Searched refs:SH_PRECISION_MEDIUMP (Results 1 – 6 of 6) sorted by relevance
/external/chromium_org/gpu/command_buffer/service/ |
D | program_manager_unittest.cc | 154 static const int kAttrib1Precision = SH_PRECISION_MEDIUMP; 175 static const int kUniform2Precision = SH_PRECISION_MEDIUMP; 1094 SH_PRECISION_MEDIUMP, in TEST_F() 1161 1, 3, SH_PRECISION_MEDIUMP, 1, "a"); in TEST_F() 1201 { GL_FLOAT_VEC3, 1, SH_PRECISION_MEDIUMP, 1, "a", kVarVarying }; in TEST_F() 1203 { GL_FLOAT_VEC4, 1, SH_PRECISION_MEDIUMP, 1, "a", kVarVarying }; in TEST_F() 1218 { GL_FLOAT, 2, SH_PRECISION_MEDIUMP, 1, "a", kVarVarying }; in TEST_F() 1220 { GL_FLOAT, 3, SH_PRECISION_MEDIUMP, 1, "a", kVarVarying }; in TEST_F() 1237 { GL_FLOAT, 2, SH_PRECISION_MEDIUMP, 1, "a", kVarVarying }; in TEST_F() 1252 { GL_FLOAT, 3, SH_PRECISION_MEDIUMP, 1, "a", kVarVarying }; in TEST_F() [all …]
|
D | shader_manager_unittest.cc | 97 const int kAttrib1Precision = SH_PRECISION_MEDIUMP; in TEST_F() 111 const int kUniform2Precision = SH_PRECISION_MEDIUMP; in TEST_F()
|
D | memory_program_cache_unittest.cc | 118 vertex_uniform_map["a"] = VariableInfo(0, 10, SH_PRECISION_MEDIUMP, 1, "a"); in SetUp() 122 VariableInfo(463, 1114, SH_PRECISION_MEDIUMP, 0, "jjjbb"); in SetUp() 124 VariableInfo(10, 34413, SH_PRECISION_MEDIUMP, 1, "k"); in SetUp()
|
D | program_manager.cc | 45 precision(SH_PRECISION_MEDIUMP) { } in UniformType()
|
/external/chromium_org/third_party/angle/include/GLSLANG/ |
D | ShaderLang.h | 90 SH_PRECISION_MEDIUMP = 0x5002, enumerator
|
/external/chromium_org/third_party/angle/src/compiler/translator/ |
D | ShaderLang.cpp | 97 return SH_PRECISION_MEDIUMP; in ConvertPrecision()
|