Searched refs:ScreenCount (Results 1 – 16 of 16) sorted by relevance
44 int ScreenCount; /* real physical number of screens */ member
104 BYTE ScreenCount; member
28 int screen_count = ScreenCount(display); in CollectDriverVersionNVidia()
83 for (i = 0; i < ScreenCount(glx_dpy->dpy); i++) { in __glX_send_client_info()
203 screens = ScreenCount(priv->dpy); in FreeScreenConfigs()770 screens = ScreenCount(dpy); in AllocAndFetchScreenConfigs()
182 if ((scrn < 0) || (scrn >= ScreenCount(dpy))) { in GetGLXPrivScreenConfig()211 int num_screens = ScreenCount(dpy); in ValidateGLXFBConfig()1673 && (screen >= 0) && (screen <= ScreenCount(dpy)) in glXGetFBConfigs()
190 panoramiX_info->ScreenCount = rep.ScreenCount; in SDL_NAME()
194 screens = ScreenCount(priv->dpy); in FreeScreenConfigs()570 screens = ScreenCount(dpy); in AllocAndFetchScreenConfigs()
76 if (screen >= ScreenCount(dpy)) in x11_screen_create()
178 unsigned nscreens = ScreenCount((Display*)display); in EnumAdapters1()