Searched refs:P028 (Results 1 – 9 of 9) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
D | shark.c | 129 static float P028[3] = {-150.00, 0.00, 3000.00}; variable 477 glVertex3fv(P028); in Fish002() 537 glVertex3fv(P028); in Fish002() 634 glVertex3fv(P028); in Fish003() 642 glVertex3fv(P028); in Fish003() 1187 P028[0] = iP028[0] + seg1; in DrawShark() 1231 P028[1] = iP028[1] + segup; in DrawShark()
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D | whale.c | 208 static float P028[3] = {410.55, -200.66, 3213.87}; variable 717 glVertex3fv(P028); in Whale005() 725 glVertex3fv(P028); in Whale005() 731 glVertex3fv(P028); in Whale005() 835 glVertex3fv(P028); in Whale007() 843 glVertex3fv(P028); in Whale007() 853 glVertex3fv(P028); in Whale007() 1713 P028[1] = iP028[1] + seg2; in DrawWhale()
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D | dolphin.c | 167 static float P028[3] = {370.03, -421.19, 3419.70}; variable 679 glVertex3fv(P028); in Dolphin005() 687 glVertex3fv(P028); in Dolphin005() 693 glVertex3fv(P028); in Dolphin005() 813 glVertex3fv(P028); in Dolphin007() 821 glVertex3fv(P028); in Dolphin007() 831 glVertex3fv(P028); in Dolphin007() 1848 P028[1] = iP028[1] + seg2; in DrawDolphin()
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
D | shark.c | 129 static float P028[3] = {-150.00, 0.00, 3000.00}; variable 477 glVertex3fv(P028); in Fish002() 537 glVertex3fv(P028); in Fish002() 634 glVertex3fv(P028); in Fish003() 642 glVertex3fv(P028); in Fish003() 1187 P028[0] = iP028[0] + seg1; in DrawShark() 1231 P028[1] = iP028[1] + segup; in DrawShark()
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D | whale.c | 208 static float P028[3] = {410.55, -200.66, 3213.87}; variable 717 glVertex3fv(P028); in Whale005() 725 glVertex3fv(P028); in Whale005() 731 glVertex3fv(P028); in Whale005() 835 glVertex3fv(P028); in Whale007() 843 glVertex3fv(P028); in Whale007() 853 glVertex3fv(P028); in Whale007() 1713 P028[1] = iP028[1] + seg2; in DrawWhale()
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D | dolphin.c | 167 static float P028[3] = {370.03, -421.19, 3419.70}; variable 679 glVertex3fv(P028); in Dolphin005() 687 glVertex3fv(P028); in Dolphin005() 693 glVertex3fv(P028); in Dolphin005() 813 glVertex3fv(P028); in Dolphin007() 821 glVertex3fv(P028); in Dolphin007() 831 glVertex3fv(P028); in Dolphin007() 1848 P028[1] = iP028[1] + seg2; in DrawDolphin()
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
D | shark.c | 129 static float P028[3] = {-150.00, 0.00, 3000.00}; variable 477 glVertex3fv(P028); in Fish002() 537 glVertex3fv(P028); in Fish002() 634 glVertex3fv(P028); in Fish003() 642 glVertex3fv(P028); in Fish003() 1187 P028[0] = iP028[0] + seg1; in DrawShark() 1231 P028[1] = iP028[1] + segup; in DrawShark()
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D | whale.c | 208 static float P028[3] = {410.55, -200.66, 3213.87}; variable 717 glVertex3fv(P028); in Whale005() 725 glVertex3fv(P028); in Whale005() 731 glVertex3fv(P028); in Whale005() 835 glVertex3fv(P028); in Whale007() 843 glVertex3fv(P028); in Whale007() 853 glVertex3fv(P028); in Whale007() 1713 P028[1] = iP028[1] + seg2; in DrawWhale()
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D | dolphin.c | 167 static float P028[3] = {370.03, -421.19, 3419.70}; variable 679 glVertex3fv(P028); in Dolphin005() 687 glVertex3fv(P028); in Dolphin005() 693 glVertex3fv(P028); in Dolphin005() 813 glVertex3fv(P028); in Dolphin007() 821 glVertex3fv(P028); in Dolphin007() 831 glVertex3fv(P028); in Dolphin007() 1848 P028[1] = iP028[1] + seg2; in DrawDolphin()
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