Searched refs:NeedsCopyDispose (Results 1 – 3 of 3) sorted by relevance
31 : Name(name), CXXThisIndex(0), CanBeGlobal(false), NeedsCopyDispose(false), in CGBlockInfo()96 if (blockInfo.NeedsCopyDispose) { in buildBlockDescriptor()378 info.NeedsCopyDispose = true; in computeBlockInfo()413 info.NeedsCopyDispose = true; in computeBlockInfo()418 info.NeedsCopyDispose = true; in computeBlockInfo()424 info.NeedsCopyDispose = true; in computeBlockInfo()433 info.NeedsCopyDispose = true; in computeBlockInfo()578 if (!blockInfo.NeedsCopyDispose) return; in enterBlockScope()714 if (blockInfo.NeedsCopyDispose) flags |= BLOCK_HAS_COPY_DISPOSE; in EmitBlockLiteral()
191 bool NeedsCopyDispose : 1; variable
2972 C.getPointerType(block.NeedsCopyDispose ? in EmitDeclareOfBlockLiteralArgVariable()