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Searched refs:P023 (Results 1 – 9 of 9) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
Dshark.c124 static float P023[3] = {150.00, 0.00, 3000.00}; variable
449 glVertex3fv(P023); in Fish002()
495 glVertex3fv(P023); in Fish002()
503 glVertex3fv(P023); in Fish002()
564 glVertex3fv(P023); in Fish003()
582 glVertex3fv(P023); in Fish003()
1182 P023[0] = iP023[0] + seg1; in DrawShark()
1226 P023[1] = iP023[1] + segup; in DrawShark()
Dwhale.c203 static float P023[3] = {-97.88, 285.04, 1783.04}; variable
566 glVertex3fv(P023); in Whale004()
578 glVertex3fv(P023); in Whale004()
649 glVertex3fv(P023); in Whale005()
673 glVertex3fv(P023); in Whale005()
1707 P023[1] = iP023[1] + seg4; in DrawWhale()
Ddolphin.c162 static float P023[3] = {-97.88, 40.44, 2567.15}; variable
528 glVertex3fv(P023); in Dolphin004()
540 glVertex3fv(P023); in Dolphin004()
611 glVertex3fv(P023); in Dolphin005()
635 glVertex3fv(P023); in Dolphin005()
1842 P023[1] = iP023[1] + seg4; in DrawDolphin()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
Dshark.c124 static float P023[3] = {150.00, 0.00, 3000.00}; variable
449 glVertex3fv(P023); in Fish002()
495 glVertex3fv(P023); in Fish002()
503 glVertex3fv(P023); in Fish002()
564 glVertex3fv(P023); in Fish003()
582 glVertex3fv(P023); in Fish003()
1182 P023[0] = iP023[0] + seg1; in DrawShark()
1226 P023[1] = iP023[1] + segup; in DrawShark()
Dwhale.c203 static float P023[3] = {-97.88, 285.04, 1783.04}; variable
566 glVertex3fv(P023); in Whale004()
578 glVertex3fv(P023); in Whale004()
649 glVertex3fv(P023); in Whale005()
673 glVertex3fv(P023); in Whale005()
1707 P023[1] = iP023[1] + seg4; in DrawWhale()
Ddolphin.c162 static float P023[3] = {-97.88, 40.44, 2567.15}; variable
528 glVertex3fv(P023); in Dolphin004()
540 glVertex3fv(P023); in Dolphin004()
611 glVertex3fv(P023); in Dolphin005()
635 glVertex3fv(P023); in Dolphin005()
1842 P023[1] = iP023[1] + seg4; in DrawDolphin()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
Dshark.c124 static float P023[3] = {150.00, 0.00, 3000.00}; variable
449 glVertex3fv(P023); in Fish002()
495 glVertex3fv(P023); in Fish002()
503 glVertex3fv(P023); in Fish002()
564 glVertex3fv(P023); in Fish003()
582 glVertex3fv(P023); in Fish003()
1182 P023[0] = iP023[0] + seg1; in DrawShark()
1226 P023[1] = iP023[1] + segup; in DrawShark()
Dwhale.c203 static float P023[3] = {-97.88, 285.04, 1783.04}; variable
566 glVertex3fv(P023); in Whale004()
578 glVertex3fv(P023); in Whale004()
649 glVertex3fv(P023); in Whale005()
673 glVertex3fv(P023); in Whale005()
1707 P023[1] = iP023[1] + seg4; in DrawWhale()
Ddolphin.c162 static float P023[3] = {-97.88, 40.44, 2567.15}; variable
528 glVertex3fv(P023); in Dolphin004()
540 glVertex3fv(P023); in Dolphin004()
611 glVertex3fv(P023); in Dolphin005()
635 glVertex3fv(P023); in Dolphin005()
1842 P023[1] = iP023[1] + seg4; in DrawDolphin()