Searched refs:SkARGB32_Blitter (Results 1 – 6 of 6) sorted by relevance
/external/chromium_org/third_party/skia/src/core/ |
D | SkCoreBlitters.h | 114 class SkARGB32_Blitter : public SkRasterBlitter { 116 SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint); 134 SkARGB32_Blitter& operator=(const SkARGB32_Blitter&); 139 class SkARGB32_Opaque_Blitter : public SkARGB32_Blitter { 146 typedef SkARGB32_Blitter INHERITED;
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D | SkBlitter_ARGB32.cpp | 43 SkARGB32_Blitter::SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint) in SkARGB32_Blitter() function in SkARGB32_Blitter 59 const SkBitmap* SkARGB32_Blitter::justAnOpaqueColor(uint32_t* value) { in justAnOpaqueColor() 72 void SkARGB32_Blitter::blitH(int x, int y, int width) { in blitH() 79 void SkARGB32_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], in blitAntiH() 150 void SkARGB32_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { in blitMask() 186 void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { in blitV() 206 void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) { in blitRect()
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D | SkBlitter.cpp | 977 blitter = allocator->createT<SkARGB32_Blitter>(device, *paint); in Choose()
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/external/skia/src/core/ |
D | SkCoreBlitters.h | 114 class SkARGB32_Blitter : public SkRasterBlitter { 116 SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint); 134 SkARGB32_Blitter& operator=(const SkARGB32_Blitter&); 139 class SkARGB32_Opaque_Blitter : public SkARGB32_Blitter { 146 typedef SkARGB32_Blitter INHERITED;
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D | SkBlitter_ARGB32.cpp | 43 SkARGB32_Blitter::SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint) in SkARGB32_Blitter() function in SkARGB32_Blitter 59 const SkBitmap* SkARGB32_Blitter::justAnOpaqueColor(uint32_t* value) { in justAnOpaqueColor() 72 void SkARGB32_Blitter::blitH(int x, int y, int width) { in blitH() 79 void SkARGB32_Blitter::blitAntiH(int x, int y, const SkAlpha antialias[], in blitAntiH() 150 void SkARGB32_Blitter::blitMask(const SkMask& mask, const SkIRect& clip) { in blitMask() 186 void SkARGB32_Blitter::blitV(int x, int y, int height, SkAlpha alpha) { in blitV() 206 void SkARGB32_Blitter::blitRect(int x, int y, int width, int height) { in blitRect()
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D | SkBlitter.cpp | 974 blitter = allocator->createT<SkARGB32_Blitter>(device, *paint); in Choose()
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