Searched refs:ShouldEnterPushedState (Results 1 – 6 of 6) sorted by relevance
128 if (ShouldEnterPushedState(event) && HitTestPoint(event.location())) in OnMousePressed()139 SetState(ShouldEnterPushedState(event) ? STATE_PRESSED : STATE_HOVERED); in OnMouseDragged()240 ShouldEnterPushedState(*event)) { in OnGestureEvent()341 bool CustomButton::ShouldEnterPushedState(const ui::Event& event) { in ShouldEnterPushedState() function in views::CustomButton
114 virtual bool ShouldEnterPushedState(const ui::Event& event);
61 virtual bool ShouldEnterPushedState(const ui::Event& event) OVERRIDE;
156 bool ToolbarButton::ShouldEnterPushedState(const ui::Event& event) { in ShouldEnterPushedState() function in ToolbarButton
401 bool AppListItemView::ShouldEnterPushedState(const ui::Event& event) { in ShouldEnterPushedState() function in app_list::AppListItemView407 return views::CustomButton::ShouldEnterPushedState(event); in ShouldEnterPushedState()413 if (!ShouldEnterPushedState(event)) in OnMousePressed()
122 virtual bool ShouldEnterPushedState(const ui::Event& event) OVERRIDE;