Searched refs:NETWORK_LOADING (Results 1 – 3 of 3) sorted by relevance
758 if (m_networkState == NETWORK_LOADING || m_networkState == NETWORK_IDLE) in prepareForLoad()881 m_networkState = NETWORK_LOADING; in selectMediaResource()946 m_networkState = NETWORK_LOADING; in loadResource()1080 m_networkState = NETWORK_LOADING; in executeDeferredLoad()1727 if (m_networkState < NETWORK_LOADING || m_networkState == NETWORK_NO_SOURCE) in setNetworkState()1729 m_networkState = NETWORK_LOADING; in setNetworkState()1905 if (m_networkState != NETWORK_LOADING) in progressEventTimerFired()3073 m_networkState = NETWORK_LOADING; in sourceWasAdded()3527 if (m_networkState == NETWORK_LOADING) in hasPendingActivity()
43 const unsigned short NETWORK_LOADING = 2;
118 enum NetworkState { NETWORK_EMPTY, NETWORK_IDLE, NETWORK_LOADING, NETWORK_NO_SOURCE }; enumerator