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Searched refs:P108 (Results 1 – 6 of 6) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/atlantis/
Dwhale.c301 static float P108[3] = {55.91, 565.59, 7905.86}; variable
1649 glVertex3fv(P108); in Whale016()
Ddolphin.c302 static float P108[3] = {49.20, 476.83, 9078.24}; variable
1799 glVertex3fv(P108); in Dolphin016()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/atlantis/
Dwhale.c301 static float P108[3] = {55.91, 565.59, 7905.86}; variable
1649 glVertex3fv(P108); in Whale016()
Ddolphin.c302 static float P108[3] = {49.20, 476.83, 9078.24}; variable
1799 glVertex3fv(P108); in Dolphin016()
/external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/atlantis/
Dwhale.c301 static float P108[3] = {55.91, 565.59, 7905.86}; variable
1649 glVertex3fv(P108); in Whale016()
Ddolphin.c302 static float P108[3] = {49.20, 476.83, 9078.24}; variable
1799 glVertex3fv(P108); in Dolphin016()