Searched refs:P050 (Results 1 – 9 of 9) sorted by relevance
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/ |
D | shark.c | 151 static float P050[3] = {-9.27, -95.10, 5000.00}; variable 673 glVertex3fv(P050); in Fish004() 761 glVertex3fv(P050); in Fish004() 872 glVertex3fv(P050); in Fish005() 876 glVertex3fv(P050); in Fish005() 892 glVertex3fv(P050); in Fish005() 1209 P050[0] = iP050[0] + seg3; in DrawShark() 1253 P050[1] = iP050[1] + segup * 12.0; in DrawShark()
|
D | whale.c | 230 static float P050[3] = {-383.24, -804.77, 5943.46}; variable 936 glVertex3fv(P050); in Whale008() 960 glVertex3fv(P050); in Whale008() 966 glVertex3fv(P050); in Whale008() 1051 glVertex3fv(P050); in Whale009() 1095 glVertex3fv(P050); in Whale009() 1737 P050[1] = iP050[1] + seg0; in DrawWhale()
|
D | dolphin.c | 189 static float P050[3] = {-383.24, -804.77, 5943.46}; variable 914 glVertex3fv(P050); in Dolphin008() 938 glVertex3fv(P050); in Dolphin008() 944 glVertex3fv(P050); in Dolphin008() 1029 glVertex3fv(P050); in Dolphin009() 1073 glVertex3fv(P050); in Dolphin009() 1872 P050[1] = iP050[1] + seg0; in DrawDolphin()
|
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/ |
D | shark.c | 151 static float P050[3] = {-9.27, -95.10, 5000.00}; variable 673 glVertex3fv(P050); in Fish004() 761 glVertex3fv(P050); in Fish004() 872 glVertex3fv(P050); in Fish005() 876 glVertex3fv(P050); in Fish005() 892 glVertex3fv(P050); in Fish005() 1209 P050[0] = iP050[0] + seg3; in DrawShark() 1253 P050[1] = iP050[1] + segup * 12.0; in DrawShark()
|
D | whale.c | 230 static float P050[3] = {-383.24, -804.77, 5943.46}; variable 936 glVertex3fv(P050); in Whale008() 960 glVertex3fv(P050); in Whale008() 966 glVertex3fv(P050); in Whale008() 1051 glVertex3fv(P050); in Whale009() 1095 glVertex3fv(P050); in Whale009() 1737 P050[1] = iP050[1] + seg0; in DrawWhale()
|
D | dolphin.c | 189 static float P050[3] = {-383.24, -804.77, 5943.46}; variable 914 glVertex3fv(P050); in Dolphin008() 938 glVertex3fv(P050); in Dolphin008() 944 glVertex3fv(P050); in Dolphin008() 1029 glVertex3fv(P050); in Dolphin009() 1073 glVertex3fv(P050); in Dolphin009() 1872 P050[1] = iP050[1] + seg0; in DrawDolphin()
|
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/ |
D | shark.c | 151 static float P050[3] = {-9.27, -95.10, 5000.00}; variable 673 glVertex3fv(P050); in Fish004() 761 glVertex3fv(P050); in Fish004() 872 glVertex3fv(P050); in Fish005() 876 glVertex3fv(P050); in Fish005() 892 glVertex3fv(P050); in Fish005() 1209 P050[0] = iP050[0] + seg3; in DrawShark() 1253 P050[1] = iP050[1] + segup * 12.0; in DrawShark()
|
D | whale.c | 230 static float P050[3] = {-383.24, -804.77, 5943.46}; variable 936 glVertex3fv(P050); in Whale008() 960 glVertex3fv(P050); in Whale008() 966 glVertex3fv(P050); in Whale008() 1051 glVertex3fv(P050); in Whale009() 1095 glVertex3fv(P050); in Whale009() 1737 P050[1] = iP050[1] + seg0; in DrawWhale()
|
D | dolphin.c | 189 static float P050[3] = {-383.24, -804.77, 5943.46}; variable 914 glVertex3fv(P050); in Dolphin008() 938 glVertex3fv(P050); in Dolphin008() 944 glVertex3fv(P050); in Dolphin008() 1029 glVertex3fv(P050); in Dolphin009() 1073 glVertex3fv(P050); in Dolphin009() 1872 P050[1] = iP050[1] + seg0; in DrawDolphin()
|