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Searched refs:SH_OBJECT_CODE (Results 1 – 5 of 5) sorted by relevance

/external/chromium_org/third_party/angle/samples/translator/
Dtranslator.cpp84 case 'o': compileOptions |= SH_OBJECT_CODE; break; in main()
166 if (compiled && (compileOptions & SH_OBJECT_CODE)) { in main()
/external/chromium_org/third_party/angle/include/GLSLANG/
DShaderLang.h118 SH_OBJECT_CODE = 0x0004, enumerator
/external/chromium_org/gpu/command_buffer/service/
Dshader_translator.cc158 SH_OBJECT_CODE | SH_VARIABLES | SH_ENFORCE_PACKING_RESTRICTIONS | in GetCompileOptions()
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
DShaderD3D.cpp193 int compileOptions = (SH_OBJECT_CODE | SH_VARIABLES); in compileToHLSL()
/external/chromium_org/third_party/angle/src/compiler/translator/
DCompiler.cpp275 if (success && (compileOptions & SH_OBJECT_CODE)) in compile()