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Searched refs:LIT64 (Results 1 – 4 of 4) sorted by relevance

/external/qemu/fpu/
Dsoftfloat-specialize.h80 const float64 float64_default_nan = const_float64(LIT64( 0x7FFFFFFFFFFFFFFF ));
82 const float64 float64_default_nan = const_float64(LIT64( 0x7FF8000000000000 ));
84 const float64 float64_default_nan = const_float64(LIT64( 0x7FF7FFFFFFFFFFFF ));
86 const float64 float64_default_nan = const_float64(LIT64( 0xFFF8000000000000 ));
94 #define floatx80_default_nan_low LIT64( 0xBFFFFFFFFFFFFFFF )
97 #define floatx80_default_nan_low LIT64( 0xC000000000000000 )
108 #define float128_default_nan_high LIT64( 0x7FFF7FFFFFFFFFFF )
109 #define float128_default_nan_low LIT64( 0xFFFFFFFFFFFFFFFF )
111 #define float128_default_nan_high LIT64( 0xFFFF800000000000 )
112 #define float128_default_nan_low LIT64( 0x0000000000000000 )
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Dsoftfloat.c198 zSign ? (int64_t) LIT64( 0x8000000000000000 ) in roundAndPackInt64()
199 : LIT64( 0x7FFFFFFFFFFFFFFF ); in roundAndPackInt64()
395 return float64_val(a) & LIT64( 0x000FFFFFFFFFFFFF ); in extractFloat64Frac()
536 || ( zSig + roundIncrement < LIT64( 0x8000000000000000 ) ); in roundAndPackFloat64()
676 roundIncrement = LIT64( 0x0000000000000400 ); in roundAndPackFloatx80()
677 roundMask = LIT64( 0x00000000000007FF ); in roundAndPackFloatx80()
680 roundIncrement = LIT64( 0x0000008000000000 ); in roundAndPackFloatx80()
681 roundMask = LIT64( 0x000000FFFFFFFFFF ); in roundAndPackFloatx80()
736 zSig0 = LIT64( 0x8000000000000000 ); in roundAndPackFloatx80()
763 && ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) ) in roundAndPackFloatx80()
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Dsoftfloat-macros.h568 if ( b <= a0 ) return LIT64( 0xFFFFFFFFFFFFFFFF ); in estimateDiv128To64()
570 z = ( b0<<32 <= a0 ) ? LIT64( 0xFFFFFFFF00000000 ) : ( a0 / b0 )<<32; in estimateDiv128To64()
574 z -= LIT64( 0x100000000 ); in estimateDiv128To64()
/external/qemu/include/fpu/
Dsoftfloat.h65 #define LIT64( a ) a##LL macro