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Searched refs:IS_DEAD_ARG (Results 1 – 1 of 1) sorted by relevance

/external/qemu/tcg/
Dtcg.c1976 #define IS_DEAD_ARG(n) ((dead_args >> (n)) & 1) macro
2002 if (IS_DEAD_ARG(0)) { in tcg_reg_alloc_movi()
2038 if (IS_DEAD_ARG(0) && !ots->fixed_reg) { in tcg_reg_alloc_mov()
2048 if (IS_DEAD_ARG(1)) { in tcg_reg_alloc_mov()
2063 if (IS_DEAD_ARG(1) && !ts->fixed_reg && !ots->fixed_reg) { in tcg_reg_alloc_mov()
2150 if (!IS_DEAD_ARG(i)) { in tcg_reg_alloc_op()
2173 if (IS_DEAD_ARG(i)) { in tcg_reg_alloc_op()
2244 if (IS_DEAD_ARG(i)) { in tcg_reg_alloc_op()
2384 if (IS_DEAD_ARG(i)) { in tcg_reg_alloc_call()
2429 if (IS_DEAD_ARG(i)) { in tcg_reg_alloc_call()