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Searched refs:P048 (Results 1 – 9 of 9) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
Dshark.c149 static float P048[3] = {-30.00, 0.00, 5000.00}; variable
741 glVertex3fv(P048); in Fish004()
753 glVertex3fv(P048); in Fish004()
856 glVertex3fv(P048); in Fish005()
862 glVertex3fv(P048); in Fish005()
1207 P048[0] = iP048[0] + seg3; in DrawShark()
1251 P048[1] = iP048[1] + segup * 12.0; in DrawShark()
Dwhale.c228 static float P048[3] = {-784.13, 362.60, 5943.46}; variable
1000 glVertex3fv(P048); in Whale008()
1008 glVertex3fv(P048); in Whale008()
1014 glVertex3fv(P048); in Whale008()
1109 glVertex3fv(P048); in Whale009()
1117 glVertex3fv(P048); in Whale009()
1127 glVertex3fv(P048); in Whale009()
1735 P048[1] = iP048[1] + seg0; in DrawWhale()
Ddolphin.c187 static float P048[3] = {-784.13, 370.75, 6378.01}; variable
978 glVertex3fv(P048); in Dolphin008()
986 glVertex3fv(P048); in Dolphin008()
992 glVertex3fv(P048); in Dolphin008()
1087 glVertex3fv(P048); in Dolphin009()
1095 glVertex3fv(P048); in Dolphin009()
1105 glVertex3fv(P048); in Dolphin009()
1870 P048[1] = iP048[1] + seg0; in DrawDolphin()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
Dshark.c149 static float P048[3] = {-30.00, 0.00, 5000.00}; variable
741 glVertex3fv(P048); in Fish004()
753 glVertex3fv(P048); in Fish004()
856 glVertex3fv(P048); in Fish005()
862 glVertex3fv(P048); in Fish005()
1207 P048[0] = iP048[0] + seg3; in DrawShark()
1251 P048[1] = iP048[1] + segup * 12.0; in DrawShark()
Dwhale.c228 static float P048[3] = {-784.13, 362.60, 5943.46}; variable
1000 glVertex3fv(P048); in Whale008()
1008 glVertex3fv(P048); in Whale008()
1014 glVertex3fv(P048); in Whale008()
1109 glVertex3fv(P048); in Whale009()
1117 glVertex3fv(P048); in Whale009()
1127 glVertex3fv(P048); in Whale009()
1735 P048[1] = iP048[1] + seg0; in DrawWhale()
Ddolphin.c187 static float P048[3] = {-784.13, 370.75, 6378.01}; variable
978 glVertex3fv(P048); in Dolphin008()
986 glVertex3fv(P048); in Dolphin008()
992 glVertex3fv(P048); in Dolphin008()
1087 glVertex3fv(P048); in Dolphin009()
1095 glVertex3fv(P048); in Dolphin009()
1105 glVertex3fv(P048); in Dolphin009()
1870 P048[1] = iP048[1] + seg0; in DrawDolphin()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
Dshark.c149 static float P048[3] = {-30.00, 0.00, 5000.00}; variable
741 glVertex3fv(P048); in Fish004()
753 glVertex3fv(P048); in Fish004()
856 glVertex3fv(P048); in Fish005()
862 glVertex3fv(P048); in Fish005()
1207 P048[0] = iP048[0] + seg3; in DrawShark()
1251 P048[1] = iP048[1] + segup * 12.0; in DrawShark()
Dwhale.c228 static float P048[3] = {-784.13, 362.60, 5943.46}; variable
1000 glVertex3fv(P048); in Whale008()
1008 glVertex3fv(P048); in Whale008()
1014 glVertex3fv(P048); in Whale008()
1109 glVertex3fv(P048); in Whale009()
1117 glVertex3fv(P048); in Whale009()
1127 glVertex3fv(P048); in Whale009()
1735 P048[1] = iP048[1] + seg0; in DrawWhale()
Ddolphin.c187 static float P048[3] = {-784.13, 370.75, 6378.01}; variable
978 glVertex3fv(P048); in Dolphin008()
986 glVertex3fv(P048); in Dolphin008()
992 glVertex3fv(P048); in Dolphin008()
1087 glVertex3fv(P048); in Dolphin009()
1095 glVertex3fv(P048); in Dolphin009()
1105 glVertex3fv(P048); in Dolphin009()
1870 P048[1] = iP048[1] + seg0; in DrawDolphin()