed_data, &capabilities) == HIDP_STATUS_SUCCESS) { in PlatformAddDevice()
/external/chromium_org/content/browser/gamepad/
Draw_input_data_fetcher_win.cc271 DCHECK_EQ(HIDP_STATUS_SUCCESS, status); in ParseGamepadInfo()
279 DCHECK_EQ(HIDP_STATUS_SUCCESS, status); in ParseGamepadInfo()
373 if (status == HIDP_STATUS_SUCCESS) { in UpdateGamepad()
398 if (status == HIDP_STATUS_SUCCESS) { in UpdateGamepad()
408 if (status == HIDP_STATUS_SUCCESS) { in UpdateGamepad()
/external/chromium_org/third_party/libusb/src/libusb/os/
Dwindows_usb.h828 #define HIDP_STATUS_SUCCESS 0x110000 macro
Dwindows_usb.c3719 if (HidP_GetCaps(preparsed_data, &capabilities) != HIDP_STATUS_SUCCESS) { in hid_open()
3734 …idP_GetValueCaps((HIDP_REPORT_TYPE)j, value_caps, &size[j], preparsed_data) == HIDP_STATUS_SUCCESS) in hid_open()