/external/deqp/modules/gles3/accuracy/ |
D | es3aVaryingInterpolationTests.cpp | 130 if (precision == glu::PRECISION_MEDIUMP) in isValidFloat() 295 DE_STATIC_ASSERT(glu::PRECISION_LOWP+1 == glu::PRECISION_MEDIUMP); in init() 296 DE_STATIC_ASSERT(glu::PRECISION_MEDIUMP+1 == glu::PRECISION_HIGHP); in init() 315 …_ten_to_ten", Vec3(-10.0f, -10.0f, -10.0f), Vec3( 10.0f, 10.0f, 10.0f), glu::PRECISION_MEDIUMP }, in init() 316 …thousands", Vec3( -5e3f, 1e3f, 1e3f), Vec3( 3e3f, -1e3f, 7e3f), glu::PRECISION_MEDIUMP }, in init() 317 …ll_mediump", Vec3(minF16, minF16, minF16), Vec3(maxF16, maxF16, maxF16), glu::PRECISION_MEDIUMP }, in init()
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/external/deqp/modules/gles2/accuracy/ |
D | es2aVaryingInterpolationTests.cpp | 127 if (precision == glu::PRECISION_MEDIUMP) in isValidFloat() 288 DE_STATIC_ASSERT(glu::PRECISION_LOWP+1 == glu::PRECISION_MEDIUMP); in init() 289 DE_STATIC_ASSERT(glu::PRECISION_MEDIUMP+1 == glu::PRECISION_HIGHP); in init() 308 …_ten_to_ten", Vec3(-10.0f, -10.0f, -10.0f), Vec3( 10.0f, 10.0f, 10.0f), glu::PRECISION_MEDIUMP }, in init() 309 …thousands", Vec3( -5e3f, 1e3f, 1e3f), Vec3( 3e3f, -1e3f, 7e3f), glu::PRECISION_MEDIUMP }, in init() 310 …ll_mediump", Vec3(minF16, minF16, minF16), Vec3(maxF16, maxF16, maxF16), glu::PRECISION_MEDIUMP }, in init()
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D | es2aTextureFilteringTests.cpp | 100 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase() 117 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase() 361 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase() 378 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase()
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D | es2aTextureMipmapTests.cpp | 142 : glu::PRECISION_MEDIUMP) in Texture2DMipmapCase() 439 : glu::PRECISION_MEDIUMP) in TextureCubeMipmapCase()
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/external/deqp/modules/gles31/functional/ |
D | es31fSSBOLayoutTests.cpp | 298 … glu::Precision precisionCandidates[] = { glu::PRECISION_LOWP, glu::PRECISION_MEDIUMP, glu::PRECIS… in generateType() 365 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in init() 398 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in init() 404 …block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_MEDIUMP), ACCESS_WRITE… in init() 433 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in init() 437 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); in init() 473 typeS.addMember("b", VarType(VarType(glu::TYPE_INT_VEC2, glu::PRECISION_MEDIUMP), 4)); in init() 477 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); in init() 513 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT2X4, glu::PRECISION_MEDIUMP), 4)); in init() 518 block.addMember(BufferVar("v", VarType(glu::TYPE_UINT, glu::PRECISION_MEDIUMP), ACCESS_WRITE)); in init() [all …]
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D | es31fShaderCommonFunctionTests.cpp | 680 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 694 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 877 else if (precision == glu::PRECISION_MEDIUMP || precision == glu::PRECISION_LOWP) in compare() 960 else if (precision == glu::PRECISION_MEDIUMP) in compare() 1138 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1151 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1244 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1257 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1356 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1370 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() [all …]
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D | es31fShaderAtomicOpTests.cpp | 352 case glu::PRECISION_MEDIUMP: return 16; in getPrecisionNumIntegerBits() 579 m_precision == PRECISION_MEDIUMP ? 16 : 8; in ShaderAtomicAndCase() 591 m_precision == PRECISION_MEDIUMP ? 16 : 8; in getInputs() 661 m_precision == PRECISION_MEDIUMP ? 16 : 8; in getInputs() 747 m_precision == PRECISION_MEDIUMP ? 16 : 8; in verify()
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D | es31fShaderPackingFunctionTests.cpp | 167 m_precision == glu::PRECISION_MEDIUMP ? 33 : // (2^-10) * (2^15) + 1 in iterate() 358 m_precision == glu::PRECISION_MEDIUMP ? 65 : // (2^-10) * (2^16) + 1 in iterate() 643 …m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_MEDIUMP)… in UnpackHalf2x16Case() 765 m_precision == glu::PRECISION_MEDIUMP ? 1 : // (2^-10) * (2^7) + 1 in iterate() 974 m_precision == glu::PRECISION_MEDIUMP ? 1 : // (2^-10) * (2^8) + 1 in iterate()
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D | es31fProgramUniformTests.cpp | 378 …::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basic() 386 …::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicArray() 394 …Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicStruct() 395 …Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicStruct() 422 …recision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in nestedArraysStructs() 423 …recision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in nestedArraysStructs()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderPrecisionTests.cpp | 895 { "mediump_add", "in0 + in1", add<double>, glu::PRECISION_MEDIUMP, fullRange16F, fullRange16F }, in init() 896 { "mediump_sub", "in0 - in1", sub<double>, glu::PRECISION_MEDIUMP, fullRange16F, fullRange16F }, in init() 897 …{ "mediump_mul", "in0 * in1", mul<double>, glu::PRECISION_MEDIUMP, Vec2(-1e2f, 1e2f), Vec2(-1e2f, … in init() 898 …{ "mediump_div", "in0 / in1", div<double>, glu::PRECISION_MEDIUMP, Vec2(-1e2f, 1e2f), Vec2(-1e2f, … in init() 917 …{ "mediump_add", "in0 + in1", add<int>, glu::PRECISION_MEDIUMP, 16, fullRange16I, fullRange16I … in init() 918 …{ "mediump_sub", "in0 - in1", sub<int>, glu::PRECISION_MEDIUMP, 16, fullRange16I, fullRange16I … in init() 919 …{ "mediump_mul", "in0 * in1", mul<int>, glu::PRECISION_MEDIUMP, 16, fullRange16I, fullRange16I … in init() 920 …{ "mediump_div", "in0 / in1", div<int>, glu::PRECISION_MEDIUMP, 16, fullRange16I, IVec2(1, 1000… in init() 943 …{ "mediump_add", "in0 + in1", add<deUint32>, glu::PRECISION_MEDIUMP, 16, fullRange16U, fullRange… in init() 944 …{ "mediump_sub", "in0 - in1", sub<deUint32>, glu::PRECISION_MEDIUMP, 16, fullRange16U, fullRange… in init() [all …]
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D | es3fShaderPackingFunctionTests.cpp | 163 m_precision == glu::PRECISION_MEDIUMP ? 33 : // (2^-10) * (2^15) + 1 in iterate() 354 m_precision == glu::PRECISION_MEDIUMP ? 65 : // (2^-10) * (2^16) + 1 in iterate() 639 …m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_MEDIUMP)… in UnpackHalf2x16Case() 755 addChild(new PackSnorm2x16Case (m_context, glu::SHADERTYPE_VERTEX, glu::PRECISION_MEDIUMP)); in init() 756 addChild(new PackSnorm2x16Case (m_context, glu::SHADERTYPE_FRAGMENT, glu::PRECISION_MEDIUMP)); in init() 765 addChild(new PackUnorm2x16Case (m_context, glu::SHADERTYPE_VERTEX, glu::PRECISION_MEDIUMP)); in init() 766 addChild(new PackUnorm2x16Case (m_context, glu::SHADERTYPE_FRAGMENT, glu::PRECISION_MEDIUMP)); in init()
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D | es3fShaderCommonFunctionTests.cpp | 649 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 663 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1102 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1115 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1208 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1221 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1320 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1334 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1435 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1449 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() [all …]
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D | es3fTextureWrapTests.cpp | 143 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase() 163 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase() 182 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
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D | es3fTextureSizeTests.cpp | 85 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in Texture2DSizeCase() 205 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureCubeSizeCase()
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D | es3fTransformFeedbackTests.cpp | 543 case glu::PRECISION_MEDIUMP: *comp = rnd.getFloat(-1e3f, 1e3f); break; in genAttributeData() 555 case glu::PRECISION_MEDIUMP: *comp = (int)(rnd.getUint32()&0xffff) << 16 >> 16; break; in genAttributeData() 567 case glu::PRECISION_MEDIUMP: *comp = rnd.getUint32()&0xffff; break; in genAttributeData() 736 case glu::PRECISION_MEDIUMP: isEqual = de::abs((int)inVal - (int)outVal) < 2+(1<<13); break; in compareTransformFeedbackOutput() 1418 glu::PRECISION_MEDIUMP, in init() 1588 glu::PRECISION_MEDIUMP, in init()
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D | es3fShaderDerivateTests.cpp | 227 case glu::PRECISION_MEDIUMP: return 10; in getNumMantissaBits() 240 case glu::PRECISION_MEDIUMP: return -14; in getMinExponent() 1004 case glu::PRECISION_MEDIUMP: in init() 1236 case glu::PRECISION_MEDIUMP: in init()
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D | es3fUniformApiTests.cpp | 286 …on precision = glu::isDataTypeBoolOrBVec(basicType) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in generateRandomType() 398 …::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basic() 406 …::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicArray() 414 …Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicStruct() 415 …Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicStruct() 442 …recision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in nestedArraysStructs() 443 …recision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in nestedArraysStructs()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureFormatTests.cpp | 99 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFormatCase() 243 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFormatCase() 423 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Compressed2DFormatCase() 528 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in CompressedCubeFormatCase()
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D | es2fTextureWrapTests.cpp | 102 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase() 120 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
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D | es2fTextureSizeTests.cpp | 85 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DSizeCase() 205 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeSizeCase()
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D | es2fTextureFilteringTests.cpp | 129 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase() 147 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase() 392 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase() 410 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase()
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D | es2fTextureMipmapTests.cpp | 143 : glu::PRECISION_MEDIUMP) in Texture2DMipmapCase() 493 : glu::PRECISION_MEDIUMP) in TextureCubeMipmapCase() 786 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DGenMipmapCase() 920 , m_renderer (renderCtx, testCtx, glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeGenMipmapCase()
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D | es2fUniformApiTests.cpp | 226 …on precision = glu::isDataTypeBoolOrBVec(basicType) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in generateRandomType() 332 …::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basic() 340 …::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicArray() 348 …Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicStruct() 349 …Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicStruct() 376 …recision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in nestedArraysStructs() 377 …recision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in nestedArraysStructs()
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/external/deqp/framework/opengl/ |
D | gluShaderUtil.hpp | 85 PRECISION_MEDIUMP, enumerator
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureCases.cpp | 100 ? glu::PRECISION_HIGHP : glu::PRECISION_MEDIUMP; in init()
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