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Searched refs:P050 (Results 1 – 9 of 9) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
Dshark.c151 static float P050[3] = {-9.27, -95.10, 5000.00}; variable
673 glVertex3fv(P050); in Fish004()
761 glVertex3fv(P050); in Fish004()
872 glVertex3fv(P050); in Fish005()
876 glVertex3fv(P050); in Fish005()
892 glVertex3fv(P050); in Fish005()
1209 P050[0] = iP050[0] + seg3; in DrawShark()
1253 P050[1] = iP050[1] + segup * 12.0; in DrawShark()
Dwhale.c230 static float P050[3] = {-383.24, -804.77, 5943.46}; variable
936 glVertex3fv(P050); in Whale008()
960 glVertex3fv(P050); in Whale008()
966 glVertex3fv(P050); in Whale008()
1051 glVertex3fv(P050); in Whale009()
1095 glVertex3fv(P050); in Whale009()
1737 P050[1] = iP050[1] + seg0; in DrawWhale()
Ddolphin.c189 static float P050[3] = {-383.24, -804.77, 5943.46}; variable
914 glVertex3fv(P050); in Dolphin008()
938 glVertex3fv(P050); in Dolphin008()
944 glVertex3fv(P050); in Dolphin008()
1029 glVertex3fv(P050); in Dolphin009()
1073 glVertex3fv(P050); in Dolphin009()
1872 P050[1] = iP050[1] + seg0; in DrawDolphin()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
Dshark.c151 static float P050[3] = {-9.27, -95.10, 5000.00}; variable
673 glVertex3fv(P050); in Fish004()
761 glVertex3fv(P050); in Fish004()
872 glVertex3fv(P050); in Fish005()
876 glVertex3fv(P050); in Fish005()
892 glVertex3fv(P050); in Fish005()
1209 P050[0] = iP050[0] + seg3; in DrawShark()
1253 P050[1] = iP050[1] + segup * 12.0; in DrawShark()
Dwhale.c230 static float P050[3] = {-383.24, -804.77, 5943.46}; variable
936 glVertex3fv(P050); in Whale008()
960 glVertex3fv(P050); in Whale008()
966 glVertex3fv(P050); in Whale008()
1051 glVertex3fv(P050); in Whale009()
1095 glVertex3fv(P050); in Whale009()
1737 P050[1] = iP050[1] + seg0; in DrawWhale()
Ddolphin.c189 static float P050[3] = {-383.24, -804.77, 5943.46}; variable
914 glVertex3fv(P050); in Dolphin008()
938 glVertex3fv(P050); in Dolphin008()
944 glVertex3fv(P050); in Dolphin008()
1029 glVertex3fv(P050); in Dolphin009()
1073 glVertex3fv(P050); in Dolphin009()
1872 P050[1] = iP050[1] + seg0; in DrawDolphin()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
Dshark.c151 static float P050[3] = {-9.27, -95.10, 5000.00}; variable
673 glVertex3fv(P050); in Fish004()
761 glVertex3fv(P050); in Fish004()
872 glVertex3fv(P050); in Fish005()
876 glVertex3fv(P050); in Fish005()
892 glVertex3fv(P050); in Fish005()
1209 P050[0] = iP050[0] + seg3; in DrawShark()
1253 P050[1] = iP050[1] + segup * 12.0; in DrawShark()
Dwhale.c230 static float P050[3] = {-383.24, -804.77, 5943.46}; variable
936 glVertex3fv(P050); in Whale008()
960 glVertex3fv(P050); in Whale008()
966 glVertex3fv(P050); in Whale008()
1051 glVertex3fv(P050); in Whale009()
1095 glVertex3fv(P050); in Whale009()
1737 P050[1] = iP050[1] + seg0; in DrawWhale()
Ddolphin.c189 static float P050[3] = {-383.24, -804.77, 5943.46}; variable
914 glVertex3fv(P050); in Dolphin008()
938 glVertex3fv(P050); in Dolphin008()
944 glVertex3fv(P050); in Dolphin008()
1029 glVertex3fv(P050); in Dolphin009()
1073 glVertex3fv(P050); in Dolphin009()
1872 P050[1] = iP050[1] + seg0; in DrawDolphin()