Searched refs:PhysicalSocket (Results 1 – 1 of 1) sorted by relevance
95 class PhysicalSocket : public AsyncSocket, public sigslot::has_slots<> { class97 PhysicalSocket(PhysicalSocketServer* ss, SOCKET s = INVALID_SOCKET) in PhysicalSocket() function in rtc::PhysicalSocket119 virtual ~PhysicalSocket() { in ~PhysicalSocket()189 resolver_->SignalDone.connect(this, &PhysicalSocket::OnResolveResult); in Connect()801 class SocketDispatcher : public Dispatcher, public PhysicalSocket {803 explicit SocketDispatcher(PhysicalSocketServer *ss) : PhysicalSocket(ss) { in SocketDispatcher()805 SocketDispatcher(SOCKET s, PhysicalSocketServer *ss) : PhysicalSocket(ss, s) { in SocketDispatcher()824 if (!PhysicalSocket::Create(family, type)) in Create()911 return PhysicalSocket::Close(); in Close()1045 class SocketDispatcher : public Dispatcher, public PhysicalSocket {[all …]