Searched refs:P012 (Results 1 – 9 of 9) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
D | shark.c | 113 static float P012[3] = {147.96, -170.89, 845.50}; variable 344 glVertex3fv(P012); in Fish001() 350 glVertex3fv(P012); in Fish001() 400 glVertex3fv(P012); in Fish001() 408 glVertex3fv(P012); in Fish001() 418 glVertex3fv(P012); in Fish001() 1032 glVertex3fv(P012); in Fish009() 1037 glVertex3fv(P012); in Fish009()
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D | whale.c | 192 static float P012[3] = {156.48, -31.95, 924.54}; variable 505 glVertex3fv(P012); in Whale003() 529 glVertex3fv(P012); in Whale003() 612 glVertex3fv(P012); in Whale004() 634 glVertex3fv(P012); in Whale004() 1695 P012[1] = iP012[1] + seg5; in DrawWhale()
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D | dolphin.c | 151 static float P012[3] = {156.48, -360.12, 2073.41}; variable 467 glVertex3fv(P012); in Dolphin003() 491 glVertex3fv(P012); in Dolphin003() 574 glVertex3fv(P012); in Dolphin004() 596 glVertex3fv(P012); in Dolphin004() 1830 P012[1] = iP012[1] + seg5; in DrawDolphin()
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
D | shark.c | 113 static float P012[3] = {147.96, -170.89, 845.50}; variable 344 glVertex3fv(P012); in Fish001() 350 glVertex3fv(P012); in Fish001() 400 glVertex3fv(P012); in Fish001() 408 glVertex3fv(P012); in Fish001() 418 glVertex3fv(P012); in Fish001() 1032 glVertex3fv(P012); in Fish009() 1037 glVertex3fv(P012); in Fish009()
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D | whale.c | 192 static float P012[3] = {156.48, -31.95, 924.54}; variable 505 glVertex3fv(P012); in Whale003() 529 glVertex3fv(P012); in Whale003() 612 glVertex3fv(P012); in Whale004() 634 glVertex3fv(P012); in Whale004() 1695 P012[1] = iP012[1] + seg5; in DrawWhale()
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D | dolphin.c | 151 static float P012[3] = {156.48, -360.12, 2073.41}; variable 467 glVertex3fv(P012); in Dolphin003() 491 glVertex3fv(P012); in Dolphin003() 574 glVertex3fv(P012); in Dolphin004() 596 glVertex3fv(P012); in Dolphin004() 1830 P012[1] = iP012[1] + seg5; in DrawDolphin()
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
D | shark.c | 113 static float P012[3] = {147.96, -170.89, 845.50}; variable 344 glVertex3fv(P012); in Fish001() 350 glVertex3fv(P012); in Fish001() 400 glVertex3fv(P012); in Fish001() 408 glVertex3fv(P012); in Fish001() 418 glVertex3fv(P012); in Fish001() 1032 glVertex3fv(P012); in Fish009() 1037 glVertex3fv(P012); in Fish009()
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D | whale.c | 192 static float P012[3] = {156.48, -31.95, 924.54}; variable 505 glVertex3fv(P012); in Whale003() 529 glVertex3fv(P012); in Whale003() 612 glVertex3fv(P012); in Whale004() 634 glVertex3fv(P012); in Whale004() 1695 P012[1] = iP012[1] + seg5; in DrawWhale()
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D | dolphin.c | 151 static float P012[3] = {156.48, -360.12, 2073.41}; variable 467 glVertex3fv(P012); in Dolphin003() 491 glVertex3fv(P012); in Dolphin003() 574 glVertex3fv(P012); in Dolphin004() 596 glVertex3fv(P012); in Dolphin004() 1830 P012[1] = iP012[1] + seg5; in DrawDolphin()
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