Home
last modified time | relevance | path

Searched refs:PhaseActive (Results 1 – 7 of 7) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/core/animation/
DTimingCalculationsTest.cpp48 …ll(calculateActiveTime(20, Timing::FillModeForwards, 0, AnimationNode::PhaseActive, AnimationNode:… in TEST()
49 …EXPECT_TRUE(isNull(calculateActiveTime(20, Timing::FillModeNone, 0, AnimationNode::PhaseActive, An… in TEST()
50 …EXPECT_EQ(0, calculateActiveTime(20, Timing::FillModeBackwards, 0, AnimationNode::PhaseActive, Ani… in TEST()
51 …EXPECT_EQ(0, calculateActiveTime(20, Timing::FillModeBoth, 0, AnimationNode::PhaseActive, Animatio… in TEST()
56 …me(20, Timing::FillModeNone, 15, AnimationNode::PhaseBefore, AnimationNode::PhaseActive, timing))); in TEST()
57 …0, Timing::FillModeForwards, 15, AnimationNode::PhaseBefore, AnimationNode::PhaseActive, timing))); in TEST()
59 …ime(20, Timing::FillModeNone, 15, AnimationNode::PhaseAfter, AnimationNode::PhaseActive, timing))); in TEST()
60 …0, Timing::FillModeBackwards, 15, AnimationNode::PhaseAfter, AnimationNode::PhaseActive, timing))); in TEST()
62 …iveTime(20, Timing::FillModeForwards, 15, AnimationNode::PhaseActive, AnimationNode::PhaseActive, … in TEST()
66 …EXPECT_EQ(21, calculateActiveTime(21, Timing::FillModeForwards, 45, AnimationNode::PhaseActive, An… in TEST()
[all …]
DTimingCalculations.h57 return AnimationNode::PhaseActive; in calculatePhase()
65 case AnimationNode::PhaseActive: in isActiveInParentPhase()
85 case AnimationNode::PhaseActive: in calculateActiveTime()
DAnimationNodeTest.cpp126 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); in TEST()
137 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); in TEST()
600 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); in TEST()
610 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); in TEST()
661 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); in TEST()
671 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); in TEST()
691 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); in TEST()
770 EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); in TEST()
DAnimationNode.cpp112 const AnimationNode::Phase parentPhase = AnimationNode::PhaseActive; in updateInheritedTime()
154 m_calculated.isInPlay = phase() == PhaseActive && (!m_parent || m_parent->isInPlay()); in updateInheritedTime()
DAnimationNode.h69 PhaseActive, enumerator
DAnimation.cpp202 case PhaseActive: in calculateTimeToEffectChange()
/external/chromium_org/third_party/WebKit/Source/core/animation/css/
DCSSAnimations.cpp609 && (currentPhase == AnimationNode::PhaseActive || currentPhase == AnimationNode::PhaseAfter) in onEventCondition()
617 …if (currentPhase == AnimationNode::PhaseActive && m_previousPhase == currentPhase && m_previousIte… in onEventCondition()