Searched refs:OutOfMemory (Results 1 – 8 of 8) sorted by relevance
148 static BOOL OutOfMemory(void) in OutOfMemory() function294 return OutOfMemory(); in console_main()375 return OutOfMemory(); in WinMain()384 return OutOfMemory(); in WinMain()393 return OutOfMemory(); in WinMain()
58 return SetStatus(OutOfMemory); in GetFamilies()
144 return SetStatus(OutOfMemory); in GetPathData()153 return SetStatus(OutOfMemory); in GetPathData()1332 return SetStatus(OutOfMemory); in GetSurroundColors()1367 return SetStatus(OutOfMemory); in SetSurroundColors()1527 return SetStatus(OutOfMemory); in SetInterpolationColors()1544 return SetStatus(OutOfMemory); in GetInterpolationColors()
721 return SetStatus(OutOfMemory); in SetInterpolationColors()736 return SetStatus(OutOfMemory); in GetInterpolationColors()
105 OutOfMemory = 3, enumerator
1490 return OutOfMemory; in MeasureCharacterRanges()
432 TEST_F(TransferBufferExpandContractTest, OutOfMemory) { in TEST_F() argument
1307 Remove Failure::OutOfMemory propagation and