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Searched refs:SDL_WM_SetIcon (Results 1 – 7 of 7) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/main/macos/exports/
DSDL.x186 SDL_WM_SetIcon
/external/qemu/distrib/sdl-1.2.15/test/
Dthreadwin.c277 SDL_WM_SetIcon(icon, icon_mask); in main()
Dtestwm.c392 SDL_WM_SetIcon(icon, icon_mask); in main()
/external/qemu/distrib/sdl-1.2.15/include/
DSDL_video.h897 extern DECLSPEC void SDLCALL SDL_WM_SetIcon(SDL_Surface *icon, Uint8 *mask);
/external/qemu/android/
Dmain-common-ui.c240 SDL_WM_SetIcon(icon, NULL); in sdl_set_window_icon()
/external/qemu/distrib/sdl-1.2.15/
DWhatsNew319 SDL_WM_SetIcon() now respects the icon colorkey if mask is NULL.
686 You can now pass a NULL mask to SDL_WM_SetIcon(), and it will assume
/external/qemu/distrib/sdl-1.2.15/src/video/
DSDL_video.c1802 void SDL_WM_SetIcon (SDL_Surface *icon, Uint8 *mask) in SDL_WM_SetIcon() function