Searched refs:OutputOrdering (Results 1 – 5 of 5) sorted by relevance
14 OutputOrdering::PriorityMapPointer::PriorityMapPointer() in PriorityMapPointer()17 OutputOrdering::PriorityMapPointer::~PriorityMapPointer() {} in ~PriorityMapPointer()20 double OutputOrdering::server_think_time_in_s_ = 0.0;22 OutputOrdering::OutputOrdering(SMConnectionInterface* connection) in OutputOrdering() function in net::OutputOrdering29 OutputOrdering::~OutputOrdering() { Reset(); } in ~OutputOrdering()31 void OutputOrdering::Reset() { in Reset()44 bool OutputOrdering::ExistsInPriorityMaps(uint32 stream_id) const { in ExistsInPriorityMaps()49 OutputOrdering::BeginOutputtingAlarm::BeginOutputtingAlarm( in BeginOutputtingAlarm()50 OutputOrdering* oo, in BeginOutputtingAlarm()51 OutputOrdering::PriorityMapPointer* pmp, in BeginOutputtingAlarm()[all …]
22 class OutputOrdering {46 explicit OutputOrdering(SMConnectionInterface* connection);47 ~OutputOrdering();53 BeginOutputtingAlarm(OutputOrdering* oo,54 OutputOrdering::PriorityMapPointer* pmp,66 OutputOrdering* output_ordering_;67 OutputOrdering::PriorityMapPointer* pmp_;
72 const OutputOrdering& output_ordering() const { return output_ordering_; } in output_ordering()135 OutputOrdering output_ordering_;
170 const OutputOrdering& output_ordering() const { in output_ordering()206 OutputOrdering client_output_ordering_;
212 net::OutputOrdering::set_server_think_time_in_s(FLAGS_server_think_time_in_s); in main()