Searched refs:MaxVertexOutputVectors (Results 1 – 5 of 5) sorted by relevance
254 int MaxVertexOutputVectors; member
105 resources.MaxVertexOutputVectors = caps.maxVertexOutputComponents / 4; in initializeCompiler()
208 resources->MaxVertexOutputVectors = 16; in ShInitBuiltInResources()
360 << ":MaxVertexOutputVectors:" << compileResources.MaxVertexOutputVectors in setResourceString()
592 …able.insertConstInt(ESSL3_BUILTINS, "gl_MaxVertexOutputVectors", resources.MaxVertexOutputVectors); in InsertBuiltInFunctions()