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Searched refs:StateQueryMemoryWriteGuard (Results 1 – 25 of 28) sorted by relevance

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/external/deqp/modules/glshared/
DglsStateQueryUtil.hpp64 class StateQueryMemoryWriteGuard class
67 StateQueryMemoryWriteGuard (void);
98 StateQueryMemoryWriteGuard<T>::StateQueryMemoryWriteGuard (void) in StateQueryMemoryWriteGuard() function in deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard
107 StateQueryMemoryWriteGuard<T>::operator T& (void) in operator T&()
113 T* StateQueryMemoryWriteGuard<T>::operator & (void) in operator &()
119 bool StateQueryMemoryWriteGuard<T>::isUndefined () const in isUndefined()
128 bool StateQueryMemoryWriteGuard<T>::isMemoryContaminated () const in isMemoryContaminated()
134 bool StateQueryMemoryWriteGuard<T>::verifyValidity (tcu::TestContext& testCtx) const in verifyValidity()
170 std::ostream& operator<< (std::ostream& str, const StateQueryMemoryWriteGuard<T>& guard) in operator <<()
/external/deqp/modules/gles31/functional/
Des31fIntegerStateQueryTests.cpp43 using gls::StateQueryUtil::StateQueryMemoryWriteGuard;
73 StateQueryMemoryWriteGuard<glw::GLboolean> value; in verifyValue()
94 StateQueryMemoryWriteGuard<glw::GLint> value; in verifyValue()
115 StateQueryMemoryWriteGuard<glw::GLint64> value; in verifyValue()
136 StateQueryMemoryWriteGuard<glw::GLfloat> value; in verifyValue()
167 StateQueryMemoryWriteGuard<glw::GLboolean> value; in verifyMinValue()
188 StateQueryMemoryWriteGuard<glw::GLint> value; in verifyMinValue()
209 StateQueryMemoryWriteGuard<glw::GLint64> value; in verifyMinValue()
230 StateQueryMemoryWriteGuard<glw::GLfloat> value; in verifyMinValue()
261 StateQueryMemoryWriteGuard<glw::GLboolean> value; in verifyMaxValue()
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Des31fShaderMultisampleInterpolationStateQueryTests.cpp61 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean> value; in verifyGreaterOrEqual()
86 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint> value; in verifyGreaterOrEqual()
106 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat> value; in verifyGreaterOrEqual()
126 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64> value; in verifyGreaterOrEqual()
158 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean> value; in verifyLessOrEqual()
183 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint> value; in verifyLessOrEqual()
203 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat> value; in verifyLessOrEqual()
223 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64> value; in verifyLessOrEqual()
Des31fSampleShadingTests.cpp138 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean> state; in verify()
153 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint> state; in verify()
168 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat> state; in verify()
183 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64> state; in verify()
299 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean> state; in verify()
314 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint> state; in verify()
329 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat> state; in verify()
344 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64> state; in verify()
428 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat> state; in verify()
Des31fTextureLevelStateQueryTests.cpp108 gls::StateQueryUtil::StateQueryMemoryWriteGuard<int> result; in verifyTextureLevelParameterEqualWithPrinter()
132 gls::StateQueryUtil::StateQueryMemoryWriteGuard<float> result; in verifyTextureLevelParameterEqualWithPrinter()
175 gls::StateQueryUtil::StateQueryMemoryWriteGuard<int> result; in verifyTextureLevelParameterGreaterOrEqual()
199 gls::StateQueryUtil::StateQueryMemoryWriteGuard<float> result; in verifyTextureLevelParameterGreaterOrEqual()
246 gls::StateQueryUtil::StateQueryMemoryWriteGuard<int> result; in verifyTextureLevelParameterInternalFormatAnyOf()
271 gls::StateQueryUtil::StateQueryMemoryWriteGuard<float> result; in verifyTextureLevelParameterInternalFormatAnyOf()
/external/deqp/modules/gles3/functional/
Des3fInternalFormatQueryTests.cpp33 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
58 StateQueryMemoryWriteGuard<GLint> sampleCounts; in test()
103 StateQueryMemoryWriteGuard<GLint> maxSamples; in test()
138 StateQueryMemoryWriteGuard<GLint> sampleCounts; in test()
Des3fFloatStateQueryTests.cpp38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
130 StateQueryMemoryWriteGuard<GLboolean> state; in verifyFloat()
159 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector2; in verifyFloat2Expanded()
188 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyFloat4Color()
222 StateQueryMemoryWriteGuard<GLboolean[2]> range; in verifyFloatRange()
254 StateQueryMemoryWriteGuard<GLboolean> state; in verifyFloatGreaterOrEqual()
306 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat()
327 StateQueryMemoryWriteGuard<GLint> state; in verifyFloatExpanded()
352 StateQueryMemoryWriteGuard<GLint[2]> floatVector2; in verifyFloat2Expanded()
390 StateQueryMemoryWriteGuard<GLint[4]> floatVector4; in verifyFloat4Color()
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Des3fIndexedStateQueryTests.cpp31 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
167 StateQueryMemoryWriteGuard<GLint> boundBuffer; in testTransformFeedback()
229 StateQueryMemoryWriteGuard<GLint64> state; in testTransformFeedback()
330 StateQueryMemoryWriteGuard<GLint> boundBuffer; in testUniformBuffers()
400 StateQueryMemoryWriteGuard<GLint64> state; in testUniformBuffers()
413 StateQueryMemoryWriteGuard<GLint> state; in GetAlignment()
Des3fRboStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
68 StateQueryMemoryWriteGuard<GLint> state; in checkRenderbufferComponentSize()
109 StateQueryMemoryWriteGuard<GLint> state; in checkRenderbufferParam()
118 StateQueryMemoryWriteGuard<GLint> state; in checkRenderbufferParamGreaterOrEqual()
311 StateQueryMemoryWriteGuard<GLint> state; in test()
346 StateQueryMemoryWriteGuard<GLint> max_samples; in test()
Des3fShaderStateQueryTests.cpp35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
104 StateQueryMemoryWriteGuard<GLint> state; in verifyShaderParam()
113 StateQueryMemoryWriteGuard<GLint> state; in verifyProgramParam()
121 StateQueryMemoryWriteGuard<GLint> state; in verifyActiveUniformParam()
130 StateQueryMemoryWriteGuard<GLint> state; in verifyActiveUniformBlockParam()
141 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in verifyCurrentVertexAttribf()
161 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribIi()
181 StateQueryMemoryWriteGuard<GLuint[4]> attribValue; in verifyCurrentVertexAttribIui()
201 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribConversion()
250 StateQueryMemoryWriteGuard<GLint> state; in verifyVertexAttrib()
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Des3fBufferObjectQueryTests.cpp36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
120 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger()
139 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger64()
176 StateQueryMemoryWriteGuard<GLint64> state; in verifyInteger()
195 StateQueryMemoryWriteGuard<GLint64> state; in verifyInteger64()
463 StateQueryMemoryWriteGuard<GLvoid*> initialState; in test()
472 StateQueryMemoryWriteGuard<GLvoid*> mapPointerState; in test()
Des3fInteger64StateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
95 StateQueryMemoryWriteGuard<GLboolean> state; in verifyUnsignedInteger64GreaterOrEqual()
139 StateQueryMemoryWriteGuard<GLint> state; in verifyUnsignedInteger64GreaterOrEqual()
175 StateQueryMemoryWriteGuard<GLfloat> state; in verifyUnsignedInteger64GreaterOrEqual()
Des3fBooleanStateQueryTests.cpp32 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
135 StateQueryMemoryWriteGuard<GLboolean> state; in verifyBoolean()
155 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyBoolean4()
205 StateQueryMemoryWriteGuard<GLint> state; in verifyBoolean()
225 StateQueryMemoryWriteGuard<GLint[4]> boolVector4; in verifyBoolean4()
274 StateQueryMemoryWriteGuard<GLint64> state; in verifyBoolean()
294 StateQueryMemoryWriteGuard<GLint64[4]> boolVector4; in verifyBoolean4()
343 StateQueryMemoryWriteGuard<GLfloat> state; in verifyBoolean()
363 StateQueryMemoryWriteGuard<GLfloat[4]> boolVector4; in verifyBoolean4()
Des3fIntegerStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
121 StateQueryMemoryWriteGuard<GLboolean> state; in verifyInteger()
146 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyInteger4Mask()
180 StateQueryMemoryWriteGuard<GLboolean> state; in verifyIntegerGreaterOrEqual()
210 StateQueryMemoryWriteGuard<GLboolean> state; in verifyUnsignedIntegerGreaterOrEqual()
240 StateQueryMemoryWriteGuard<GLboolean> state; in verifyIntegerLessOrEqual()
270 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector; in verifyIntegerGreaterOrEqual2()
310 StateQueryMemoryWriteGuard<GLboolean> state; in verifyIntegerAnyOf()
335 StateQueryMemoryWriteGuard<GLboolean> state; in verifyStencilMaskInitial()
375 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger()
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Des3fSamplerStateQueryTests.cpp35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
95 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger()
114 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat()
153 StateQueryMemoryWriteGuard<GLfloat> state; in verifyInteger()
172 StateQueryMemoryWriteGuard<GLfloat> state; in verifyFloat()
Des3fFboStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
65 StateQueryMemoryWriteGuard<GLint> state; in checkAttachmentComponentSizeAtLeast()
102 StateQueryMemoryWriteGuard<GLint> state; in checkAttachmentComponentSizeExactly()
146 StateQueryMemoryWriteGuard<GLint> state; in checkAttachmentParam()
188 StateQueryMemoryWriteGuard<GLint> state; in test()
621 StateQueryMemoryWriteGuard<GLint> state; in attachmentExists()
Des3fTextureStateQueryTests.cpp35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
96 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger()
115 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat()
154 StateQueryMemoryWriteGuard<GLfloat> state; in verifyInteger()
173 StateQueryMemoryWriteGuard<GLfloat> state; in verifyFloat()
/external/deqp/modules/gles2/functional/
Des2fFloatStateQueryTests.cpp38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
128 StateQueryMemoryWriteGuard<GLboolean> state; in verifyFloat()
163 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector2; in verifyFloat2Expanded()
194 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyFloat4Color()
220 StateQueryMemoryWriteGuard<GLboolean[2]> range; in verifyFloatRange()
273 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat()
297 StateQueryMemoryWriteGuard<GLint> state; in verifyFloatExpanded()
330 StateQueryMemoryWriteGuard<GLint[2]> floatVector2; in verifyFloat2Expanded()
372 StateQueryMemoryWriteGuard<GLint[4]> floatVector4; in verifyFloat4Color()
410 StateQueryMemoryWriteGuard<GLint[2]> range; in verifyFloatRange()
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Des2fBooleanStateQueryTests.cpp32 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
144 StateQueryMemoryWriteGuard<GLboolean> state; in verifyBoolean()
164 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyBoolean4()
198 StateQueryMemoryWriteGuard<GLboolean> state; in verifyBooleanAnything()
225 StateQueryMemoryWriteGuard<GLint> state; in verifyBoolean()
245 StateQueryMemoryWriteGuard<GLint[4]> boolVector4; in verifyBoolean4()
279 StateQueryMemoryWriteGuard<GLint> state; in verifyBooleanAnything()
305 StateQueryMemoryWriteGuard<GLfloat> state; in verifyBoolean()
325 StateQueryMemoryWriteGuard<GLfloat[4]> boolVector4; in verifyBoolean4()
359 StateQueryMemoryWriteGuard<GLfloat> state; in verifyBooleanAnything()
Des2fShaderStateQueryTests.cpp36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
101 StateQueryMemoryWriteGuard<GLint> state; in verifyShaderParam()
110 StateQueryMemoryWriteGuard<GLint> state; in verifyProgramParam()
122 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in verifyCurrentVertexAttribf()
142 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribConversion()
191 StateQueryMemoryWriteGuard<GLint> state; in verifyVertexAttrib()
202 StateQueryMemoryWriteGuard<GLfloat[1]> state; in verifyUniformValue1f()
227 StateQueryMemoryWriteGuard<GLfloat[2]> state; in verifyUniformValue2f()
255 StateQueryMemoryWriteGuard<GLfloat[3]> state; in verifyUniformValue3f()
286 StateQueryMemoryWriteGuard<GLfloat[4]> state; in verifyUniformValue4f()
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Des2fRboStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
68 StateQueryMemoryWriteGuard<GLint> state; in checkRenderbufferComponentSize()
97 StateQueryMemoryWriteGuard<GLint> state; in checkRenderbufferParam()
263 StateQueryMemoryWriteGuard<GLint> state; in test()
Des2fTextureStateQueryTests.cpp35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
96 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger()
118 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat()
155 StateQueryMemoryWriteGuard<GLfloat> state; in verifyInteger()
174 StateQueryMemoryWriteGuard<GLfloat> state; in verifyFloat()
Des2fIntegerStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
119 StateQueryMemoryWriteGuard<GLboolean> state; in verifyInteger()
144 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyInteger4Mask()
178 StateQueryMemoryWriteGuard<GLboolean> state; in verifyIntegerGreaterOrEqual()
208 StateQueryMemoryWriteGuard<GLboolean> state; in verifyUnsignedIntegerGreaterOrEqual()
238 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector; in verifyIntegerGreaterOrEqual2()
278 StateQueryMemoryWriteGuard<GLboolean> state; in verifyIntegerAnyOf()
303 StateQueryMemoryWriteGuard<GLboolean> state; in verifyStencilMaskInitial()
342 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger()
365 StateQueryMemoryWriteGuard<GLint[4]> intVector4; in verifyInteger4Mask()
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Des2fFboStateQueryTests.cpp34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
60 StateQueryMemoryWriteGuard<GLint> state; in checkAttachmentParam()
Des2fBufferObjectQueryTests.cpp36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
118 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger()

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