Searched refs:N080 (Results 1 – 6 of 6) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
D | whale.c | 117 static float N080[3] = {0.000000 ,1.000000 ,0.000000}; variable 1171 glNormal3fv(N080); in Whale010() 1213 glNormal3fv(N080); in Whale010()
|
D | dolphin.c | 107 static float N080[3] = {-0.880770 ,0.461448 ,0.106351}; variable 1149 glNormal3fv(N080); in Dolphin010() 1191 glNormal3fv(N080); in Dolphin010()
|
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
D | whale.c | 117 static float N080[3] = {0.000000 ,1.000000 ,0.000000}; variable 1171 glNormal3fv(N080); in Whale010() 1213 glNormal3fv(N080); in Whale010()
|
D | dolphin.c | 107 static float N080[3] = {-0.880770 ,0.461448 ,0.106351}; variable 1149 glNormal3fv(N080); in Dolphin010() 1191 glNormal3fv(N080); in Dolphin010()
|
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
D | whale.c | 117 static float N080[3] = {0.000000 ,1.000000 ,0.000000}; variable 1171 glNormal3fv(N080); in Whale010() 1213 glNormal3fv(N080); in Whale010()
|
D | dolphin.c | 107 static float N080[3] = {-0.880770 ,0.461448 ,0.106351}; variable 1149 glNormal3fv(N080); in Dolphin010() 1191 glNormal3fv(N080); in Dolphin010()
|