Searched refs:RDepth (Results 1 – 3 of 3) sorted by relevance
1013 unsigned RDepth = 0; in add() local1017 RDepth = DM.getDepth(); in add()1019 if (PDepth == RDepth) in add()1021 else if (PDepth > RDepth) { in add()
2375 int RDepth = right->getDepth() - RPenalty; in BUCompareLatency() local2376 if (LDepth != RDepth) { in BUCompareLatency()2379 << ") depth " << RDepth << "\n"); in BUCompareLatency()2380 return LDepth < RDepth ? 1 : -1; in BUCompareLatency()
522 RDepth = LI->getLoopDepth(RParent); in compare() local523 if (LDepth != RDepth) in compare()524 return (int)LDepth - (int)RDepth; in compare()557 RDepth = RLoop->getLoopDepth(); in compare() local558 if (LDepth != RDepth) in compare()559 return (int)LDepth - (int)RDepth; in compare()