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Searched refs:RGBA8 (Results 1 – 13 of 13) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/platform/graphics/cpu/arm/
DWebGLImageConversionNEON.h66 uint8x8x4_t RGBA8 = {{componentR, componentG, componentB, componentA}}; in unpackOneRowOfRGB16LittleToRGBA8() local
67 vst4_u8(destination, RGBA8); in unpackOneRowOfRGB16LittleToRGBA8()
87 uint8x8x4_t RGBA8 = {{componentR, componentG, componentB, componentA}}; in unpackOneRowOfARGB16LittleToRGBA8() local
88 vst4_u8(destination + i, RGBA8); in unpackOneRowOfARGB16LittleToRGBA8()
108 uint8x8x4_t RGBA8 = {{componentR, componentG, componentB, componentA}}; in unpackOneRowOfBGRA16LittleToRGBA8() local
109 vst4_u8(destination + i, RGBA8); in unpackOneRowOfBGRA16LittleToRGBA8()
154 uint8x8x4_t RGBA8 = vld4_u8(source + i); in packOneRowOfRGBA8ToUnsignedShort4444() local
156 uint8x8_t componentR = vand_u8(RGBA8.val[0], immediate0xf0); in packOneRowOfRGBA8ToUnsignedShort4444()
157 uint8x8_t componentG = vshr_n_u8(vand_u8(RGBA8.val[1], immediate0xf0), 4); in packOneRowOfRGBA8ToUnsignedShort4444()
158 uint8x8_t componentB = vand_u8(RGBA8.val[2], immediate0xf0); in packOneRowOfRGBA8ToUnsignedShort4444()
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/external/chromium_org/cc/resources/
Dui_resource_bitmap.cc18 UIResourceBitmap::UIResourceFormat format = UIResourceBitmap::RGBA8; in SkColorTypeToUIResourceFormat()
21 format = UIResourceBitmap::RGBA8; in SkColorTypeToUIResourceFormat()
71 Create(pixel_ref, size, UIResourceBitmap::RGBA8); in UIResourceBitmap()
Dui_resource_bitmap.h29 RGBA8, enumerator
/external/chromium_org/chrome/utility/cloud_print/
Dpwg_encoder.cc50 struct RGBA8 { struct
204 return EncodePageWithColorspace<RGBA8>(image, pwg_header_info, output); in EncodePage()
/external/chromium_org/third_party/angle/tests/angle_tests/
DFramebufferFormatsTest.cpp94 TEST_F(FramebufferFormatsTest, RGBA8) in TEST_F() argument
DBlendMinMaxTest.cpp139 TEST_F(BlendMinMaxTest, RGBA8) in TEST_F() argument
/external/deqp/doc/testspecs/GLES31/
Dfunctional.texture_buffers.txt65 All textures use RGBA8 format and buffer data is always used as unsigned bytes.
/external/deqp/doc/testspecs/GL3/
Dfunctional.texture_buffers.txt62 All textures use RGBA8 format and buffer data is always used as unsigned bytes.
/external/chromium_org/third_party/angle/extensions/
DEXT_color_buffer_float.txt82 RGBA8, RGBA8I, RGBA8UI, SRGB8_ALPHA8, RGB10_A2, RGB10_-
DEXT_texture_storage.txt469 OpenGL ES does not accept sized internal formats (e.g., RGBA8) and
/external/chromium_org/third_party/mesa/src/src/gallium/docs/source/
Dscreen.rst91 supported, e.g. RGBA8 and RGBA32F as the first and second colorbuffer, resp.
/external/mesa3d/src/gallium/docs/source/
Dscreen.rst91 supported, e.g. RGBA8 and RGBA32F as the first and second colorbuffer, resp.
/external/chromium_org/cc/trees/
Dlayer_tree_host_impl.cc3253 case UIResourceBitmap::RGBA8: in CreateUIResource()