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Searched refs:ShaderPerformanceMeasurer (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderPerformanceMeasurer.cpp121 ShaderPerformanceMeasurer::ShaderPerformanceMeasurer (const glu::RenderContext& renderCtx, PerfCase… in ShaderPerformanceMeasurer() function in deqp::gls::ShaderPerformanceMeasurer
134 void ShaderPerformanceMeasurer::logParameters (TestLog& log) const in logParameters()
140 void ShaderPerformanceMeasurer::init (deUint32 program, const vector<AttribSpec>& attributes, int c… in init()
233 void ShaderPerformanceMeasurer::deinit (void) in deinit()
258 void ShaderPerformanceMeasurer::render (int numDrawCalls) in render()
269 void ShaderPerformanceMeasurer::iterate (void) in iterate()
315 void ShaderPerformanceMeasurer::logMeasurementInfo (TestLog& log) const in logMeasurementInfo()
339 void ShaderPerformanceMeasurer::setGridSize (int gridW, int gridH) in setGridSize()
347 void ShaderPerformanceMeasurer::setViewportSize (int width, int height) in setViewportSize()
DglsShaderPerformanceMeasurer.hpp66 class ShaderPerformanceMeasurer class
77 ShaderPerformanceMeasurer (const glu::RenderContext& renderCtx, PerfCaseType measureType);
78 ~ShaderPerformanceMeasurer (void) { deinit(); } in ~ShaderPerformanceMeasurer()
DglsShaderPerformanceCase.hpp82 ShaderPerformanceMeasurer m_measurer;
DglsShaderPerformanceCase.cpp197 const ShaderPerformanceMeasurer::Result result = m_measurer.getResult(); in iterate()
/external/deqp/modules/gles2/performance/
Des2pShaderOptimizationTests.cpp53 using gls::ShaderPerformanceMeasurer;
204ShaderPerformanceMeasurer::Result& result (bool optimized) { return optimized ? m_optimizedResul… in result()
207 ShaderPerformanceMeasurer m_measurer;
213 ShaderPerformanceMeasurer::Result m_unoptimizedResult;
214 ShaderPerformanceMeasurer::Result m_optimizedResult;
/external/deqp/modules/gles3/performance/
Des3pShaderOptimizationTests.cpp53 using gls::ShaderPerformanceMeasurer;
207ShaderPerformanceMeasurer::Result& result (bool optimized) { return optimized ? m_optimizedResul… in result()
210 ShaderPerformanceMeasurer m_measurer;
216 ShaderPerformanceMeasurer::Result m_unoptimizedResult;
217 ShaderPerformanceMeasurer::Result m_optimizedResult;