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Searched refs:SDL_eventstate (Results 1 – 1 of 1) sorted by relevance

/external/qemu/distrib/sdl-1.2.15/src/events/
DSDL_events.c38 static Uint32 SDL_eventstate = 0; variable
115 if ( SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK) ) { in SDL_GobbleEvents()
239 SDL_eventstate = ~0; in SDL_StartEventLoop()
241 SDL_eventstate &= ~(0x00000001 << SDL_SYSWMEVENT); in SDL_StartEventLoop()
384 if ( SDL_numjoysticks && (SDL_eventstate & SDL_JOYEVENTMASK) ) { in SDL_PumpEvents()
451 SDL_eventstate |= (0x00000001 << (type)); in SDL_EventState()
453 SDL_eventstate &= ~(0x00000001 << (type)); in SDL_EventState()
469 SDL_eventstate |= (0x00000001 << (type)); in SDL_EventState()
471 SDL_eventstate &= ~(0x00000001 << (type)); in SDL_EventState()