Searched refs:NEAR_DEATH (Results 1 – 1 of 1) sorted by relevance
36 NEAR_DEATH // Callback has informed the handle is near death. enumerator52 STATIC_ASSERT(NEAR_DEATH == Internals::kNodeStateIsNearDeathValue); in Node()151 return state() == PENDING || state() == NEAR_DEATH; in IsNearDeath()161 return state() == WEAK || state() == PENDING || state() == NEAR_DEATH; in IsWeakRetainer()231 set_state(NEAR_DEATH); in PostGarbageCollectionProcessing()254 CHECK(state() != NEAR_DEATH); in PostGarbageCollectionProcessing()767 } else if (it.node()->state() == Node::NEAR_DEATH) { in RecordStats()788 if (it.node()->state() == Node::NEAR_DEATH) near_death++; in PrintStats()