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Searched refs:P028 (Results 1 – 9 of 9) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
Dshark.c129 static float P028[3] = {-150.00, 0.00, 3000.00}; variable
477 glVertex3fv(P028); in Fish002()
537 glVertex3fv(P028); in Fish002()
634 glVertex3fv(P028); in Fish003()
642 glVertex3fv(P028); in Fish003()
1187 P028[0] = iP028[0] + seg1; in DrawShark()
1231 P028[1] = iP028[1] + segup; in DrawShark()
Dwhale.c208 static float P028[3] = {410.55, -200.66, 3213.87}; variable
717 glVertex3fv(P028); in Whale005()
725 glVertex3fv(P028); in Whale005()
731 glVertex3fv(P028); in Whale005()
835 glVertex3fv(P028); in Whale007()
843 glVertex3fv(P028); in Whale007()
853 glVertex3fv(P028); in Whale007()
1713 P028[1] = iP028[1] + seg2; in DrawWhale()
Ddolphin.c167 static float P028[3] = {370.03, -421.19, 3419.70}; variable
679 glVertex3fv(P028); in Dolphin005()
687 glVertex3fv(P028); in Dolphin005()
693 glVertex3fv(P028); in Dolphin005()
813 glVertex3fv(P028); in Dolphin007()
821 glVertex3fv(P028); in Dolphin007()
831 glVertex3fv(P028); in Dolphin007()
1848 P028[1] = iP028[1] + seg2; in DrawDolphin()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
Dshark.c129 static float P028[3] = {-150.00, 0.00, 3000.00}; variable
477 glVertex3fv(P028); in Fish002()
537 glVertex3fv(P028); in Fish002()
634 glVertex3fv(P028); in Fish003()
642 glVertex3fv(P028); in Fish003()
1187 P028[0] = iP028[0] + seg1; in DrawShark()
1231 P028[1] = iP028[1] + segup; in DrawShark()
Dwhale.c208 static float P028[3] = {410.55, -200.66, 3213.87}; variable
717 glVertex3fv(P028); in Whale005()
725 glVertex3fv(P028); in Whale005()
731 glVertex3fv(P028); in Whale005()
835 glVertex3fv(P028); in Whale007()
843 glVertex3fv(P028); in Whale007()
853 glVertex3fv(P028); in Whale007()
1713 P028[1] = iP028[1] + seg2; in DrawWhale()
Ddolphin.c167 static float P028[3] = {370.03, -421.19, 3419.70}; variable
679 glVertex3fv(P028); in Dolphin005()
687 glVertex3fv(P028); in Dolphin005()
693 glVertex3fv(P028); in Dolphin005()
813 glVertex3fv(P028); in Dolphin007()
821 glVertex3fv(P028); in Dolphin007()
831 glVertex3fv(P028); in Dolphin007()
1848 P028[1] = iP028[1] + seg2; in DrawDolphin()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
Dshark.c129 static float P028[3] = {-150.00, 0.00, 3000.00}; variable
477 glVertex3fv(P028); in Fish002()
537 glVertex3fv(P028); in Fish002()
634 glVertex3fv(P028); in Fish003()
642 glVertex3fv(P028); in Fish003()
1187 P028[0] = iP028[0] + seg1; in DrawShark()
1231 P028[1] = iP028[1] + segup; in DrawShark()
Dwhale.c208 static float P028[3] = {410.55, -200.66, 3213.87}; variable
717 glVertex3fv(P028); in Whale005()
725 glVertex3fv(P028); in Whale005()
731 glVertex3fv(P028); in Whale005()
835 glVertex3fv(P028); in Whale007()
843 glVertex3fv(P028); in Whale007()
853 glVertex3fv(P028); in Whale007()
1713 P028[1] = iP028[1] + seg2; in DrawWhale()
Ddolphin.c167 static float P028[3] = {370.03, -421.19, 3419.70}; variable
679 glVertex3fv(P028); in Dolphin005()
687 glVertex3fv(P028); in Dolphin005()
693 glVertex3fv(P028); in Dolphin005()
813 glVertex3fv(P028); in Dolphin007()
821 glVertex3fv(P028); in Dolphin007()
831 glVertex3fv(P028); in Dolphin007()
1848 P028[1] = iP028[1] + seg2; in DrawDolphin()