Searched refs:P038 (Results 1 – 9 of 9) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
D | shark.c | 139 static float P038[3] = {-90.00, 0.00, 4000.00}; variable 636 glVertex3fv(P038); in Fish003() 648 glVertex3fv(P038); in Fish003() 739 glVertex3fv(P038); in Fish004() 747 glVertex3fv(P038); in Fish004() 1197 P038[0] = iP038[0] + seg2; in DrawShark() 1241 P038[1] = iP038[1] + segup * 5.0; in DrawShark()
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D | whale.c | 218 static float P038[3] = {243.05, 492.50, 4424.57}; variable 815 glVertex3fv(P038); in Whale007() 823 glVertex3fv(P038); in Whale007() 829 glVertex3fv(P038); in Whale007() 1022 glVertex3fv(P038); in Whale008() 1028 glVertex3fv(P038); in Whale008() 1036 glVertex3fv(P038); in Whale008() 1724 P038[1] = iP038[1] + seg1; in DrawWhale()
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D | dolphin.c | 177 static float P038[3] = {243.05, 474.34, 4562.02}; variable 793 glVertex3fv(P038); in Dolphin007() 801 glVertex3fv(P038); in Dolphin007() 807 glVertex3fv(P038); in Dolphin007() 1000 glVertex3fv(P038); in Dolphin008() 1006 glVertex3fv(P038); in Dolphin008() 1014 glVertex3fv(P038); in Dolphin008() 1859 P038[1] = iP038[1] + seg1; in DrawDolphin()
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
D | shark.c | 139 static float P038[3] = {-90.00, 0.00, 4000.00}; variable 636 glVertex3fv(P038); in Fish003() 648 glVertex3fv(P038); in Fish003() 739 glVertex3fv(P038); in Fish004() 747 glVertex3fv(P038); in Fish004() 1197 P038[0] = iP038[0] + seg2; in DrawShark() 1241 P038[1] = iP038[1] + segup * 5.0; in DrawShark()
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D | whale.c | 218 static float P038[3] = {243.05, 492.50, 4424.57}; variable 815 glVertex3fv(P038); in Whale007() 823 glVertex3fv(P038); in Whale007() 829 glVertex3fv(P038); in Whale007() 1022 glVertex3fv(P038); in Whale008() 1028 glVertex3fv(P038); in Whale008() 1036 glVertex3fv(P038); in Whale008() 1724 P038[1] = iP038[1] + seg1; in DrawWhale()
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D | dolphin.c | 177 static float P038[3] = {243.05, 474.34, 4562.02}; variable 793 glVertex3fv(P038); in Dolphin007() 801 glVertex3fv(P038); in Dolphin007() 807 glVertex3fv(P038); in Dolphin007() 1000 glVertex3fv(P038); in Dolphin008() 1006 glVertex3fv(P038); in Dolphin008() 1014 glVertex3fv(P038); in Dolphin008() 1859 P038[1] = iP038[1] + seg1; in DrawDolphin()
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/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
D | shark.c | 139 static float P038[3] = {-90.00, 0.00, 4000.00}; variable 636 glVertex3fv(P038); in Fish003() 648 glVertex3fv(P038); in Fish003() 739 glVertex3fv(P038); in Fish004() 747 glVertex3fv(P038); in Fish004() 1197 P038[0] = iP038[0] + seg2; in DrawShark() 1241 P038[1] = iP038[1] + segup * 5.0; in DrawShark()
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D | whale.c | 218 static float P038[3] = {243.05, 492.50, 4424.57}; variable 815 glVertex3fv(P038); in Whale007() 823 glVertex3fv(P038); in Whale007() 829 glVertex3fv(P038); in Whale007() 1022 glVertex3fv(P038); in Whale008() 1028 glVertex3fv(P038); in Whale008() 1036 glVertex3fv(P038); in Whale008() 1724 P038[1] = iP038[1] + seg1; in DrawWhale()
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D | dolphin.c | 177 static float P038[3] = {243.05, 474.34, 4562.02}; variable 793 glVertex3fv(P038); in Dolphin007() 801 glVertex3fv(P038); in Dolphin007() 807 glVertex3fv(P038); in Dolphin007() 1000 glVertex3fv(P038); in Dolphin008() 1006 glVertex3fv(P038); in Dolphin008() 1014 glVertex3fv(P038); in Dolphin008() 1859 P038[1] = iP038[1] + seg1; in DrawDolphin()
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