Searched refs:P020 (Results 1 – 9 of 9) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
D | shark.c | 121 static float P020[3] = {-55.63, -570.63, 2000.00}; variable 316 glVertex3fv(P020); in Fish001() 328 glVertex3fv(P020); in Fish001() 483 glVertex3fv(P020); in Fish002() 543 glVertex3fv(P020); in Fish002()
|
D | whale.c | 200 static float P020[3] = {246.87, -98.73, 1783.04}; variable 618 glVertex3fv(P020); in Whale004() 636 glVertex3fv(P020); in Whale004() 705 glVertex3fv(P020); in Whale005() 713 glVertex3fv(P020); in Whale005() 723 glVertex3fv(P020); in Whale005() 1704 P020[1] = iP020[1] + seg4; in DrawWhale()
|
D | dolphin.c | 159 static float P020[3] = {246.87, -356.02, 2576.95}; variable 580 glVertex3fv(P020); in Dolphin004() 598 glVertex3fv(P020); in Dolphin004() 667 glVertex3fv(P020); in Dolphin005() 675 glVertex3fv(P020); in Dolphin005() 685 glVertex3fv(P020); in Dolphin005() 1839 P020[1] = iP020[1] + seg4; in DrawDolphin()
|
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
D | shark.c | 121 static float P020[3] = {-55.63, -570.63, 2000.00}; variable 316 glVertex3fv(P020); in Fish001() 328 glVertex3fv(P020); in Fish001() 483 glVertex3fv(P020); in Fish002() 543 glVertex3fv(P020); in Fish002()
|
D | whale.c | 200 static float P020[3] = {246.87, -98.73, 1783.04}; variable 618 glVertex3fv(P020); in Whale004() 636 glVertex3fv(P020); in Whale004() 705 glVertex3fv(P020); in Whale005() 713 glVertex3fv(P020); in Whale005() 723 glVertex3fv(P020); in Whale005() 1704 P020[1] = iP020[1] + seg4; in DrawWhale()
|
D | dolphin.c | 159 static float P020[3] = {246.87, -356.02, 2576.95}; variable 580 glVertex3fv(P020); in Dolphin004() 598 glVertex3fv(P020); in Dolphin004() 667 glVertex3fv(P020); in Dolphin005() 675 glVertex3fv(P020); in Dolphin005() 685 glVertex3fv(P020); in Dolphin005() 1839 P020[1] = iP020[1] + seg4; in DrawDolphin()
|
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
D | shark.c | 121 static float P020[3] = {-55.63, -570.63, 2000.00}; variable 316 glVertex3fv(P020); in Fish001() 328 glVertex3fv(P020); in Fish001() 483 glVertex3fv(P020); in Fish002() 543 glVertex3fv(P020); in Fish002()
|
D | whale.c | 200 static float P020[3] = {246.87, -98.73, 1783.04}; variable 618 glVertex3fv(P020); in Whale004() 636 glVertex3fv(P020); in Whale004() 705 glVertex3fv(P020); in Whale005() 713 glVertex3fv(P020); in Whale005() 723 glVertex3fv(P020); in Whale005() 1704 P020[1] = iP020[1] + seg4; in DrawWhale()
|
D | dolphin.c | 159 static float P020[3] = {246.87, -356.02, 2576.95}; variable 580 glVertex3fv(P020); in Dolphin004() 598 glVertex3fv(P020); in Dolphin004() 667 glVertex3fv(P020); in Dolphin005() 675 glVertex3fv(P020); in Dolphin005() 685 glVertex3fv(P020); in Dolphin005() 1839 P020[1] = iP020[1] + seg4; in DrawDolphin()
|