Searched refs:PredLoads (Results 1 – 1 of 1) sorted by relevance
1550 MapVector<BasicBlock *, Value *> PredLoads; in PerformLoadPRE() local1582 PredLoads[Pred] = nullptr; in PerformLoadPRE()1587 unsigned NumUnavailablePreds = PredLoads.size() + CriticalEdgePred.size(); in PerformLoadPRE()1601 assert(!PredLoads.count(OrigPred) && "Split edges shouldn't be in map!"); in PerformLoadPRE()1602 PredLoads[NewPred] = nullptr; in PerformLoadPRE()1610 for (auto &PredLoad : PredLoads) { in PerformLoadPRE()1664 for (const auto &PredLoad : PredLoads) { in PerformLoadPRE()