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Searched refs:P038 (Results 1 – 9 of 9) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
Dshark.c139 static float P038[3] = {-90.00, 0.00, 4000.00}; variable
636 glVertex3fv(P038); in Fish003()
648 glVertex3fv(P038); in Fish003()
739 glVertex3fv(P038); in Fish004()
747 glVertex3fv(P038); in Fish004()
1197 P038[0] = iP038[0] + seg2; in DrawShark()
1241 P038[1] = iP038[1] + segup * 5.0; in DrawShark()
Dwhale.c218 static float P038[3] = {243.05, 492.50, 4424.57}; variable
815 glVertex3fv(P038); in Whale007()
823 glVertex3fv(P038); in Whale007()
829 glVertex3fv(P038); in Whale007()
1022 glVertex3fv(P038); in Whale008()
1028 glVertex3fv(P038); in Whale008()
1036 glVertex3fv(P038); in Whale008()
1724 P038[1] = iP038[1] + seg1; in DrawWhale()
Ddolphin.c177 static float P038[3] = {243.05, 474.34, 4562.02}; variable
793 glVertex3fv(P038); in Dolphin007()
801 glVertex3fv(P038); in Dolphin007()
807 glVertex3fv(P038); in Dolphin007()
1000 glVertex3fv(P038); in Dolphin008()
1006 glVertex3fv(P038); in Dolphin008()
1014 glVertex3fv(P038); in Dolphin008()
1859 P038[1] = iP038[1] + seg1; in DrawDolphin()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
Dshark.c139 static float P038[3] = {-90.00, 0.00, 4000.00}; variable
636 glVertex3fv(P038); in Fish003()
648 glVertex3fv(P038); in Fish003()
739 glVertex3fv(P038); in Fish004()
747 glVertex3fv(P038); in Fish004()
1197 P038[0] = iP038[0] + seg2; in DrawShark()
1241 P038[1] = iP038[1] + segup * 5.0; in DrawShark()
Dwhale.c218 static float P038[3] = {243.05, 492.50, 4424.57}; variable
815 glVertex3fv(P038); in Whale007()
823 glVertex3fv(P038); in Whale007()
829 glVertex3fv(P038); in Whale007()
1022 glVertex3fv(P038); in Whale008()
1028 glVertex3fv(P038); in Whale008()
1036 glVertex3fv(P038); in Whale008()
1724 P038[1] = iP038[1] + seg1; in DrawWhale()
Ddolphin.c177 static float P038[3] = {243.05, 474.34, 4562.02}; variable
793 glVertex3fv(P038); in Dolphin007()
801 glVertex3fv(P038); in Dolphin007()
807 glVertex3fv(P038); in Dolphin007()
1000 glVertex3fv(P038); in Dolphin008()
1006 glVertex3fv(P038); in Dolphin008()
1014 glVertex3fv(P038); in Dolphin008()
1859 P038[1] = iP038[1] + seg1; in DrawDolphin()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
Dshark.c139 static float P038[3] = {-90.00, 0.00, 4000.00}; variable
636 glVertex3fv(P038); in Fish003()
648 glVertex3fv(P038); in Fish003()
739 glVertex3fv(P038); in Fish004()
747 glVertex3fv(P038); in Fish004()
1197 P038[0] = iP038[0] + seg2; in DrawShark()
1241 P038[1] = iP038[1] + segup * 5.0; in DrawShark()
Dwhale.c218 static float P038[3] = {243.05, 492.50, 4424.57}; variable
815 glVertex3fv(P038); in Whale007()
823 glVertex3fv(P038); in Whale007()
829 glVertex3fv(P038); in Whale007()
1022 glVertex3fv(P038); in Whale008()
1028 glVertex3fv(P038); in Whale008()
1036 glVertex3fv(P038); in Whale008()
1724 P038[1] = iP038[1] + seg1; in DrawWhale()
Ddolphin.c177 static float P038[3] = {243.05, 474.34, 4562.02}; variable
793 glVertex3fv(P038); in Dolphin007()
801 glVertex3fv(P038); in Dolphin007()
807 glVertex3fv(P038); in Dolphin007()
1000 glVertex3fv(P038); in Dolphin008()
1006 glVertex3fv(P038); in Dolphin008()
1014 glVertex3fv(P038); in Dolphin008()
1859 P038[1] = iP038[1] + seg1; in DrawDolphin()