/external/deqp/modules/glshared/ |
D | glsStateQueryUtil.hpp | 64 class StateQueryMemoryWriteGuard class 67 StateQueryMemoryWriteGuard (void); 98 StateQueryMemoryWriteGuard<T>::StateQueryMemoryWriteGuard (void) in StateQueryMemoryWriteGuard() function in deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard 107 StateQueryMemoryWriteGuard<T>::operator T& (void) in operator T&() 113 T* StateQueryMemoryWriteGuard<T>::operator & (void) in operator &() 119 bool StateQueryMemoryWriteGuard<T>::isUndefined () const in isUndefined() 128 bool StateQueryMemoryWriteGuard<T>::isMemoryContaminated () const in isMemoryContaminated() 134 bool StateQueryMemoryWriteGuard<T>::verifyValidity (tcu::TestContext& testCtx) const in verifyValidity() 170 std::ostream& operator<< (std::ostream& str, const StateQueryMemoryWriteGuard<T>& guard) in operator <<()
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/external/deqp/modules/gles31/functional/ |
D | es31fIntegerStateQueryTests.cpp | 43 using gls::StateQueryUtil::StateQueryMemoryWriteGuard; 73 StateQueryMemoryWriteGuard<glw::GLboolean> value; in verifyValue() 94 StateQueryMemoryWriteGuard<glw::GLint> value; in verifyValue() 115 StateQueryMemoryWriteGuard<glw::GLint64> value; in verifyValue() 136 StateQueryMemoryWriteGuard<glw::GLfloat> value; in verifyValue() 167 StateQueryMemoryWriteGuard<glw::GLboolean> value; in verifyMinValue() 188 StateQueryMemoryWriteGuard<glw::GLint> value; in verifyMinValue() 209 StateQueryMemoryWriteGuard<glw::GLint64> value; in verifyMinValue() 230 StateQueryMemoryWriteGuard<glw::GLfloat> value; in verifyMinValue() 261 StateQueryMemoryWriteGuard<glw::GLboolean> value; in verifyMaxValue() [all …]
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D | es31fShaderMultisampleInterpolationStateQueryTests.cpp | 61 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean> value; in verifyGreaterOrEqual() 86 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint> value; in verifyGreaterOrEqual() 106 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat> value; in verifyGreaterOrEqual() 126 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64> value; in verifyGreaterOrEqual() 158 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean> value; in verifyLessOrEqual() 183 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint> value; in verifyLessOrEqual() 203 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat> value; in verifyLessOrEqual() 223 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64> value; in verifyLessOrEqual()
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D | es31fSampleShadingTests.cpp | 138 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean> state; in verify() 153 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint> state; in verify() 168 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat> state; in verify() 183 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64> state; in verify() 299 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLboolean> state; in verify() 314 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint> state; in verify() 329 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat> state; in verify() 344 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint64> state; in verify() 428 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLfloat> state; in verify()
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D | es31fTextureLevelStateQueryTests.cpp | 108 gls::StateQueryUtil::StateQueryMemoryWriteGuard<int> result; in verifyTextureLevelParameterEqualWithPrinter() 132 gls::StateQueryUtil::StateQueryMemoryWriteGuard<float> result; in verifyTextureLevelParameterEqualWithPrinter() 175 gls::StateQueryUtil::StateQueryMemoryWriteGuard<int> result; in verifyTextureLevelParameterGreaterOrEqual() 199 gls::StateQueryUtil::StateQueryMemoryWriteGuard<float> result; in verifyTextureLevelParameterGreaterOrEqual() 246 gls::StateQueryUtil::StateQueryMemoryWriteGuard<int> result; in verifyTextureLevelParameterInternalFormatAnyOf() 271 gls::StateQueryUtil::StateQueryMemoryWriteGuard<float> result; in verifyTextureLevelParameterInternalFormatAnyOf()
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/external/deqp/modules/gles3/functional/ |
D | es3fInternalFormatQueryTests.cpp | 33 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 58 StateQueryMemoryWriteGuard<GLint> sampleCounts; in test() 103 StateQueryMemoryWriteGuard<GLint> maxSamples; in test() 138 StateQueryMemoryWriteGuard<GLint> sampleCounts; in test()
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D | es3fFloatStateQueryTests.cpp | 38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 130 StateQueryMemoryWriteGuard<GLboolean> state; in verifyFloat() 159 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector2; in verifyFloat2Expanded() 188 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyFloat4Color() 222 StateQueryMemoryWriteGuard<GLboolean[2]> range; in verifyFloatRange() 254 StateQueryMemoryWriteGuard<GLboolean> state; in verifyFloatGreaterOrEqual() 306 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat() 327 StateQueryMemoryWriteGuard<GLint> state; in verifyFloatExpanded() 352 StateQueryMemoryWriteGuard<GLint[2]> floatVector2; in verifyFloat2Expanded() 390 StateQueryMemoryWriteGuard<GLint[4]> floatVector4; in verifyFloat4Color() [all …]
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D | es3fIndexedStateQueryTests.cpp | 31 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 167 StateQueryMemoryWriteGuard<GLint> boundBuffer; in testTransformFeedback() 229 StateQueryMemoryWriteGuard<GLint64> state; in testTransformFeedback() 330 StateQueryMemoryWriteGuard<GLint> boundBuffer; in testUniformBuffers() 400 StateQueryMemoryWriteGuard<GLint64> state; in testUniformBuffers() 413 StateQueryMemoryWriteGuard<GLint> state; in GetAlignment()
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D | es3fRboStateQueryTests.cpp | 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 68 StateQueryMemoryWriteGuard<GLint> state; in checkRenderbufferComponentSize() 109 StateQueryMemoryWriteGuard<GLint> state; in checkRenderbufferParam() 118 StateQueryMemoryWriteGuard<GLint> state; in checkRenderbufferParamGreaterOrEqual() 311 StateQueryMemoryWriteGuard<GLint> state; in test() 346 StateQueryMemoryWriteGuard<GLint> max_samples; in test()
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D | es3fShaderStateQueryTests.cpp | 35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 104 StateQueryMemoryWriteGuard<GLint> state; in verifyShaderParam() 113 StateQueryMemoryWriteGuard<GLint> state; in verifyProgramParam() 121 StateQueryMemoryWriteGuard<GLint> state; in verifyActiveUniformParam() 130 StateQueryMemoryWriteGuard<GLint> state; in verifyActiveUniformBlockParam() 141 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in verifyCurrentVertexAttribf() 161 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribIi() 181 StateQueryMemoryWriteGuard<GLuint[4]> attribValue; in verifyCurrentVertexAttribIui() 201 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribConversion() 250 StateQueryMemoryWriteGuard<GLint> state; in verifyVertexAttrib() [all …]
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D | es3fBufferObjectQueryTests.cpp | 36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 120 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger() 139 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger64() 176 StateQueryMemoryWriteGuard<GLint64> state; in verifyInteger() 195 StateQueryMemoryWriteGuard<GLint64> state; in verifyInteger64() 463 StateQueryMemoryWriteGuard<GLvoid*> initialState; in test() 472 StateQueryMemoryWriteGuard<GLvoid*> mapPointerState; in test()
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D | es3fInteger64StateQueryTests.cpp | 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 95 StateQueryMemoryWriteGuard<GLboolean> state; in verifyUnsignedInteger64GreaterOrEqual() 139 StateQueryMemoryWriteGuard<GLint> state; in verifyUnsignedInteger64GreaterOrEqual() 175 StateQueryMemoryWriteGuard<GLfloat> state; in verifyUnsignedInteger64GreaterOrEqual()
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D | es3fBooleanStateQueryTests.cpp | 32 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 135 StateQueryMemoryWriteGuard<GLboolean> state; in verifyBoolean() 155 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyBoolean4() 205 StateQueryMemoryWriteGuard<GLint> state; in verifyBoolean() 225 StateQueryMemoryWriteGuard<GLint[4]> boolVector4; in verifyBoolean4() 274 StateQueryMemoryWriteGuard<GLint64> state; in verifyBoolean() 294 StateQueryMemoryWriteGuard<GLint64[4]> boolVector4; in verifyBoolean4() 343 StateQueryMemoryWriteGuard<GLfloat> state; in verifyBoolean() 363 StateQueryMemoryWriteGuard<GLfloat[4]> boolVector4; in verifyBoolean4()
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D | es3fIntegerStateQueryTests.cpp | 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 121 StateQueryMemoryWriteGuard<GLboolean> state; in verifyInteger() 146 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyInteger4Mask() 180 StateQueryMemoryWriteGuard<GLboolean> state; in verifyIntegerGreaterOrEqual() 210 StateQueryMemoryWriteGuard<GLboolean> state; in verifyUnsignedIntegerGreaterOrEqual() 240 StateQueryMemoryWriteGuard<GLboolean> state; in verifyIntegerLessOrEqual() 270 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector; in verifyIntegerGreaterOrEqual2() 310 StateQueryMemoryWriteGuard<GLboolean> state; in verifyIntegerAnyOf() 335 StateQueryMemoryWriteGuard<GLboolean> state; in verifyStencilMaskInitial() 375 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger() [all …]
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D | es3fSamplerStateQueryTests.cpp | 35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 95 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger() 114 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat() 153 StateQueryMemoryWriteGuard<GLfloat> state; in verifyInteger() 172 StateQueryMemoryWriteGuard<GLfloat> state; in verifyFloat()
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D | es3fFboStateQueryTests.cpp | 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 65 StateQueryMemoryWriteGuard<GLint> state; in checkAttachmentComponentSizeAtLeast() 102 StateQueryMemoryWriteGuard<GLint> state; in checkAttachmentComponentSizeExactly() 146 StateQueryMemoryWriteGuard<GLint> state; in checkAttachmentParam() 188 StateQueryMemoryWriteGuard<GLint> state; in test() 621 StateQueryMemoryWriteGuard<GLint> state; in attachmentExists()
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D | es3fTextureStateQueryTests.cpp | 35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 96 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger() 115 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat() 154 StateQueryMemoryWriteGuard<GLfloat> state; in verifyInteger() 173 StateQueryMemoryWriteGuard<GLfloat> state; in verifyFloat()
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/external/deqp/modules/gles2/functional/ |
D | es2fFloatStateQueryTests.cpp | 38 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 128 StateQueryMemoryWriteGuard<GLboolean> state; in verifyFloat() 163 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector2; in verifyFloat2Expanded() 194 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyFloat4Color() 220 StateQueryMemoryWriteGuard<GLboolean[2]> range; in verifyFloatRange() 273 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat() 297 StateQueryMemoryWriteGuard<GLint> state; in verifyFloatExpanded() 330 StateQueryMemoryWriteGuard<GLint[2]> floatVector2; in verifyFloat2Expanded() 372 StateQueryMemoryWriteGuard<GLint[4]> floatVector4; in verifyFloat4Color() 410 StateQueryMemoryWriteGuard<GLint[2]> range; in verifyFloatRange() [all …]
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D | es2fBooleanStateQueryTests.cpp | 32 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 144 StateQueryMemoryWriteGuard<GLboolean> state; in verifyBoolean() 164 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyBoolean4() 198 StateQueryMemoryWriteGuard<GLboolean> state; in verifyBooleanAnything() 225 StateQueryMemoryWriteGuard<GLint> state; in verifyBoolean() 245 StateQueryMemoryWriteGuard<GLint[4]> boolVector4; in verifyBoolean4() 279 StateQueryMemoryWriteGuard<GLint> state; in verifyBooleanAnything() 305 StateQueryMemoryWriteGuard<GLfloat> state; in verifyBoolean() 325 StateQueryMemoryWriteGuard<GLfloat[4]> boolVector4; in verifyBoolean4() 359 StateQueryMemoryWriteGuard<GLfloat> state; in verifyBooleanAnything()
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D | es2fShaderStateQueryTests.cpp | 36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 101 StateQueryMemoryWriteGuard<GLint> state; in verifyShaderParam() 110 StateQueryMemoryWriteGuard<GLint> state; in verifyProgramParam() 122 StateQueryMemoryWriteGuard<GLfloat[4]> attribValue; in verifyCurrentVertexAttribf() 142 StateQueryMemoryWriteGuard<GLint[4]> attribValue; in verifyCurrentVertexAttribConversion() 191 StateQueryMemoryWriteGuard<GLint> state; in verifyVertexAttrib() 202 StateQueryMemoryWriteGuard<GLfloat[1]> state; in verifyUniformValue1f() 227 StateQueryMemoryWriteGuard<GLfloat[2]> state; in verifyUniformValue2f() 255 StateQueryMemoryWriteGuard<GLfloat[3]> state; in verifyUniformValue3f() 286 StateQueryMemoryWriteGuard<GLfloat[4]> state; in verifyUniformValue4f() [all …]
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D | es2fRboStateQueryTests.cpp | 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 68 StateQueryMemoryWriteGuard<GLint> state; in checkRenderbufferComponentSize() 97 StateQueryMemoryWriteGuard<GLint> state; in checkRenderbufferParam() 263 StateQueryMemoryWriteGuard<GLint> state; in test()
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D | es2fTextureStateQueryTests.cpp | 35 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 96 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger() 118 StateQueryMemoryWriteGuard<GLint> state; in verifyFloat() 155 StateQueryMemoryWriteGuard<GLfloat> state; in verifyInteger() 174 StateQueryMemoryWriteGuard<GLfloat> state; in verifyFloat()
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D | es2fIntegerStateQueryTests.cpp | 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 119 StateQueryMemoryWriteGuard<GLboolean> state; in verifyInteger() 144 StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4; in verifyInteger4Mask() 178 StateQueryMemoryWriteGuard<GLboolean> state; in verifyIntegerGreaterOrEqual() 208 StateQueryMemoryWriteGuard<GLboolean> state; in verifyUnsignedIntegerGreaterOrEqual() 238 StateQueryMemoryWriteGuard<GLboolean[2]> boolVector; in verifyIntegerGreaterOrEqual2() 278 StateQueryMemoryWriteGuard<GLboolean> state; in verifyIntegerAnyOf() 303 StateQueryMemoryWriteGuard<GLboolean> state; in verifyStencilMaskInitial() 342 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger() 365 StateQueryMemoryWriteGuard<GLint[4]> intVector4; in verifyInteger4Mask() [all …]
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D | es2fFboStateQueryTests.cpp | 34 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 60 StateQueryMemoryWriteGuard<GLint> state; in checkAttachmentParam()
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D | es2fBufferObjectQueryTests.cpp | 36 using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard; 118 StateQueryMemoryWriteGuard<GLint> state; in verifyInteger()
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