Searched refs:TexLookupParams (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 161 struct TexLookupParams struct 167 TexLookupParams (void) in TexLookupParams() function 190 typedef void (*TexEvalFunc) (gls::ShaderEvalContext& c, const TexLookupParams& lookupParams); 196 static void evalTexture2D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = text… in evalTexture2D() 197 static void evalTextureCube (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = te… in evalTextureCube() 199 static void evalTexture2DBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = t… in evalTexture2DBias() 200 static void evalTextureCubeBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color =… in evalTextureCubeBias() 202 static void evalTexture2DProj3 (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = … in evalTexture2DProj3() 203 static void evalTexture2DProj3Bias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color… in evalTexture2DProj3Bias() 204 static void evalTexture2DProj (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = t… in evalTexture2DProj() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 215 struct TexLookupParams struct 222 TexLookupParams (void) in TexLookupParams() argument 340 typedef void (*TexEvalFunc) (gls::ShaderEvalContext& c, const TexLookupParams& lookupParams); 359 static void evalTexture2D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = text… in evalTexture2D() 360 static void evalTextureCube (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = te… in evalTextureCube() 361 static void evalTexture2DArray (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = … in evalTexture2DArray() 362 static void evalTexture3D (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = text… in evalTexture3D() 364 static void evalTexture2DBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color = t… in evalTexture2DBias() 365 static void evalTextureCubeBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color =… in evalTextureCubeBias() 366 static void evalTexture2DArrayBias (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color… in evalTexture2DArrayBias() [all …]
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