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Searched refs:SH_ACTIVE_UNIFORMS (Results 1 – 4 of 4) sorted by relevance

/external/chromium_org/third_party/angle/samples/translator/
Dtranslator.cpp182 PrintActiveVariables(compiler, SH_ACTIVE_UNIFORMS); in main()
291 case SH_ACTIVE_UNIFORMS: in PrintActiveVariables()
311 case SH_ACTIVE_UNIFORMS: in PrintActiveVariables()
312 …ShGetVariableInfo(compiler, SH_ACTIVE_UNIFORMS, static_cast<int>(i), NULL, &size, &type, &precisio… in PrintActiveVariables()
/external/chromium_org/gpu/command_buffer/service/
Dshader_translator.cc48 case SH_ACTIVE_UNIFORMS: in GetVariableInfo()
198 GetVariableInfo(compiler_, SH_ACTIVE_UNIFORMS, uniform_map); in Translate()
/external/chromium_org/third_party/angle/src/compiler/translator/
DShaderLang.cpp78 case SH_ACTIVE_UNIFORMS: in GetVariable()
313 case SH_ACTIVE_UNIFORMS: in ShGetInfo()
412 (varType == SH_ACTIVE_UNIFORMS) || in ShGetVariableInfo()
/external/chromium_org/third_party/angle/include/GLSLANG/
DShaderLang.h98 SH_ACTIVE_UNIFORMS = 0x8B86, enumerator