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Searched refs:PixelBufferAccess (Results 1 – 25 of 79) sorted by relevance

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/external/deqp/framework/common/
DtcuTextureUtil.hpp33 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int z, int width, i…
36 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int width, int heig…
39 PixelBufferAccess flipYAccess (const PixelBufferAccess& access);
86 void clear (const PixelBufferAccess& access, const Vec4& color);
87 void clear (const PixelBufferAccess& access, const IVec4& color);
88 void clearDepth (const PixelBufferAccess& access, float depth);
89 void clearStencil (const PixelBufferAccess& access, int stencil);
90 void fillWithComponentGradients (const PixelBufferAccess& access, const Vec4& minVal, const Vec4& …
91 void fillWithGrid (const PixelBufferAccess& access, int cellSize, const Vec4& colorA, const Vec…
92 void fillWithRepeatableGradient (const PixelBufferAccess& access, const Vec4& colorA, const Vec4& …
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DtcuTextureUtil.cpp134 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int z, int width, in… in getSubregion()
139 …return PixelBufferAccess(access.getFormat(), width, height, depth, access.getRowPitch(), access.ge… in getSubregion()
152 PixelBufferAccess getSubregion (const PixelBufferAccess& access, int x, int y, int width, int heigh… in getSubregion()
176 PixelBufferAccess flipYAccess (const PixelBufferAccess& access) in flipYAccess()
181 …return PixelBufferAccess(access.getFormat(), access.getWidth(), access.getHeight(), access.getDept… in flipYAccess()
443 inline void fillRow (const PixelBufferAccess& dst, int y, int z, int pixelSize, const deUint8* pixe… in fillRow()
472 void clear (const PixelBufferAccess& access, const Vec4& color) in clear()
485 PixelBufferAccess(access.getFormat(), 1, 1, 1, 0, 0, &pixel.u8[0]).setPixel(color, 0, 0); in clear()
500 void clear (const PixelBufferAccess& access, const IVec4& color) in clear()
513 PixelBufferAccess(access.getFormat(), 1, 1, 1, 0, 0, &pixel.u8[0]).setPixel(color, 0, 0); in clear()
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DtcuSurface.hpp60 PixelBufferAccess getAccess (void);
63 PixelBufferAccess getSubAccess (int x, int y, int width, int height);
127 inline PixelBufferAccess Surface::getSubAccess (int x, int y, int width, int height) in getSubAccess()
141 …return PixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), width, hei… in getSubAccess()
151 inline PixelBufferAccess Surface::getAccess (void) in getAccess()
153 …return PixelBufferAccess(TextureFormat(TextureFormat::RGBA, TextureFormat::UNORM_INT8), m_width, m… in getAccess()
DtcuBilinearImageCompare.hpp32 class PixelBufferAccess;
35 …ufferAccess& reference, const ConstPixelBufferAccess& result, const PixelBufferAccess& errorMask, …
DtcuFuzzyImageCompare.hpp32 class PixelBufferAccess;
50 …onstPixelBufferAccess& ref, const ConstPixelBufferAccess& cmp, const PixelBufferAccess& errorMask);
DtcuFuzzyImageCompare.cpp92 static inline void writeUnorm8 (const tcu::PixelBufferAccess& dst, int x, int y, deUint32 val) in writeUnorm8()
102 inline void writeUnorm8<4> (const tcu::PixelBufferAccess& dst, int x, int y, deUint32 val) in writeUnorm8()
160 static void separableConvolve (const PixelBufferAccess& dst, const ConstPixelBufferAccess& src, int… in separableConvolve()
165 PixelBufferAccess tmpAccess = tmp.getAccess(); in separableConvolve()
272 …ConstPixelBufferAccess& ref, const ConstPixelBufferAccess& cmp, const PixelBufferAccess& errorMask) in fuzzyCompare()
DtcuTexture.hpp301 class PixelBufferAccess : public ConstPixelBufferAccess class
304 PixelBufferAccess (void) {} in PixelBufferAccess() function in tcu::PixelBufferAccess
305 PixelBufferAccess (TextureLevel& level);
306PixelBufferAccess (const TextureFormat& format, int width, int height, int depth, void* data);
307PixelBufferAccess (const TextureFormat& format, int width, int height, int depth, int rowPitch, …
344PixelBufferAccess getAccess (void) { return PixelBufferAccess(m_format, m_width, m_height, m_… in getAccess()
537 const PixelBufferAccess& getLevel (int ndx) { return m_access[ndx]; } in getLevel()
540 const PixelBufferAccess* getLevels (void) { return &m_access[0]; } in getLevels()
552 std::vector<PixelBufferAccess> m_access;
710 const PixelBufferAccess& getLevelFace (int ndx, CubeFace face) { return m_access[face][ndx]; } in getLevelFace()
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DtcuImageCompare.cpp90 static int findNumPositionDeviationFailingPixels (const PixelBufferAccess& errorMask, const ConstPi… in findNumPositionDeviationFailingPixels()
283 …nstPixelBufferAccess& ref, const ConstPixelBufferAccess& cmp, const PixelBufferAccess& diffMask, i… in computeSquaredDiffSum()
416 PixelBufferAccess errorMask = errorMaskStorage.getAccess(); in floatUlpThresholdCompare()
509 PixelBufferAccess errorMask = errorMaskStorage.getAccess(); in floatThresholdCompare()
597 PixelBufferAccess errorMask = errorMaskStorage.getAccess(); in floatThresholdCompare()
678 PixelBufferAccess errorMask = errorMaskStorage.getAccess(); in intThresholdCompare()
773 PixelBufferAccess errorMask = errorMaskStorage.getAccess(); in intThresholdPositionDeviationCompare()
852 PixelBufferAccess errorMask = errorMaskStorage.getAccess(); in intThresholdPositionDeviationErrorThresholdCompare()
DtcuCompressedTexture.hpp111 …void decompress (const PixelBufferAccess& dst, const DecompressionParams& params = Decompr…
DtcuTestLog.cpp191 PixelBufferAccess logImageAccess = logImage.getAccess(); in writeImage()
223PixelBufferAccess blendImageAccess (TextureFormat(TextureFormat::RGBA, TextureFormat::FLOAT), logI… in writeImage()
225 PixelBufferAccess logImageAccess = logImage.getAccess(); in writeImage()
DtcuBilinearImageCompare.cpp191 …ufferAccess& reference, const ConstPixelBufferAccess& result, const PixelBufferAccess& errorMask, … in bilinearCompareRGBA8()
219 …ufferAccess& reference, const ConstPixelBufferAccess& result, const PixelBufferAccess& errorMask, … in bilinearCompare()
/external/deqp/framework/referencerenderer/
DrrFragmentOperations.hpp83 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const tcu::Vec4& value, const…
84 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const tcu::IVec4& value, cons…
85 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const tcu::UVec4& value, cons…
86 void clearMultisampleDepthBuffer (const tcu::PixelBufferAccess& dst, float value, const WindowR…
87 void clearMultisampleStencilBuffer (const tcu::PixelBufferAccess& dst, int value, const Window…
136 …s, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuff…
138 …t numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess& depthBuffer…
139 …s, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuff…
145 …erFragment, const Fragment* inputFragments, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer…
146 …t numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess& colorBuffer…
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DrrMultisamplePixelBufferAccess.hpp42 MultisamplePixelBufferAccess (const tcu::PixelBufferAccess& rawAccess);
47 inline const tcu::PixelBufferAccess& raw (void) const { return m_access; } in raw()
50 const tcu::PixelBufferAccess toSinglesampleAccess (void) const;
52 …static MultisamplePixelBufferAccess fromSinglesampleAccess (const tcu::PixelBufferAccess& sing…
53 …static MultisamplePixelBufferAccess fromMultisampleAccess (const tcu::PixelBufferAccess& multi…
56 tcu::PixelBufferAccess m_access;
92 void resolveMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const MultisampleCons…
DrrMultisamplePixelBufferAccess.cpp30 MultisamplePixelBufferAccess::MultisamplePixelBufferAccess (const tcu::PixelBufferAccess& rawAccess) in MultisamplePixelBufferAccess()
36 : m_access(tcu::PixelBufferAccess(tcu::TextureFormat(), 0, 0, 0, 0, 0, DE_NULL)) in MultisamplePixelBufferAccess()
40 const tcu::PixelBufferAccess MultisamplePixelBufferAccess::toSinglesampleAccess (void) const in toSinglesampleAccess()
44 return tcu::PixelBufferAccess(m_access.getFormat(), in toSinglesampleAccess()
53 …ccess MultisamplePixelBufferAccess::fromSinglesampleAccess (const tcu::PixelBufferAccess& original) in fromSinglesampleAccess()
56 tcu::PixelBufferAccess( in fromSinglesampleAccess()
66 …ess MultisamplePixelBufferAccess::fromMultisampleAccess (const tcu::PixelBufferAccess& multisample… in fromMultisampleAccess()
127 void resolveMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const MultisampleConstPixelB… in resolveMultisampleColorBuffer()
DrrFragmentOperations.cpp66 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const Vec4& v, const WindowRec… in clearMultisampleColorBuffer()
67 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const IVec4& v, const WindowRe… in clearMultisampleColorBuffer()
68 void clearMultisampleColorBuffer (const tcu::PixelBufferAccess& dst, const UVec4& v, const WindowRe… in clearMultisampleColorBuffer()
69 void clearMultisampleDepthBuffer (const tcu::PixelBufferAccess& dst, float v, const WindowRectangl… in clearMultisampleDepthBuffer()
70 void clearMultisampleStencilBuffer (const tcu::PixelBufferAccess& dst, int v, const WindowRectang… in clearMultisampleStencilBuffer()
129 …s, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuff… in executeStencilSFail()
200 tcu::PixelBufferAccess access(depthBuffer.getFormat(), 1, 1, 1, &buffer); \ in executeDepthCompare()
250 …t numSamplesPerFragment, const Fragment* inputFragments, const tcu::PixelBufferAccess& depthBuffer) in executeDepthWrite()
265 …s, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuff… in executeStencilDpFailAndPass()
641 …erFragment, const Fragment* inputFragments, bool isSRGB, const tcu::PixelBufferAccess& colorBuffer) in executeColorWrite()
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/external/deqp/modules/glshared/
DglsFragmentOpUtil.hpp118 void render (const tcu::PixelBufferAccess& colorBuffer,
119 const tcu::PixelBufferAccess& depthBuffer,
120 const tcu::PixelBufferAccess& stencilBuffer,
146 tcu::PixelBufferAccess getMultisampleAccess(const tcu::PixelBufferAccess& original);
DglsFragmentOpUtil.cpp223 void ReferenceQuadRenderer::render (const tcu::PixelBufferAccess& colorBuffer, in render()
224 const tcu::PixelBufferAccess& depthBuffer, in render()
225 const tcu::PixelBufferAccess& stencilBuffer, in render()
277 tcu::PixelBufferAccess getMultisampleAccess(const tcu::PixelBufferAccess& original) in getMultisampleAccess()
279 return tcu::PixelBufferAccess(original.getFormat(), in getMultisampleAccess()
DglsTextureTestUtil.hpp385 const tcu::PixelBufferAccess& errorMask,
395 const tcu::PixelBufferAccess& errorMask,
405 const tcu::PixelBufferAccess& errorMask,
415 const tcu::PixelBufferAccess& errorMask,
425 const tcu::PixelBufferAccess& errorMask,
435 const tcu::PixelBufferAccess& errorMask,
445 const tcu::PixelBufferAccess& errorMask,
520 const tcu::PixelBufferAccess& errorMask,
530 const tcu::PixelBufferAccess& errorMask,
540 const tcu::PixelBufferAccess& errorMask,
/external/deqp/framework/opengl/
DgluPixelTransfer.hpp32 class PixelBufferAccess;
42 void readPixels (const RenderContext& context, int x, int y, const tcu::PixelBufferAccess& dst);
DgluTexture.hpp267 const tcu::PixelBufferAccess& getRefTexture (void) { return m_refTexture; } in getRefTexture()
296 tcu::PixelBufferAccess m_refTexture;
/external/deqp/framework/randomshaders/
DrsgProgramExecutor.hpp45 ProgramExecutor (const tcu::PixelBufferAccess& dst, int gridWidth, int gridHeight);
54 tcu::PixelBufferAccess m_dst;
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp121 …const tcu::PixelBufferAccess& getLevel (int level) { DE_ASSERT(hasLevel(level)); return m_acc… in getLevel()
133 tcu::PixelBufferAccess m_access[MAX_TEXTURE_SIZE_LOG2];
146 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel()
172 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel()
197 …const tcu::PixelBufferAccess& getFace (int level, tcu::CubeFace face) { return m_levels[face]… in getFace()
223 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel()
249 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel()
275 const tcu::PixelBufferAccess& getLevel (int level) { return m_levels.getLevel(level); } in getLevel()
314 tcu::PixelBufferAccess getAccess (void) { return m_data.getAccess(); } in getAccess()
779 …tcu::PixelBufferAccess getFboAttachment (const rc::Framebuffer& framebuffer, rc::Framebuffer::Att…
DsglrReferenceContext.cpp56 using tcu::PixelBufferAccess;
74 static inline tcu::PixelBufferAccess nullAccess (void) in nullAccess()
76 …return tcu::PixelBufferAccess(TextureFormat(TextureFormat::R, TextureFormat::UNSIGNED_INT8), 0, 0,… in nullAccess()
966 static void depthValueFloatClampCopy (const PixelBufferAccess& dst, const ConstPixelBufferAccess& s… in depthValueFloatClampCopy()
1037 PixelBufferAccess dst (texture->getLevel(level)); in texImage3D()
1047 PixelBufferAccess dst = texture->getLevel(level); in texImage3D()
1074 PixelBufferAccess dst (texture->getLevel(level)); in texImage3D()
1084 PixelBufferAccess dst = texture->getLevel(level); in texImage3D()
1117 PixelBufferAccess dst (texture->getFace(level, face)); in texImage3D()
1127 PixelBufferAccess dst = texture->getFace(level, face); in texImage3D()
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/external/deqp/modules/gles3/functional/
Des3fShaderDerivateTests.cpp374 const tcu::PixelBufferAccess& errorMask, in verifyConstantDerivate()
438 const tcu::PixelBufferAccess& errorMask, in reverifyConstantDerivateWithFlushRelaxations()
569 …virtual bool verify (const tcu::ConstPixelBufferAccess& result, const tcu::PixelBufferAccess&…
812 …tcu::PixelBufferAccess(transferFormat, result.getWidth(), result.getHeight(), result.getDepth(), r… in iterate()
878 …bool verify (const tcu::ConstPixelBufferAccess& result, const tcu::PixelBufferAccess& erro…
925 …teCase::verify (const tcu::ConstPixelBufferAccess& result, const tcu::PixelBufferAccess& errorMask) in verify()
945 …bool verify (const tcu::ConstPixelBufferAccess& result, const tcu::PixelBufferAccess& error…
1052 …teCase::verify (const tcu::ConstPixelBufferAccess& result, const tcu::PixelBufferAccess& errorMask) in verify()
1146 …bool verify (const tcu::ConstPixelBufferAccess& result, const tcu::PixelBufferAccess& error…
1264 const tcu::PixelBufferAccess level0 = m_texture->getRefTexture().getLevel(0); in init()
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/external/deqp/modules/gles31/functional/
Des31fShaderImageLoadStoreTests.cpp69 using tcu::PixelBufferAccess;
578 PixelBufferAccess getAccess (void) { return getAccessInternal(); } in getAccess()
579PixelBufferAccess getSliceAccess (int slice) { return getSliceAccessInternal(slice);… in getSliceAccess()
580PixelBufferAccess getCubeFaceAccess (tcu::CubeFace face) { return getCubeFaceAccessInter… in getCubeFaceAccess()
591 PixelBufferAccess getAccessInternal (void) const;
592 PixelBufferAccess getSliceAccessInternal (int slice) const;
593 PixelBufferAccess getCubeFaceAccessInternal (tcu::CubeFace face) const;
639 const PixelBufferAccess access = m_type == TEXTURETYPE_BUFFER ? m_texBuffer->getLevel(0) in setPixel()
644 : PixelBufferAccess(TextureFormat(), -1, -1, -1, DE_NULL); in setPixel()
661 PixelBufferAccess LayeredImage::getAccessInternal (void) const in getAccessInternal()
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