Searched refs:N063 (Results 1 – 9 of 9) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
D | shark.c | 97 static float N063[3] = {0.000000 ,1.000000 ,0.000000}; variable 994 glNormal3fv(N063); in Fish008() 1004 glNormal3fv(N063); in Fish008() 1010 glNormal3fv(N063); in Fish008() 1018 glNormal3fv(N063); in Fish008()
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D | whale.c | 101 static float N063[3] = {-0.578967 ,0.807730 ,0.111219}; variable 1403 glNormal3fv(N063); in Whale012() 1409 glNormal3fv(N063); in Whale012() 1545 glNormal3fv(N063); in Whale014() 1594 glNormal3fv(N063); in Whale015() 1600 glNormal3fv(N063); in Whale015() 1624 glNormal3fv(N063); in Whale015()
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D | dolphin.c | 98 static float N063[3] = {-0.631711 ,0.767816 ,0.106773}; variable 1381 glNormal3fv(N063); in Dolphin012() 1387 glNormal3fv(N063); in Dolphin012() 1648 glNormal3fv(N063); in Dolphin015() 1654 glNormal3fv(N063); in Dolphin015() 1686 glNormal3fv(N063); in Dolphin015() 1692 glNormal3fv(N063); in Dolphin015()
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
D | shark.c | 97 static float N063[3] = {0.000000 ,1.000000 ,0.000000}; variable 994 glNormal3fv(N063); in Fish008() 1004 glNormal3fv(N063); in Fish008() 1010 glNormal3fv(N063); in Fish008() 1018 glNormal3fv(N063); in Fish008()
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D | whale.c | 101 static float N063[3] = {-0.578967 ,0.807730 ,0.111219}; variable 1403 glNormal3fv(N063); in Whale012() 1409 glNormal3fv(N063); in Whale012() 1545 glNormal3fv(N063); in Whale014() 1594 glNormal3fv(N063); in Whale015() 1600 glNormal3fv(N063); in Whale015() 1624 glNormal3fv(N063); in Whale015()
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D | dolphin.c | 98 static float N063[3] = {-0.631711 ,0.767816 ,0.106773}; variable 1381 glNormal3fv(N063); in Dolphin012() 1387 glNormal3fv(N063); in Dolphin012() 1648 glNormal3fv(N063); in Dolphin015() 1654 glNormal3fv(N063); in Dolphin015() 1686 glNormal3fv(N063); in Dolphin015() 1692 glNormal3fv(N063); in Dolphin015()
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
D | shark.c | 97 static float N063[3] = {0.000000 ,1.000000 ,0.000000}; variable 994 glNormal3fv(N063); in Fish008() 1004 glNormal3fv(N063); in Fish008() 1010 glNormal3fv(N063); in Fish008() 1018 glNormal3fv(N063); in Fish008()
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D | whale.c | 101 static float N063[3] = {-0.578967 ,0.807730 ,0.111219}; variable 1403 glNormal3fv(N063); in Whale012() 1409 glNormal3fv(N063); in Whale012() 1545 glNormal3fv(N063); in Whale014() 1594 glNormal3fv(N063); in Whale015() 1600 glNormal3fv(N063); in Whale015() 1624 glNormal3fv(N063); in Whale015()
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D | dolphin.c | 98 static float N063[3] = {-0.631711 ,0.767816 ,0.106773}; variable 1381 glNormal3fv(N063); in Dolphin012() 1387 glNormal3fv(N063); in Dolphin012() 1648 glNormal3fv(N063); in Dolphin015() 1654 glNormal3fv(N063); in Dolphin015() 1686 glNormal3fv(N063); in Dolphin015() 1692 glNormal3fv(N063); in Dolphin015()
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