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Searched refs:N070 (Results 1 – 6 of 6) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
Dwhale.c107 static float N070[3] = {0.000000 ,1.000000 ,0.000000}; variable
340 glNormal3fv(N070); in Whale001()
348 glNormal3fv(N070); in Whale001()
354 glNormal3fv(N070); in Whale001()
364 glNormal3fv(N070); in Whale001()
372 glNormal3fv(N070); in Whale001()
378 glNormal3fv(N070); in Whale001()
Dshark.c102 static float N070[3] = {0.000000 ,1.000000 ,0.000000}; variable
766 glNormal3fv(N070); in Fish004()
794 glNormal3fv(N070); in Fish004()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
Dwhale.c107 static float N070[3] = {0.000000 ,1.000000 ,0.000000}; variable
340 glNormal3fv(N070); in Whale001()
348 glNormal3fv(N070); in Whale001()
354 glNormal3fv(N070); in Whale001()
364 glNormal3fv(N070); in Whale001()
372 glNormal3fv(N070); in Whale001()
378 glNormal3fv(N070); in Whale001()
Dshark.c102 static float N070[3] = {0.000000 ,1.000000 ,0.000000}; variable
766 glNormal3fv(N070); in Fish004()
794 glNormal3fv(N070); in Fish004()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
Dwhale.c107 static float N070[3] = {0.000000 ,1.000000 ,0.000000}; variable
340 glNormal3fv(N070); in Whale001()
348 glNormal3fv(N070); in Whale001()
354 glNormal3fv(N070); in Whale001()
364 glNormal3fv(N070); in Whale001()
372 glNormal3fv(N070); in Whale001()
378 glNormal3fv(N070); in Whale001()
Dshark.c102 static float N070[3] = {0.000000 ,1.000000 ,0.000000}; variable
766 glNormal3fv(N070); in Fish004()
794 glNormal3fv(N070); in Fish004()